What does this suggestion change/add/remove:
A rule to balance base special operations.
Possible Positives of the suggestion (At least 2):
They can't try to hack multiple times within seconds apart of being killed.
Spawning in our base is very unrealistic and unbalanced
Possible Negatives of the suggestion:
I don't think there is any
Based on the Positives & Negatives, why should this suggestion be accepted:
Because it's very annoying for people to spawn inside our base right after they got killed and proceed to try and hack again.
A rule to balance base special operations.
Possible Positives of the suggestion (At least 2):
They can't try to hack multiple times within seconds apart of being killed.
Spawning in our base is very unrealistic and unbalanced
Possible Negatives of the suggestion:
I don't think there is any
Based on the Positives & Negatives, why should this suggestion be accepted:
Because it's very annoying for people to spawn inside our base right after they got killed and proceed to try and hack again.
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