Content Suggestion Restrictions to Allow Fair Gameplay

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What does this suggestion change/add/remove: Hello, as of recent several changes have been made regarding documents and policies on site for example the code of ethics and code of conduct. Now my issue I have with some of these changes is it doesn't feel regulated and comes out of a place of making the site as realistic as possible without allowing for adjustment for creativity or fun. I mainly wanna focus on the D Class perspective of it. Recently I have noticed that their was a change towards the contraband kos rules and the ability that GSD has been given allowing them to enter inner D Block to kill armed d class and kill D Class with contraband. Included in these policy changes it has been notated that there is currently no restrictions on just having 912 run into d block and beat d class without them being able to defend themselves if ordered to chase someone with contraband. I would like to see more imposing restrictions on these type of situations to allow fair gameplay for D Class and allow them to be creative and enjoy themselves just as much as everyone else. I noticed that sitewide many people currently hate D Class and abuse their power to make it easier on them. As someone who enjoys doing roleplay as a D Class and writing in a diary or writing up proposals for D Block for site administration I think it is ridiculous and unfair that I should be shot on site for being creative with a clipboard. There has been recently many restrictions placed on D Class roleplay and would like too see that changed.

Has something similar been suggested before? Not that I am aware of.

If so, why is your suggestion different?: N/A

Possible Positives of the suggestion: Allows creativity and fair gameplay. Restricting policies and ensuring fair play is prevalent would allow creativity for D Class to roleplay as not just a bloodthirsty killer but maybe as someone who just wants to make it through alive or as someone who genuinely is interested in what the foundation does. Included in this allowing fair gameplay would increase overall positivity and player pop ensuring that new players enjoy their time and not immediately have a bad taste in their mouth or have the assumption that the server is just a kos game preventing future minges and lowering toxicity overall.

Possible Negatives of the suggestion: It is notated that it is possible that certain minges will use lesser restrictions as a way to exploit the rules or otherwise be as annoying as possible.

Based on the Positives & Negatives, why should this suggestion be accepted: I believe that everyone would enjoy the change and it would be a good showcase that we are a welcoming community and not just a cyst pit of people power tripping or otherwise toxic behavior. I want everyone to enjoy themselves and at this time it just feels like whenever players are on d class that they don't have permission to be creative or have fun without being shot 10 times. After all at the end of the day this is a game we all care about that helps us escape from reality.
 
Here’s a clear, concise summary of the suggestion:

Summary:
The suggestion argues that recent rule and policy changes — especially involving D-Class gameplay and contraband enforcement — have made the experience too restrictive and unfair. Specifically, GSD and SCP-912 can now enter D-Block and kill D-Class for contraband or on command, leaving D-Class with little room for roleplay or creativity. The writer feels this creates a hostile environment where D-Class are treated as targets rather than roleplay participants, discouraging fun and reducing player freedom. They want rules adjusted to protect D-Class roleplay, promote fairness, and make the server more welcoming and enjoyable, rather than feeling like a constant kill-on-sight environment.

Positives:
  • Increases fairness and creativity for D-Class roleplay
  • Encourages positive community atmosphere
  • Helps new players feel welcome and stay longer
  • Reduces toxicity and power abuse
Negatives:
  • Some players might try to exploit looser restrictions
Conclusion:
The suggestion should be accepted because fostering fair and creative roleplay benefits the community overall and keeps the game fun, rather than focusing purely on strict realism or combat-oriented play.
 
Here’s a clear, concise summary of the suggestion:

Summary:
The suggestion argues that recent rule and policy changes — especially involving D-Class gameplay and contraband enforcement — have made the experience too restrictive and unfair. Specifically, GSD and SCP-912 can now enter D-Block and kill D-Class for contraband or on command, leaving D-Class with little room for roleplay or creativity. The writer feels this creates a hostile environment where D-Class are treated as targets rather than roleplay participants, discouraging fun and reducing player freedom. They want rules adjusted to protect D-Class roleplay, promote fairness, and make the server more welcoming and enjoyable, rather than feeling like a constant kill-on-sight environment.

Positives:
  • Increases fairness and creativity for D-Class roleplay
  • Encourages positive community atmosphere
  • Helps new players feel welcome and stay longer
  • Reduces toxicity and power abuse
Negatives:
  • Some players might try to exploit looser restrictions
Conclusion:
The suggestion should be accepted because fostering fair and creative roleplay benefits the community overall and keeps the game fun, rather than focusing purely on strict realism or combat-oriented play.
Yeah honestly that summary hits the nail on the head. The whole point of D-Class gameplay is to actually have some fun and creative roleplay, not just be target practice for GSD or SCP-912. Right now it really does feel like D-Class barely get to do anything before getting wiped out for minor stuff. Allowing a bit more freedom and protection for D-Class would make things way more balanced and enjoyable for everyone, not just the ones with the guns.


Sure, there’s always the risk of people abusing it, but that’s what staff oversight is for — not punishing the whole playerbase. The goal should be to keep it fair, not suffocating. I’d definitely support the suggestion.
 
US Chief of Security here,
just wanted to leave my response here so you can understand the Security side of the story.

The main reason we asked for the ability to enter D-Block without a riot is down to two things. 1. D-Class sitting in showers taking potshots at GSD on catwalks. 2. D-Class that spam the main airlock then run to showers. It's fairly annoying for us when a D-Class keeps spamming the main airlock and we need to keep kicking D-Class out of airlock. Or a D-Class keeps shooting us when we try to pull off catwalks so we need to either go back out and try to snipe him, or run and get new armor.

The part mentioning 912 entering without a code is not true, I am fairly certain it is a staff ruling that 912 is not allowed to enter D-Block without a C2. If that's not the case we usually don't send him in anyways.

I can understand your frustration regarding more passive items, primarily clipboards as you mentioned, being marked as KOS. From Security's perspective every document (and clipboards, we can't always tell) could be another 008 infobreach. Infobreaches are hell for us since it turns into an hour of trying to find out where the document is while D-Class scream "What is SCP-008 The Zombie Virus". We would rather kill a D-Class for having a meme document then risk an hour of frustration from constant sweeps.

When I kill D-Class for having items it usually isn't for kills, it is simply because that's what I'm used to. A lot of GenSec since they were cadets were drilled to shoot D-Class with most items. I also say usually since I will admit, when D-Class are getting on my nerves I will sometimes seek out contraband more to nail a few of them to get back at them
 
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The main reason we asked for the ability to enter D-Block without a riot is down to two things. 1. D-Class sitting in showers taking potshots at GSD on catwalks. 2. D-Class that spam the main airlock then run to showers. It's fairly annoying for us when a D-Class keeps spamming the main airlock and we need to keep kicking D-Class out of airlock. Or a D-Class keeps shooting us when we try to pull off catwalks so we need to either go back out and try to snipe him, or run and get new armor.

I want to say these issues arise from the fact that D-Class, much like SCPs, suffer from a lack of roleplay opportunities and incentives. The main option for D-Class is just to be as violent and dissident as possible, and even that is limited in the form of the scrap dealer coming in and out with guns. Top that with how sensitive security has been with Code 2s being called for not even 2 D-Class having guns, to the few researchers that exist at a time NOT testing with D-Class more often than not (and even then they do, it is just another smapling or uninteresting test,) then you get a naturally mingy and difficult class to play as and with.

I actually love playing D-Class as it is fun to topple authority down and build yourself up from nothing in some cases, but the highs are accompanied by just as many long and boring lows. Not to mention the fact that many people are dogging on CI right now, a D-Class's best friend for fun and activity.
 
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I want to say these issues arise from the fact that D-Class, much like SCPs, suffer from a lack of roleplay opportunities and incentives. The main option for D-Class is just to be as violent and dissident as possible, and even that is limited in the form of the scrap dealer coming in and out with guns. Top that with how sensitive security has been with Code 2s being called for not even 2 D-Class having guns, to the few researchers that exist at a time NOT testing with D-Class more often than not (and even then they do, it is just another smapling or uninteresting test,) then you get a naturally mingy and difficult class to play as and with.

I actually love playing D-Class as it is fun to topple authority down and build yourself up from nothing in some cases, but the highs are accompanied by just as many long and boring lows. Not to mention the fact that many people are dogging on CI right now, a D-Class's best friend for fun and activity.
I 100% agree with this
 
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Included in these policy changes it has been notated that there is currently no restrictions on just having 912 run into d block
  • "May only enter inner D-block if a riot is ongoing and it is ordered to enter by security personnel"

and beat d class without them being able to defend themselves if ordered to chase someone with contraband.
  • "May only use lethal force against those that have themselves used lethal force - otherwise, it should attempt to injure and detain them"

Both of the above notes are from the rules for "SCP-912 Specific Rules". I am not saying either of the policies mention break these specific rules (because I don't know them) but I do want to make sure you are aware of these rules existing.

For my opinion though:
  • SCP-912 entering D-Block sucks, and doing so when a situation isn't truly occurring is bad. I don't think Site Admin should allow this but I do not think a rule should be done to stop it entirely.
  • Security entering D-Block is amazing, I understand hating it as a D-Class but if said D-Class is doing what was described above "taking pot shots and hiding" or "opening door and hiding" then frankly it is reasonable to go back against them with tactics such as entering D-Block. To restrict this would be to strengthen D-Class too heavily.
 
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Keep in mind D Class have to work quite heavily to even aquire weapons so it is understandable for them to hide. As someone who used to play gensec quite heavily I never found it annoying for two reasons, 1 I don't have to chase them or let them take potshots I can hide behind cover just as they can even more actually since I have the freedom to leave the situation to rearmor or heal and have a whole medical team included in this , they simply don't. Not to mention armor we have armor and normally D class don't and also normally D class are outgunned and outnumbered it's a big difference taking shots from a pistol versus a rifle.
 
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