What does this suggestion change/add/remove:
[Removes the ability for non-combatants such as Engineers, Technicians, Tech Experts, Trainees, Chefs the ability of picking up equipment such as cuffs, injection guns, or weapons such as knives / guns.]
Has something similar been suggested before? If so, why is your suggestion different?:
[Unsure if this one has been made before.]
Possible Positives of the suggestion (At least 2):
[That a large majority of rule breaks can be solved easily through this one simple change. Role play is also less likely to be interrupted as a result of failrp. - Less minor sits for staff to deal with and can push people towards actually role playing their job in the site.]
Possible Negatives of the suggestion:
[That role play potential has a bit of a reduction as a result.]
Based on the Positives & Negatives, why should this suggestion be accepted:
[It's no secret that there is a lot of job abuse on these couple of jobs which can be hard to pin down without staff intervention / video proof. I am looking to kill a couple of birds with one stone on this one. We all are aware that any type of act like giving d-class knives / guns / samples is treason which needs approval from admin+.]
- Update: This is not just a one off thing, this is consistent. After posting this suggestion I had to call two more sits involving tech experts being combative. This isn't just me bitching it's a constant issue that I.A and other Departments are probably sick of.
[Removes the ability for non-combatants such as Engineers, Technicians, Tech Experts, Trainees, Chefs the ability of picking up equipment such as cuffs, injection guns, or weapons such as knives / guns.]
Has something similar been suggested before? If so, why is your suggestion different?:
[Unsure if this one has been made before.]
Possible Positives of the suggestion (At least 2):
[That a large majority of rule breaks can be solved easily through this one simple change. Role play is also less likely to be interrupted as a result of failrp. - Less minor sits for staff to deal with and can push people towards actually role playing their job in the site.]
Possible Negatives of the suggestion:
[That role play potential has a bit of a reduction as a result.]
Based on the Positives & Negatives, why should this suggestion be accepted:
[It's no secret that there is a lot of job abuse on these couple of jobs which can be hard to pin down without staff intervention / video proof. I am looking to kill a couple of birds with one stone on this one. We all are aware that any type of act like giving d-class knives / guns / samples is treason which needs approval from admin+.]
- Update: This is not just a one off thing, this is consistent. After posting this suggestion I had to call two more sits involving tech experts being combative. This isn't just me bitching it's a constant issue that I.A and other Departments are probably sick of.
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