Denied Rule change for raiding foundation

This suggestion has been denied and will not receive development.
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What does this suggestion change/add/remove:
This change would add additional rules when it comes to raiding foundation, either as CI or GOC. For the sake of ease of understanding i will refer to these rules as 3.8, 3.9 etc
The new rules would be as follows
3.8, Raiding parties can only breach an SCP proportionate to the amount of MTF units on site, 1 SCP= 3/4/5 MTF units.
3.9, If during a raid a code 5 occurs, raiding parties can not breach additional SCPs.
3.10, If breached SCPs have been breached by a raid, and a natural breach occurs, raiding parties can breach no more SCPs.
3.11, Raids cannot occur on foundation within 10/15 minutes of a code 5 being triggered or finishing.
3.12, Raids with the goal of breaching an SCP cannot occur back to back.
3.13, SCP-008 breach raids can only occur daily.

Possible Positives of the suggestion (At least 2):
The possible positives of this are quite simple and easy, more RP, it has become far too common for CI to do breach after breach, or right as one ends another begins, it gets repetitive quick and exhausting fast, it takes the fun out of the server to constantly be dealing with breaches. The consequences of a breach are rarely felt on surface, but in the facility you may get to do literally nothing for upwards of an hour other than die time after time. Slowing breaches would encourage more RP across the whole server and site and would make the server more fun in general.

Possible Negatives of the suggestion:
CI and SCP mains arent going to be happy with this and i am aware of that, i think these rules are required but i would be open to changing them, this is why i put 3/4/5 and 10/15 which ever we agree is most fair, just a general ball park. I'd much rather expand these rules with general discussion rather with the usual -support skill issue. These rules may also be negative for people who enjoy breaches and i understand that, but this server isnt a breach simulator its an RP server, and unless the SCPs are going to passive RP, which is rare, the breaches become a slog.

Based on the Positives & Negatives, why should this suggestion be accepted:
For the sake of the RP value of the server, of allowing a more coherent flow of the day and for people across the server to do anything else, i think these rules, or at the very least some sort of adaptations of them should be applied.
 
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egg.

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Mar 4, 2023
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-support there is a max of 3 possible scps availabe to be breached at a given time you physcailly cannot breach more unless you have a breach swep which only scps have

if its made so hard to even breach scps with these rules not being allowed to in many circumstances what is the point of MTF E-11? these changes will not only simply kill SCPS also partially e-11 the entire point of having an active regiment of e-11 wth over 50 players is to PROTECT HCZ

Instead of OOC rules how about you develop new strats like ci have before in around september july etc CI could almost never make it into the foundation never mind HCZ as they usually were killed almost instantly

what e-11 need to learn is to develop new strategies instead of placing down shields how about make use of the high ground you have from your bunks you can shoot down from above the bridges making it hard for CI to cross you can block off hcz doors with brodamide preventing CI progress and buying more time for MTF back ups nu-7 / dea A1 to arrive

There is so many different possibilities e-11 could do to help defend against CI i honestly believe if e-11 had a few people that actually coordinated e-11 in the right way HCZ would be almost impossible to raid the same way it was back in september Etc

i suggest you look for IC solutions regimental changes instead of having OOC rules implemented
I agree that this isn’t that much of a good idea, hence why id give -Support, but not all 50+ E-11s are on-site constantly, with HCZ being way bigger and somewhat disorienting we do have to plan out things more often. That, or that we may need a couple more E-11s to do our job efficiently as manning checkpoints has become more of an awkward task
 

Free "Spirit"

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Apr 30, 2023
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I agree that this isn’t that much of a good idea, hence why id give -Support, but not all 50+ E-11s are on-site constantly, with HCZ being way bigger and somewhat disorienting we do have to plan out things more often. That, or that we may need a couple more E-11s to do our job efficiently as manning checkpoints has become more of an awkward task
its not all e-11s fault its also DEA/NU-7s job whos entire job is to defend the foundation against CI however they would much rather guard core sector and afk in garage
 
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egg.

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its not all e-11s fault its also DEA/NU-7s job whos entire job is to defend the foundation against CI however they would much rather guard core sector and afk in garage
yeah i agree it is actually NU-7s job to keep CI at bay, while ours is just to deal with SCPs themselves. If we find more issues with raids we could just call NU-7 out
 

Free "Spirit"

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Apr 30, 2023
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yeah i agree it is actually NU-7s job to keep CI at bay, while ours is just to deal with SCPs themselves. If we find more issues with raids we could just call NU-7 out
UK nu-7 specifically UK nu-7 doesnt even fight CI they guard SA and sit in core sector all day and afk in garage and refuse to leave base to fight CI or do anything to fight ci raids on surface this leads CI to get into the foundation uncontested

and by the time a C1 is called CI are already at EZ at the minimum or In LCZ leaving e-11 little time to set up defenses and nu-7 to little time to counter CI so ci get a free pass into HCZ where if nu-7 defended surface CI raids would be called at entering the foundation giving time for mtf such as a1 o1 cms to set up defenses and e-11 to prepare defenses even if all nu-7 die

the advance warning will 9/10 stop ci from getting into HCZ
 
UK nu-7 specifically UK nu-7 doesnt even fight CI they guard SA and sit in core sector all day and afk in garage and refuse to leave base to fight CI or do anything to fight ci raids on surface this leads CI to get into the foundation uncontested

and by the time a C1 is called CI are already at EZ at the minimum or In LCZ leaving e-11 little time to set up defenses and nu-7 to little time to counter CI so ci get a free pass into HCZ where if nu-7 defended surface CI raids would be called at entering the foundation giving time for mtf such as a1 o1 cms to set up defenses and e-11 to prepare defenses even if all nu-7 die

the advance warning will 9/10 stop ci from getting into HCZ
if NU-7 Sit in CS all day that needs to change why are they there XD? I assumed they were defending against CI but if that is the case we have solved the problem. Though I do think the bumber of SCPs CI can breach is proportional to the number of MTFs is a good one as it would really only affect the off hours and as such result in less code blacks
 

Free "Spirit"

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Apr 30, 2023
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if NU-7 Sit in CS all day that needs to change why are they there XD? I assumed they were defending against CI but if that is the case we have solved the problem. Though I do think the bumber of SCPs CI can breach is proportional to the number of MTFs is a good one as it would really only affect the off hours and as such result in less code blacks
you can see so yourself nu-7 has alot of POIS in core sector which my stance O1 or rrt should be guarding core sector not nu-7 i myself have noticed a significant less amount of nu-7 there used to be a fuck ton whether it be in garage or f2 elevator now its very rare to see a nu-7 in F2 / Surface

when we see nu-7 the only time we usually see them is when they are either just spawning in using surface spawn location for nu-7 afk in garage or in F2 chef area cooking food and this is usually only like at the most 3 nu-7 where it used to be ci had to fight through around 8-10 most nu-7 are around core sector by their pois

i imagine to solve this issue is to speak to SA and get new POIS for nu-7 on surface and f2 and have nu-7 do occassionally surface patrols this would IMO solve the issue more than anything e-11 can / would do as ci still need numbers to breach HCZ and fight in hcz to evade e-11

you can also ask saphira harlow who was a nu-7 maj whos now a CI delcom and he will tell you that nu-7 only guard core sector and extremely rarely are in garage actually defending the facility
 

Free "Spirit"

Active member
Apr 30, 2023
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if NU-7 Sit in CS all day that needs to change why are they there XD? I assumed they were defending against CI but if that is the case we have solved the problem. Though I do think the bumber of SCPs CI can breach is proportional to the number of MTFs is a good one as it would really only affect the off hours and as such result in less code blacks
i believe the scps breaching thing should only be done if even if nu-7 start guarding surface again and CI are still causing as many code blacks then it should be considered but for now the issue isnt that hard to solve have nu-7 on the surface gaurding pois and doing the rare patrols there and then that would solve about 90% of codeblacks

this would also curbstomp CI deepcovers from walking through the front gate into the foundation which would make it around 10X harder for ci to even gain 008 samples also leading to less codeblacks also changing these pois will stop the recent ranger stuff

where rangers have literally walked into the front entrance of the foundatoin with no nu-7 stopping them and due to this a squad of 3 rangers made it to HCZ and disabled the reactor of course this was failrp for them to do but they shouldnt of even of made it past F2 nevermind into HCZ

i see no negatives in giving the changing nu-7 pois then trying one of these solutions
 
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