What does this suggestion change/add/remove:
It makes it so that people cant hack out SCPs below 50 players.
Has something similar been suggested before? If so, why is your suggestion different?:
I don't know but probably.
Possible Positives of the suggestion (At least 2):
-It would make the game playable at late night.
-Beneficial as the player count is very low at late night so it can make the game better for them as they can actually do stuff.
-Prevents early mass breaches.
-People who play late at night will not have to just focus on a breach for a good while.
-Less breaches.
Possible Negatives of the suggestion:
-N/A
Based on the Positives & Negatives, why should this suggestion be accepted:
I believe this should be accepted because D-Class hacking out SCPs late at night for example is just not fun and difficult to deal with late at night. The last 2 nights in a row this has happened. The first night D-Class 914'd and breached: 079, 035 x4 and 076, while still being disguised and killing people trying to RC the breach and even then only 2 people were on that could combat that breach. Last night, D-Class 914'd and split into 3 groups of two to breach SCPs, which they succeeded in two of them: 035 and TG but failed 079 and 7722, and killing people while disguised. Both these breaches took over an hour to RC. These are just two amazing examples of why this needs to be removed as this is difficult to deal with, unfun and disrupt any RP that is happening around that time. These breaches also create a great oppurtunity for D-Class to go back to 914 if they die as everyone is distracted by the breach.
It makes it so that people cant hack out SCPs below 50 players.
Has something similar been suggested before? If so, why is your suggestion different?:
I don't know but probably.
Possible Positives of the suggestion (At least 2):
-It would make the game playable at late night.
-Beneficial as the player count is very low at late night so it can make the game better for them as they can actually do stuff.
-Prevents early mass breaches.
-People who play late at night will not have to just focus on a breach for a good while.
-Less breaches.
Possible Negatives of the suggestion:
-N/A
Based on the Positives & Negatives, why should this suggestion be accepted:
I believe this should be accepted because D-Class hacking out SCPs late at night for example is just not fun and difficult to deal with late at night. The last 2 nights in a row this has happened. The first night D-Class 914'd and breached: 079, 035 x4 and 076, while still being disguised and killing people trying to RC the breach and even then only 2 people were on that could combat that breach. Last night, D-Class 914'd and split into 3 groups of two to breach SCPs, which they succeeded in two of them: 035 and TG but failed 079 and 7722, and killing people while disguised. Both these breaches took over an hour to RC. These are just two amazing examples of why this needs to be removed as this is difficult to deal with, unfun and disrupt any RP that is happening around that time. These breaches also create a great oppurtunity for D-Class to go back to 914 if they die as everyone is distracted by the breach.
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