What does this suggestion change/add/remove:
Adds the ability to sample 7722, i had an idea for the effects he could give
chemical 1: Living metal, when taken your armour will regenerate 1 point/s but your speed will slow, effect lasts 60 seconds
chemical 2: Metallic Blood, when taken you you will heal 25 Health and Armour
Possible Positives of the suggestion (At least 2):
Gives 7722 more RP and visitors
adds more samples/chemicals to work with
Possible Negatives of the suggestion:
regenerating armour could be annoying to deal with in the midst of combat
Based on the Positives & Negatives, why should this suggestion be accepted:
I think it should be added to give 7722 more activity and RP, it would also make armour easier to get back so you dont have to run back to an armoury every single time
Adds the ability to sample 7722, i had an idea for the effects he could give
chemical 1: Living metal, when taken your armour will regenerate 1 point/s but your speed will slow, effect lasts 60 seconds
chemical 2: Metallic Blood, when taken you you will heal 25 Health and Armour
Possible Positives of the suggestion (At least 2):
Gives 7722 more RP and visitors
adds more samples/chemicals to work with
Possible Negatives of the suggestion:
regenerating armour could be annoying to deal with in the midst of combat
Based on the Positives & Negatives, why should this suggestion be accepted:
I think it should be added to give 7722 more activity and RP, it would also make armour easier to get back so you dont have to run back to an armoury every single time
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