Rule Suggestion SCP-22415 Changes

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Jul 25, 2022
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What does this suggestion change/add/remove:

  • Make SCP-22415-1, -2, and -3 terminatable SCP's. ( IE you can shoot them dead like 939 or 966. )
  • Change Rulings on SCP-22415-1, -2, and -3 to allow them to send combative into the dimension.
  • Allow 22415-2 to give combative the swep.

Has something similar been suggested before? If so, why is your suggestion different?:

Not at this time.

Possible Positives of the suggestion (At least 2):

  • Allow a better utilization of the Dimensional SCP's.
  • Introduces better and controlled counter play to 22415 Dimensional raids without the need of a pay walled Cartographer Job.
  • Introduces a dynamic utilization to counter raid annoying combat methods employed by CI, such as Siege Raiding.
  • Rewards 22415's to actually passively be on the job to better contribute to the combative side of the loop, instead of being something you flag on during a breach.
  • Pushes towards more usage of Shadow Realm from MC&D's to combat this change.
  • Gives foundation a unique role that will directly benefits the foundation for counterplay, similar to how CI has the Type Blue, and GOC have Orange suit.

Possible Negatives of the suggestion:

  • Will give Foundation more movement when fighting various threats, such as D-Class entrenchment, CI entrenchment, and other combat situations.
  • 500 health can sometimes be difficult to get through, however with the scp's not having armor, it is doable.
  • 22415's would become more prone to death during fire fights.

Based on the Positives & Negatives, why should this suggestion be accepted:

As it stands at this time, the foundation do not benefit from the cartographer job. It is inconvenient to setup, and takes too long in the heat of the moment to properly utilize. The SCP's themselves, fall off as a niche whitelist since their capabilities are currently limited by rulings against their usage in combative situations. If they could be utilized to combat for example, CI Raids, it would give the foundation an actual proper defense against 22415 dimension raids, and increases the difficult for CI to utilize this dimension to enter the Foundation.

The thing to consider as well, CI will still be able to raid utilizing the Shadow Dimension for almost full immunity from foundation counter, so it seems fair to balance out 22415 at least, which is a cheap alternative for CI. 5,000 will get you a dimension that either you could get caught or you slip in. 30,000 will get you almost uncontested movement into the foundation.

If 22415's can send people into their dimension to deal and help with combative situations, it would promote them to be present on site more, and remains reasonable balanced due to the limit at a time 22415's can send into the dimension at once.

Bear in mind, if you are in 22415's dimension, you can see people in the baseline reality moving around. This means if CI are holding a position, and 22415 walk with say 3 MTF pass the CI formation, the CI can see people in the baseline reality move by, and can counterplay accordingly.

Having talked with players of the community, the Dimensions feel like a miss, and it doesn't help that one of the core jobs for this dimension, the Cartographer is a Paid Job, and the SCP's require an application, and are not applicable towards the majority of the gameplay loop, that being combative situations. Them being terminatable will also keep balance, as CI can kill the 22415, and the 22415 shouldn't return to help with the CI raid until their NLR time is up, since 22415's arn't like DEA, where their job is to fight CI.
 
Neutral

The ability should cost more power for 22415 in the case this happens. Otherwise there would be too much dimension usage for combative purposes and it just doesn't seem that balanced in instances for CI or GOC. It sounds like a hard hit to 22415, but I am very sure that with the right coordination by competent people this can shift the tides for the opposing factions of Foundation quite harshly and lets not forget, that the CI raids are quite literally the highlight of CI activity every 45 minutes.