Denied Remove handcuffs & taser during wartime outside of base.

This suggestion has been denied and will not receive development.
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What does this suggestion change/add/remove:

Remove the Handcuffs and taser from players when they are outside of base during war time.

Possible Positives of the suggestion (At least 2):

Well for one, handcuffs come first when swapping to your main gun when on AOR/MPK so during war if you swap off you have to swap back to the weapon and hitting cuffs instead of weapon happens a lot more then you would think (said by a lot of users) so removing them when outside of base would be a good start in not messing up a last minute save when faced in combat and not being on the weapon.


For the tasers, not much of an issue to have during war but should be removed to prevent users from breaking server rules (combat tasing) and again the taser and handcuffs should stay on the user when in base (just like third person swaps you to first when you leave base walls.)

Possible Negatives of the suggestion:

Possible negative could be chasing a player (committed a crime) and they run outside of base walls during war, but you would really be doing that and worse comes to worse you make a AOS on the user.


Based on the Positives & Negatives, why should this suggestion be accepted:

Just to help out the users and it could help with lag reduction. less tools in the tool bar during war.
 
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