Richard Manns GM Application

Jan 29, 2023
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What server are you applying for:
SCP-RP [UK]


Your Username:
ThatOneSaltyGerman

Your SteamID:
STEAM_0:0:20886763

Discord Username:
thatonesaltygerman

Age:
21

What's your current playtime (type !time in-game):
The Tracker sais a total of 620 hours +/- 30 or so

Do you have a mic:
Yes I do

Your characters name:
Richard Mann

List all the names of the characters that you use (Foundation, Civillian, e.t.c.):
[Foundation]: Maximilian Mann [Nu-7 LCPL]
[Chaos]: Richard Mann [M.I.A]
[Surface]: Jonas Mann


Is this the first application you made? If no, link all previous applications:

Have you received any kicks/warns/bans, and if so, why:
[Screenshot]
0 Ban
0 System Warnings
2 or 3 Verbal one
How many hours can you be on everyday:
Certainly depends on the day of the week between 2 and 4 hours on most days Weekends likely longer


Do you have any previous experience as a Gamemaster/Event Manager in a community:
I was a GM on the server twice for a total of about 12 Months and have been a GM in other communities to some degree as well.

Why would you like to become a Gamemaster:
I enjoyed the Experience the last few times, yet my bad habit of overwork myself and my life got in the way of continuing as I was simply too busy to continue. Yet now with more time opening up I want to take the chance to create rp for as many people as I can.[And Drive Cade *more* insane]. I Enjoy roleplay and do find it a shame that some regiments rarely get their chance at it. I wish to help bring rp to those groups be it via Storylines or simply Rp enhancements.​

What do you think you would be able to help us with on the server? Why are you special over the other applicants:
I doubt i am that Special at all yet i have both Experience in the field already and have even while mostly solo run a few Storylines. Furthermore, connecting events to create a cohesive lore is something I have proven to be capable of and quite enjoy. And as it has been shown players enjoy when their past actions mean something so connecting different events and evetlines with each other would likely have a positive impact on player enjoyment.​




Please List 3 small event ideas (Which would involve at least one side of the server):

[Sierra-5 Emergency Call]

Primary Faction interacting with the Event: [Chaos Insurgency]
Set-up> A Message has been sent to the pinewood cell aka S-7 this one requests back-up to a Laboratory run under a Shell company for S-5 they seem to have been Raided by an Unknown GOI, though of course they assume the foundation. Requesting immediate back-up to their location and mentioning the … Recovery of something yet Communication may cut out before it can be fully communicated.

Upon Arrival the Lab is completely in shambles the door has been already breached as the Dupe would likely be in the dark zone with no Landing zone visible starting the teleport in the airlock itself. The Airlock which is already damaged would eventually open up to show an entrance area with bodies and damaged equipment galore. They would need to find an ID card to get a new Area fully unlocked yet there is another way around it.. If an Engineer is brought along they can also rewrite the Keycard scanner to get the next locked down Area fully open. Else anything from Simply trying to blow the Door open just hacking the Bio Cl 4 are also possible.

The Surgery Wing, empty medical beds and damaged surgery rooms dead MTF and CI operatives yet the MTF look to have been torn apart while the CI have been shot. Which leads to the first few test logs explaining many of the different subjects which ended up failing. Be it ending up dead of going insane, yet Subject 58 Would not be either someone with the potential to be a fully functional Operative. This one is mentioned to be moved to “Cold Storage” another locked down area yet this time… the Automated Defenses seem to be … acting up. Turrets opening fire on anything that moves [GM would be manning these] which can be overcome through anything from shutting down the reactor, to brute force, to overwriting it.

Once they get their hands on cold storage the Site is rather messy Subject 58 [GM] has managed to take down a few more MTF on its way to the ground yet, dead is not quite the way to describe it. The Whole of Cold Storage is Trashed now it is on CI To extract the Subject and patch it up via Medial rp if they can manage to extra it to their own base.

At this point if the Extraction Team is able to grab their evac back to pinewood with either Alive or Dead Subject. This is a chance for an Event Raid on SOPs or GOCs part in case they managed to find out what is going on and What the chaos INsurgency is up too.If CI manage to fully patch the subject up, it will either assist them in a later event or possibly open the path for closer cooperation with the Biological Warframe Wing of S-5. Should it be delivered dead the reward could be an event Chem [with more progression required to get the full result].

Other Factions may Steal/Kidnap the subject to either interrogate or study for mixed results. With GOC getting a chance to shut Down the Bio-Weapon Research later down the line and the Foundation maybe getting an SCP to both contain and Study for Research.​

======================================================[OOC Info Dump]======================================================
This event could be used as a springboard for an event line or simply work as a standalone event either way it would need a few GMs and all factions can in case they are able to participate. This event would need between 2 and 4 Gms to run, 3+ for it to be run effectively , likely 2 Gms would have to use their dupslots to set it up with Darkroom required to make it work correctly. Pac Scenery would be needed to really convey the intended atmosphere as well as make things like opening doors and others possible. The Pac for the Subject would likely be a CI base model which would heavily be modified either from different armor attachments or things like fleshy more visible modification to the body itself, likely requiring an imported model or a lot of time.
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[A rift to another world]

Primary Faction interacting with the Event: [Foundation: Research]

Set-up> Dimensional Experimentation has been up for a while yet the Site has never dove too deep, yet the Ambitions of the Research department are to find a Dimension with assets or Materials to Improve Containment System and Infrastructure. Yet the Current Equipment has never been tested at its limits and it's a good time to do so. Yet The Foundation has to advance … progress must be made. So a request is handed in to allow advanced Testing in the field of Dimensional Exploration and Travel.

The Set-up would occur and anything for Tech Experts for Gensec would be called up to help out the preparations, be it guarding the Foundation Side of the portal to providing the D-Class for the first trip through the … new Semi Functional Gate. As research would slowly progress as the time and set-up is done it is powered up leading to a short power outage which is resolved in due time. One the Portal is read who knows where it could lead. The Dimension itself, the first to be explored, may just be empty. Simply a dead Universe to be exposed and documented by Research and D-Class alike. Maybe a Sign hinting towards what it used to be. And for those above the name Ovis will certainly awaken some memories… as for the tragedy that occured. That will need to be discord by their own efforts… later. There is a chance they may even meet said Tragedy sooner than they would like.

[Example] For this first Dimension:
They would Discover both the remnants of a Subway entrance as that seems to have been abandoned a while ago. The city itself is .. missing any corpses yet something feels wrong… as a dark fog hangs over the tone and the hume readings if taken make no sense are they are far in the negatives… way too far for the place to even exist.

Research of any material brought back from this location may show an inherent ability to be forcefully return and area to normalcy … as in it too it’s own degree work like a small scale reality anchor… while not as focused as the reality anchor and likely not nearly as affected the material could prove useful if researched further… Yet there are risks with striking in a place like that for … too long.​

======================================================[OOC Info Dump]======================================================
This event could be used up both for an even line as well as a setup for a large GM collab where many different events could be built off the set-up of playing around with the idea of portals and dimensions. A requirement of around 2 GMs and a Dupe for the first…Dimension whatever it may be would be set. Yet the majority of it could be set up without major Pac usage unless wanted for effects within the City Dupe itself. Or for any creature players are meant to encounter… likely the main usage of pac would be for ambience.
===========================================================================================================================

[The Failed Gate Incident]

Primary Faction interacting with the Event: [Global Occult Coalition]

Has anyone ever Questioned where all the random reality Stabilizes come from? Well it appears this time wherever was supposed to drop them off failed and now there's a hole in reality rather close to pinewood which needs to be secured, studied and closed as soon as can be managed.

Yet the rift remains unstable and the normal deployment of a Scranton Reality Anchor may not suffice to close this wound in space. More … exotic means must be found to fix this. Be it the usage of a Cooperative Type Green, Thaumaturgy or anything else they may come up with.
they may also use a more Director approach of Brute force to simply close it... Or... in case they are feeling adventurous they may even open it further and hold it up to see what is on the other side.

This could lead them to the facility manufacturing these devices or it could lead to them disturbing something they do not wish too. Only time and their actions would and will Tell what could come next.

Should the GOC enter the Facility the following will happen:​
The Opertvies entering the facility would be met with sterile walls and a Hexagonal Logo on the wall, the atmosphere would remain until they reach the main room. The large room filled with Hexal gone iconography has its white clean walls ruined by a large hole that has been blown through the Wall. Giving the GOC the chance to explore this broken down Site, Discovering a damaged combat Automaton looking… like it would be part of the Global occult coalition. White and Grey Camo hexagon patterns and it certainly looks a bit like a downscaled Orange Suit.

This combat droid has clearly broken down due to something attacking it, the GOC may choose to recover it as it could have valuable data or simply be sent back to command ot Study if it has Stolen technologie or can be salvaged for more Paratech.

Unless they wish to start rooting through the Droid itself, should they choose to remove the broken machine from the area and bring it black outside, it will eventually activate a distress beacon bringing the GOC forces face to face with a Functional Combat druid. The situation may be resolved many different ways and i do not wish to list them all buit here are 3 options but there would be more.

Cooperate [Return the broken robot]

Aggression [attack the newly arrived combat Droid]

Defensive [Refuse to return the broken combat robot until more data can be extracted]

Possible follow-ups

→ Investigations into the factory compound [DEA]
→ attempted to Steal the paratech [CI]
→ attempt cooperation or permanent sealing [GOC]

And so on and so forth.

======================================================[OOC Info Dump]======================================================
More or less similarly to the previous ones, this is more Set-up/Standalone event depending if the Players wish to go further or if they simply choose to get it over with.This Event would likely require around 2 Gms though bigger follow ups may require more.
For the Broken Gate itself Pac would likely leave one of the GMs Semi Stuck in place unless an easier solution can be found. As A dupe would simply not work well enough at least for the gate itself​
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List an example mission for each of the following (O-1, A-1, Nu-7, E-11, CI, UNGOC & Foundation Staff):

[IC Segment]
Pre- Event:
Sometimes you ask yourself pointless questions … like what could have been if you did not make a choice… yet what if you could, but if you knew something terrible would happen and were given a chance to fix it. Would you take it? Would you even want to see what happens if you changed History? What are the consequences of doing so? Why am I even asking so many questions? Oh don’t worry you will see.

The foundation has received an … unnerving warning about a potential reality distortion phenomena brewing, something is pulling in a large amount of energy slowly towards itself and it is getting closer and closer to reading it… the Energy may be mostly Temporal yet a full on timeshift would likely have massive Drawback with the expectations of those sites shielded from it. Due to Site 65 not being one of those shielded sites all personnel are advised to prepare for a Sudden Shift of Location and Time around [Timestamp]. All Personnel are to be briefed on what to do when ending up in either Past or Future with the Correct procedures being Explained in lectures as well as CL 4 and high personnel being prepared best they can for either contacting the Future or Past foundation to avoid any continuity issues.

And now we wait…

Yet the wait is hardly a long as the foundation AI system Announce “Dimensional Disruption Wave Detected collision with Site 65 in T-25 Seconds”

And thus Panic ensues… the preparation for a simple Timeshift is thrown out of the WIndows as everyone readies themselves best they can as a Wave of Black nothingness washes over the Site and all those within it.

The last thing some of those higher on the lower floors hear is “Let’s see if you do better this time”.

The GOC, having received the same Warning, braced for impact a long time ago…

Yet the Chaos Insurgency … is different. Instead of a warning they simply received a letter rather than an Email asking a simple Question “Will you serve me one last time?” No Explanation but a simple logo placed on it letter a 2 Rifles crossed over fist.

As all fades to black.

Event - Start

Everyone awaken in a city… in disarray, Sarkis and Cogwork Followers have clearly been fighting turning the downtown Area of the Town into a Impasible zone of Flesh and Metal

Anomalies let loose running amok in the nearly fully abandoned site below. On the surface of this Site theunde City and Sign and road leading into the City have been trashed so they are now trapped in this chaotic mess.

Comms are blaze on the foundations end, yelling something about a Type green let loose in the Site and a large amount of casualties.

The Site Director and Remnants of Mobile Taskforce Nu-7 and E-11 attempted to evacuate, reducing them to 1 E-11 3 wounded Nu-7 and a Panicked Director. But they did get out… which now means the Foundation will be called by them near instantly to the Temporary FOB. Not sure where they even came from as everything is falling apart the Director is just clearly glad to get the chance to “fix” the situation. Simply enlists and asks for the help of all the foundation Personnel to recover as much as possible.

“Welcome to Site-19, currently inhabited by a unleashed type Green, between 50 and 100 injured, too many dead to count, enough Breached SCPs to make E-11 Blush and an unknown Amount of Cl 4+ Staff hauled up in a breach shelter that is in total lockdown.”

The Chaos Insurgency Operatives awaken in a small Location unsure where a single person sits at a table looking up at the now assembled group of…not quite what they expected. Asking them mostly confused if *He* send them to help out?... After the following confusion the figure simply accepts the good fortune inspecting the troopers and Introduces himself as currently the last active member of Delta Command in the area and currently due to his Status as a member of A.C.E the highest ranking Ci in this Hell-hole of a town.

They are given the rundown of what the Chaos Insurgency currently knows, which is, they get their hands on something which would give them enough power to be on an even footing with the GOC and Foundation, yet instead of sharing this power or simply helping CI achieve their goal.. They have gone a little powercrazy and are now attempting to access something the foundation has locked up.

As the foundation would be told, they locked something up which was simply referred to as SCP-9000. This thing was cooperative while also containing a massive amount of raw energy, it simply chooses to stay within the site to stay out of the hands of something else.

This Catalyst Ci would be told to stay out of the now Previous A.C.E Command members hands yet instead if it was in the hands of CI it could be used to fix this situation for them and even benefit the Insurgency if used correctly.

The GOC arriving in their own issue have to now content with a loose batch of Sarkics and an abomination or two to gain access to their own Outpost. After What remains has been cleared out they will get access to your comms after destroying a fleshy growth blocking Comms. Giving them Access to communication at which point they would be contacted by the Captain currently in charge of the UN forces remaining. This one would explain the SItuation as the others have and Elaborate that they need the Data on the foundation Servers to both know what actually happened.​

<<[Missions]>>

[Omega 1]
First O-1 have both the priority to gain access to the foundation Servers below, yet this required to short term cooperation with all Task Forces of the foundation to help remove the now heavily corroded and… somewhat infested main Blast door barring entrance into the guts of the Site before them. Bet it Explosives, Expertise, Cutting it open or using whatever else they may find to Breach the bloody door, they are now to head down the torn apart tunnels. Arriving the what… in this Site would be considered the Entrance Zone Leading to their First Type “Green” encounter, Which can be resolved by via, conversation, cooperation or Combat. No matter how they deal with the slowly growing threat, they foundation servers are currently locked down and they door once again will need to be breached, which if they find a damage wall can be avoided via a path around through Storage leading to an abandoned newly made containment Cell in the Storage room and some research notes regarding the subject that was held here in the first place. Throughout their Path past both CI, infected Staff rising from the Dead, and possibly an SCP they will be able to find Documents which slowly make clear what happened revealing to them bit by bit what is going on. Given the Chance they Reach the Server before A-1 does, now begins to Download, the Objective Pull as much Data as possible and Evac said Data to fill the Gaps left by the damaged and scattered notes of many different Foundation Employees. To discover that the site didn’t end up in this state because of the Rogue creature going Wild… Rather is appeased and Anomaly and Cl 5 Staff ended up Coopering and using the Local Ci Cell to make their escape resulting in the large amount of damage to the site. The Creature currently making its way to the final locked Containment room is the result of this Mess rather than the Cause. They Also discover the location of the remaining Cl 5 Staff which was on site at the moment of the catastrophe.​

[Alpha 1]
Alpha 1s Mission finds itself Connected to the previously mentioned O-1 mission as their Objective is also Split into 2 main parts, Destroy or Recover the Data within the Servers of the Site and Rescue and Evacuate the currently stuck remainders of this “Universes?” council, be it for information or simply for a chance to avoid this happening on their own. Yet as by happenstance they also need to clean up another issue, a group of Rouge foundation Operatives who seem to have been assisting the creature treating through the site is also on their “to solve list. These Rogue Operatives would happen to be 2 members of MTF E-11 that now need to be Terminated as they are the ones who broke the Breach shelter door. Terminating those 2 They would be given the chance to attempt to reach the servers first or deal with the trapped CL 5 staff. As they will likely only have enough time for one Objective. They may be able to achieve both in case of Cooperation with O-1 although this does leave room for their superiors to have a final say. If given the chance to save the people trapped in the breach shelter, they would be informed about the powersource in the basement/in the Reactor room. Upon being freed they will group up if allowed too with the remaining Cl 5 Staff although only 2 A-1, and a single Council Member survived -7.​

[Nu-7 + [DEA] ]
Are expected to both disrupt the chaos Objective as well as dealing with the regularly lost members of both an odd Cult, the Sarkics and work together with DEA to deal with the Civilians and keep them out of harm's way. Their first Real objective is quite simple… since there is a big broken door, they need to fight their way to the top of a nearby building [likely the PD] and fix up the long range communication with help of site Staff if needed to allow to call in some sort of reinforcement in this Case a Tank would do nicely to punch a Hole through barriers and to deal with the roaming threat of the Liquidy Shadow creatures which begin to roam the City after a bit.​

[Epsilon-11]
Got their Hands full during this Deployment there are multiple unknown and partially corrupted Anomalies on the loose. Dealing with these new Anomalies for the most case is not too different yet, dealing with the “Type Green” in the Site which proves rather quickly not to be a simple Type Green as… Termination simply leads to the damn thing coming back only a minute or two later and even containment just leads to it dropping dead and reforming within a minute or two. Thus they are forced to get Creative as they gather as much Data as they can to stop this damn thing from reaching the [Unknown Powersource] Stored within the Reactor room fighting both against Time and the Chaos Insurgency constantly putting pressure on them. Data may reveal a certain method which can be used to slow down the rate for the respawns or to actually manage to make it be stuck within an area for a much longer time.​

[Chaos Insurgency]
[Ok my boys in Green are getting something a little special for this one]

CI may gains different missions depending on the Path they choose

[Path of the Loyalist]
The Path of the Loyalists means staying true to the Chaos Insurgency and working closely with Ace command, their Mission for this one simply to attempt to both rid CI of the NU-7 Major in the area as he is likely the only one with a Data Pad which gives access to the Targeting for Airstrikes and other support, so he has to die… or be removed from the area, and possible with some Class-F convinced to become their own Personal Long range asset. Yet this is mostly a side part of the main Objective to Simply remove the Powersource from the reactor of the Site. This has to be accomplished via lifting the lockdown and for that they will need a Cl 5 card or a CL 4 card with a time to hack 3 seperate security measure terminals to fully lift the lockdown. Once the Reactor is Open all they got to Do is blow the pure white Crystal free from its restraints and book it before the “Type Green” Catches up with them. The end is achieved when they are able to get it to the member of ACE command and hold the position long enough for the Helo to pick it up.​

[Path of the Opportunist]
You know what… who is the Ace command anyways??? Why should you help those sods … they lost all their people didn’t they. Simply Rush the Crystal, breach the door, find the closed semi stable gate right to your Dimension and rush it. [This does mean you will have no back-up] this path is like the hardmode of the paths. It will lead to a Potential fight with the Ace commander as well as unforeseen consequences down the line.​

[Path of Oblivion]
“Come on old friends won’t you join me ONE LAST TIME?”​
This Path… is effectively Siding with the antagonist, if given reason and willingness to work together with the “Type Green” the Members may find themselves face to face with a familiar figure. Given a simple Request to Terminate the Keeper, a creature deep in HCZ currently housed in SCP-682s old containment chamber, it is currently responsible for the Thaumaturgic lock keeping the “Type Green” out from his Goal. The Creature itself will have to be breached via thermite as they have to go from supply closests to the MTF armory until they find the right supplies to just burn through the door leading to a boss fight against the Woodspawn willingly keeping the Site safe. The White Semi Humanoid Creature will fight with Weapons and Thaumaturgy in an attempt to fend CI off in case it cannot convince them to back down and abandon their new employer.​

[UNGOC]
Dropped in the middle of a warzone after getting their command post back the UN has too work on a simple Goal Termination of a next Closest threat and that is a Rift in the middle of the City, Spewing out random mutated and infected creatures in regular intervals, they Research division may need to take samples and study the objects interactions with many different things to find out how to close it. Physics Job during all this is to Terminate all creatures that threaten the life of the unarmed staff. Given that the “Type Green” has been killed more than once already, the liquid inside the creature will prove to have highly absorptive properties which if injected into the Rife Via reality Stabilizers can force it to implode. Giving them a new objective… to assist in the Capture of the “Type Green” if only for a cheaper and easier method to potentially Terminate future anomalies.​

[Foundation Staff]

"Let’s splits this into a few parts"

D-Class
[Gone]

[Gensec]
Assisting MTF best they can or guarding Civs or guarding the unarmed staff while they go about their duties. Though they may be given the chance to shine in case they are allowed in the Site. Being able to crack open the old Security Armory giving them Access to some much better weapons, allowing them to keep up with MTF at least on the weapons front.​

[Research]
Given the situation they are expected to experiment on both the Liquid and any captured SCP which now has been covered in black liquid spots with a faint purple hue to them. Both trying to find out what happened to them, as well as looking for possible ways to reverse the infection. Mostly they would be taking samples testing effects and questioning the Sentient SCPs getting a mix of Confusion, Insanity and frankly new drive to try to breach a blast door leading to the reaction, none of them know why but something is pushing them forward.​

[Maintenance]
Rather than a their own mission they are able to almost be able to help with all other objectives via either fixing electronics, setting up machines to allow the other Departments continue their operations. They might even be forced to fix the Reactor while it is close to a meltdown​

[ISD]
Like always their job is clean-up there has been a few assumed traitors among currently active Staff. Thus they are forced to keep an eye on especially research that should suddenly get drunk on the power that sends the Type Green in the Site down its insanity spiral.

[OOC Segment]
Most Site Staff will be given the chance to be either a responding Unit coming in as a back-up for the MTF or in the case of Tech Experts and Research they will all have fundamental Rolls to fulfill to finish the Event with a success. All combatives in general stay the same yet Duties may vary a lot. D-Class will be playing as lost Civilians, effectively since the town is in chaos and the veil here is gone it’s on the foundation. Each Faction would have their Own GM as a permanent leading figure as well a way to give them regular new objectives. This would likely require the help from the Event team to fill every role and would still need some people to play multiple roles. Set-up would likely need multiple Dupes for special rooms / Additions to the site itself as well for the Battlefield between Sarkic and Cobg forces.​


[Afterword]
For those who go through the pain of reading this all, thank you for your time.
5146 Words
for those who read the map-change event and find some things to be rather... familliar... yes it was based on a past Storyline i ran.