What does this suggestion change/add/remove:
Change our Current Passive Breach System to be as Rewardable as just Combat Breaching.
Give SCP an Sweep which Changes there Breach Timer, between the Normal one, and a Passive Breach Timer, if they passive Breach, there HP could be changed to 1% of there Body Mass and there Breach Timer would be a lot Shorther, like 15 minutes at Maximum.
And an Announcement to E-11 that X SCP wants to passive Breach. And to prepare for it.
When they passive Breach they should be given XP between 1600 to 2000 ( since Crediting them was always denied to far) and they should only be able to be Recontained after an Certain ammount of Time has passed. As to make it worth it that they can have some RP with Research and anyone else they might want to Interact with as an SCP.
Has something similar been suggested before? If so, why is your suggestion different?:
No
Possible Positives of the suggestion (At least 2):
SCPs have the same Encouragement to Passive Breach then as to do a Normal Breach, this would Shorten Code 5s and make them less.
It encourages Roleplay around the Site, SCPs should Walk around, and be interactable. On 1 % Bodymass, they can be put back into there Cells Really easy, in case they want to go out and Kill some People, so even if some People want to absuse the System, Admins and Foundation can put them back super fast back into there Cells, without anyone loosing to much, in the Name of encouraging RP.
Possible Negatives of the suggestion:
CI cant breach Certain SCPs becuse they are currently Drinking Tea with E-11 and Research.
More D-Block Raids.
More SCP Kidnappings
Based on the Positives & Negatives, why should this suggestion be accepted:
Lets be honest, everyone is tired from the ammount of Breaches, the Dimensions enabled due to it removing a Large Chunk of Space MTFs can stop them.
The Nerv, has yet to be seen if they are good or not. I personally like them a lot so far. But this still doesnt fix everyones Desire to Roleplay, so giving SCP the Ability to Breach Harmless with the Intent of Creating Roleplay would be Benefical for everyone. Even if CI has them more often, this shouldnt be really a Negativ, becuse i prefer CI having an SCP then it stopping Roleplay and fighting around.
Change our Current Passive Breach System to be as Rewardable as just Combat Breaching.
Give SCP an Sweep which Changes there Breach Timer, between the Normal one, and a Passive Breach Timer, if they passive Breach, there HP could be changed to 1% of there Body Mass and there Breach Timer would be a lot Shorther, like 15 minutes at Maximum.
And an Announcement to E-11 that X SCP wants to passive Breach. And to prepare for it.
When they passive Breach they should be given XP between 1600 to 2000 ( since Crediting them was always denied to far) and they should only be able to be Recontained after an Certain ammount of Time has passed. As to make it worth it that they can have some RP with Research and anyone else they might want to Interact with as an SCP.
Has something similar been suggested before? If so, why is your suggestion different?:
No
Possible Positives of the suggestion (At least 2):
SCPs have the same Encouragement to Passive Breach then as to do a Normal Breach, this would Shorten Code 5s and make them less.
It encourages Roleplay around the Site, SCPs should Walk around, and be interactable. On 1 % Bodymass, they can be put back into there Cells Really easy, in case they want to go out and Kill some People, so even if some People want to absuse the System, Admins and Foundation can put them back super fast back into there Cells, without anyone loosing to much, in the Name of encouraging RP.
Possible Negatives of the suggestion:
CI cant breach Certain SCPs becuse they are currently Drinking Tea with E-11 and Research.
More D-Block Raids.
More SCP Kidnappings
Based on the Positives & Negatives, why should this suggestion be accepted:
Lets be honest, everyone is tired from the ammount of Breaches, the Dimensions enabled due to it removing a Large Chunk of Space MTFs can stop them.
The Nerv, has yet to be seen if they are good or not. I personally like them a lot so far. But this still doesnt fix everyones Desire to Roleplay, so giving SCP the Ability to Breach Harmless with the Intent of Creating Roleplay would be Benefical for everyone. Even if CI has them more often, this shouldnt be really a Negativ, becuse i prefer CI having an SCP then it stopping Roleplay and fighting around.