What does this suggestion change/add/remove:
This suggestion revises promotion criteria for the Royal Military Police (RMP) regiment to better align with their designated peacetime and defensive role. Specifically, it:
Generic requests to adjust promotion systems have been made, but this is the first to target role-specific criteria for RMP. Previous discussions focused on universal changes (e.g., reducing promotion requirements for all regiments). This suggestion is unique because it:
This suggestion should be accepted because it respects the intended design of RMP while addressing frustrations about promotion accessibility. The current system forces Junior RMP into a combat role they are neither equipped for nor interested in, creating a disconnect between gameplay and lore. By adopting role-specific criteria:
This suggestion revises promotion criteria for the Royal Military Police (RMP) regiment to better align with their designated peacetime and defensive role. Specifically, it:
- Removes the requirement for RMP members to participate in combat operations (wars) to qualify for promotions.
- Makes peacetime activity metrics (e.g., base patrols, defense drills, training sessions, logistics support, and roleplay events) as the primary criteria for promotions.
- Adds a dual-track promotion system where RMP can advance via peacetime contributions, while combat-focused regiments retain war-based progression.
Generic requests to adjust promotion systems have been made, but this is the first to target role-specific criteria for RMP. Previous discussions focused on universal changes (e.g., reducing promotion requirements for all regiments). This suggestion is unique because it:
- Acknowledges RMP’s unique designation as a peacetime/defense unit.
- Improved Role Identity: RMP members can focus on immersive peacetime duties (e.g., base security, training) without being forced into combat roles that clash with their regiment’s purpose.
- Increased Retention & Morale: Players who prefer non-combat roles or roleplay-heavy content are incentivized to stay active and contribute meaningfully without grinding combat ops.
- Perceived Unfairness: Combat-focused regiments might demand similar custom criteria, complicating the promotion system.
This suggestion should be accepted because it respects the intended design of RMP while addressing frustrations about promotion accessibility. The current system forces Junior RMP into a combat role they are neither equipped for nor interested in, creating a disconnect between gameplay and lore. By adopting role-specific criteria:
- The game supports diverse playstyles, encouraging players to engage in content that suits their preferences.
- RMP’s unique purpose is validated and reinforced, improving immersion and faction cohesion.
- The risk of "unfairness" is mitigated by framing this as a niche exception for a specialized regiment, not a universal change.
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