What does this suggestion change/add/remove:
Removes the slow-down affect that beams have on SCPs when the SCP is about 20% total HP.
Has something similar been suggested before? If so, why is your suggestion different?:
Perhaps. Although I am unaware if so.
Possible Positives of the suggestion (At least 2):
- The slower melee SCPs can no longer be absolutely crippled by a person beaming them.
- Makes breaches mildly more fun from a combat perspective (running up and beaming an 80% HP SCP isn't fun, nor is being the SCP).
Possible Negatives of the suggestion:
- Some SCPs become stronger for their breaches
- Common Dev Time Negative
Based on the Positives & Negatives, why should this suggestion be accepted:
Overall, I think this would be a good change and the 20% could always be reduced or increased, at Content Teams move. Simply put this strategy feels absolutely horrific to play against as some SCPs and does not feel very enjoyable from a players POV (at least in my opinion, against surface SCPs I feel mildly neutral about it). Although there is a negative that some SCPs would become stronger, due to the limited use of this strategy I don't think it would have a large overall affect on the majority of breaches.
Biggest Bonus: I will no longer feel sad about being beamed when I'm at like 80% HP :|
Removes the slow-down affect that beams have on SCPs when the SCP is about 20% total HP.
Has something similar been suggested before? If so, why is your suggestion different?:
Perhaps. Although I am unaware if so.
Possible Positives of the suggestion (At least 2):
- The slower melee SCPs can no longer be absolutely crippled by a person beaming them.
- Makes breaches mildly more fun from a combat perspective (running up and beaming an 80% HP SCP isn't fun, nor is being the SCP).
Possible Negatives of the suggestion:
- Some SCPs become stronger for their breaches
- Common Dev Time Negative
Based on the Positives & Negatives, why should this suggestion be accepted:
Overall, I think this would be a good change and the 20% could always be reduced or increased, at Content Teams move. Simply put this strategy feels absolutely horrific to play against as some SCPs and does not feel very enjoyable from a players POV (at least in my opinion, against surface SCPs I feel mildly neutral about it). Although there is a negative that some SCPs would become stronger, due to the limited use of this strategy I don't think it would have a large overall affect on the majority of breaches.
Biggest Bonus: I will no longer feel sad about being beamed when I'm at like 80% HP :|