What server are you applying for: SCP-RP (USA)
Your Username: Deluxe
Your SteamID: STEAM_0:0:634486325
Discord Username: ebola5535
Age: 15
What's your current playtime: 1d
Do you have a mic: yes
Your characters name: Deluxe
Is this the first application you made? If no, link all previous applications: https://civilnetworks.net/community/threads/deluxe-gm-app-usa.22502/
Have you received any kicks/warns/bans, and if so, why: 1 ban and 6 warns long time ago tho
How many hours can you be on everyday: 8 hours+
Do you have any previous experience as a Gamemaster/Event Manager in a community: Yes i was a GM in this server
Why would you like to become a Gamemaster: I would like to become a GM because last time i was it was very fun and I like the events i did and people did to so I would like to come back to that
What do you think you would be able to help us with on the server? Why are you special over the other applicants: I would say I would be able to help with is helping people with their events or give them an idea and few other things i could help with is building a bit and also help out new GM that need help with anything
Please List 3 small event ideas (Which would involve at least one side of the server):
SCP-378 centipede: A day in a foundation where is nothing going on but an announcement saying that something is wrong with ventilation system a tech expert goes and check it out and open a vent and sees a big centipede it spits out parasites at the tech expert and he fall down yelling in comms the centipede jumps out and goes inside the tech expert mouth people that heard the yelling of the tech expert go checks him out but when they get their they see him and ask him if he is ok the tech expert said yes but his body movements was weird and was talking weird to one of the guys saw the tech expert arm was kind of dislocated and told him to medbay the doctor was checking up on his arm and doctors notice his body movements was not normal... the doctor said let me check on some other things and told the tech expert to take off his helmet once they did the doctor seen the tech expert eyes it was like little bugs at the corners the doctor did not say anything and went on to check on the ears he saw something move a bit and turn on the a light on his tool he saw a head of a centipede the centipede seen him the spits out parasites at him once they were on the doctor they were knock out and start getting infected the mind control tech expert puts on his helmet and gose out of medbay acting trying to like a normal human being. [Rp for: Tech experts, Medical, E-11, Researchers and more]
SCP-482 mentally mutating strait jacket: Nu-7 and DEA gets a report from a another Nu-7 of a weirdest death they seen as they seen they went to they location and went to go check it out in was in a house they went inside and see the Nu-7 with a guy in a strait jacket that's dead the nu-7 said i don't know how they died but they got a alot on bumps on them a DEA saw a video camera and said lets look at he recorded they all look at it and see the guy doing a video on the strait jacket he found in a abandon warehouse he puts it on to show how it looks on people and was making jokes about it but after 2 minutes he starts saying "why do i hear voices" he keeps saying this for a few minutes then starts yell get out of my head over and over looking at the camera his eyes was red and bumps starts to form after a minute he fell over and died Nu-7 and DEA took the strait jacket and the body for a autopsy to medbay medical dose a check on the body and seen the bumps one doctor cuts open on the bumps and a mouth formed doctors was shocked to see this and told research about and told to study on that strait jacket that Nu-7 and DEA brought in. [ RP for: DEA,Nu-7,Medical, researchers,E-11]
SCP-7435 the flower: A Nu-7 went on patrol on surface and saw a civ sniffing a flower a yellow one after a few seconds the civ went up to the Nu-7 and said sir do you know where am i what is my name who are you while sneezing so much the civ fell over and was knock out Nu-7 grab a box for the flower and grabs gas mask for the flower and put it inside the box for researchers to test and study on.
Please List an map change event idea (Involving both sides and the entire server):
SCP-093 the red sea disc: SCP-5352 is monitored remotely from Site-65, 4km north of Murky Lake. Once per month, a team of five members of personnel (two D-Class, two agents, and one researcher) are to enter the town to collect samples and monitor anomalous phenomena within. Disappearances are to be logged, and in the event missing parties cannot be located, they are to be considered KIA.
SCP-5352-C is to be actively monitored. In the event that more than 90% of the building housing it becomes absent, Procedure 5352-PRECESSION is to be carried out in an attempt to preserve the integrity of both the building and local reality.
Under no circumstances are personnel allowed to whistle while within SCP-5352.
Description: SCP-5352 refers to the abandoned town of Murky Lake, New Mexico (Nexus-04). The area has been devoid of permanent human settlement since 1936, when the population vanished during the Dust Bowl1. Prior to this, anomalous events of unclear origin had been documented throughout Murky Lake, though these events were treated as being of low priority by the American Secure Containment Initiative.
Most Nexus zones operate under a series of thematic constants2; SCP-5352 appears to operate on a theme that has been quantified as 'absence'. Historically, Murky Lake and the area around it had the highest number of disappearances per capita within New Mexico, despite the fact that the population at its peak was 103 people. This rate declined following the abandonment of the town in 1936.
Several other items serve to support this theme of 'absence', including:
A complete lack of wildlife within an uneven 5km area, centered around the skeleton of a horse behind the former general store.
A lack of chlorophyll in plant life; despite this, plants continue to grow normally.
The inability for music to be played or performed in any form, whether live or recorded. The sole exception to this is whistling, which [DATA EXPUNGED].
The tendency for groups of five or more individuals to lose at least one member while inside SCP-5352; in most cases, this is simply a temporary separation.
The lack of bacterial or fungal species existing outside of human bodies, which is believed to account for the relatively well-preserved state of Murky Lake.
Random 'gaps' in buildings, wherein pieces of furniture, walls, and even load-bearing beams are physically absent, but the surrounding structure is not affected.
The eponymous Murky Lake itself is also absent, likely due to non-anomalous evaporation following the departure of the town's populace. The former lakebed still exists approximately half a kilometer to the north of the town. Notably, a large amount of human skeletal remains have been found atop and within the lake bed, and display signs of health issues that were common in the late 1800s and early 1900s. Of the recovered bodies, approximately 70% have one or more holes in their sternum or rib cage, while 5% were decapitated pre-mortem.
SCP-5352-A is a gap between two buildings on Main Street; records in Union County dated to this time indicate the existence of the town hall at this location. Individuals who enter SCP-5352-A often emerge soaking wet, despite the lack of water in the area, and bear minor ligature marks around their wrists, elbows, knees, and ankles, and major ligature marks around their neck.
At irregular intervals, between two and twelve humanoid figures are visible within SCP-5352-A. They are intangible, and have not responded to Foundation attempts at communication, excluding Incident 5352-05, which resulted in fifteen Foundation casualties.
Directly across from SCP-5352-A is SCP-5352-B, which refers to a space beneath the town undertaker. SCP-5352-B is accessible through a trapdoor on the ground floor. Personnel who have entered and exited SCP-5352-B cannot recall any details about its appearance but have been able to retrieve items from within. Visual recording equipment uniformly fails when in this space, but audio recording has detected the sounds of glass breaking underfoot, metallic clanging, and a large amount of flowing water. Despite claiming to be an undertaker, items retrieved from SCP-5352-B include several non-standard tools and chemicals, including needles, straight razors, cleavers, tattooing ink, sulfuric acid, and a branding iron with the head in the shape of a twelve-pointed star.
SCP-5352-C refers to an anvil within the remains of the blacksmith at the northern-most edge of the town of Murky Lake; this building would have been the closest to the lake itself, and is the most heavily-affected by the 'gap' phenomenon present in SCP-5352, with over 75% of the structure physically absent.
SCP-5352-C has been modified in such a way that makes it impractical to be used in metalworking— the face of the anvil has a hole in the center which runs through the body of the anvil; sounds of running water can be heard from the underside, speculated to be the same underground channel detected in SCP-5352-B. The horn of SCP-5352-C has been sharpened to a point that would make it unsuited for shaping metal. Given the amount of human blood found on SCP-5352-C, and the presence of SCP-5352-C-1 in the same building, it is speculated that SCP-5352-C was some form of altar.
SCP-5352-C-1 is what Foundation researchers have termed a 'ritual garrote'. SCP-5352-C-1 consists of a 40cm length of human sinew wrapped around a metal wire, with a pair of 15cm long handles at either end that terminate into sharp points. Each handle is carved with the shapes of six humanoid figures. Testing has confirmed that the wire of SCP-5352-C-1 is sharp and strong enough to decapitate a human being. The handles are irregularly shaped, and fit within the Pritchel and Hardie holes atop SCP-5352-C's face.
At irregular intervals, starting at noon and ending at sunset, the building containing SCP-5352-C will become impenetrable to visible light. Thermal imaging has shown twelve humanoid figures within, apparently looking at SCP-5352-C. When this phenomenon ends, another portion of the blacksmith containing SCP-5352-C will have vanished.
SCP-5352 was re-discovered by the Foundation following the disappearance of the crew of Following the Leylines: Ghost Town Explorers, a paranormal reality TV show that was filming its pilot in the vicinity. While their equipment was found scattered throughout the town and their vehicle parked on the lake bed, the only evidence of any crew member was a hat located on the ground outside of SCP-5352-A which, based on brain tissue recovered inside, belonged to host William Plunkett.
List an example mission for each of the following (O-1, A-1, Nu-7, E-11, CI, UNGOC & Foundation Staff):
O-1: Their is a group of foundation members trying to plan on betraying the foundation and to kidnap to bring them to CI the EC the EC order O-1 to find out who are these foundation members and arrest them and bring them back to the EC to find out what CI wants with them
A-1: An unkown GOI breaks in the foundation and gose to floor 3 to find information it is A-1s goal to go up their and try to cuff if have to kill them to find information about them
Nu-7: Nu-7 got a report that saying Ci took over a underground Lab and found scps that will help them in raids that they plan on using it is nu-7 goal to go there and stop them and take the scps back to the foundation.
E-11: E-11 found out 2 SCPs went missing and went to check cams and found out CI stole them they went on to tell Nu-7 about saying we have to raid them E-11 will also be helping
CI: Stole 2 scps from the foundation that will help them in raids but heard that they will get raided they start hiding in this underground lab that they found and defend it once they come.
GOC: GOC went on a mission and found out about a new GOI named "Nobody" and whats their deal and that is No two individuals operating under the alias "Nobody" have been seen active at the same time.
Frequently, though not always, "Nobody" appears to be an elderly male human of European descent, dressed in
a grey or black suit.
"Nobody" often provides unwarranted assistance to the Foundation. In other cases, "Nobody" will attempt to
undermine the Foundation.
"Nobody" is generally non-violent and non-hostile towards Foundation personnel.
Foundation staff: A big flood happen in the foundation and tech experts has to fix the water pipe while janitors clean up the water
Your Username: Deluxe
Your SteamID: STEAM_0:0:634486325
Discord Username: ebola5535
Age: 15
What's your current playtime: 1d
Do you have a mic: yes
Your characters name: Deluxe
Is this the first application you made? If no, link all previous applications: https://civilnetworks.net/community/threads/deluxe-gm-app-usa.22502/
Have you received any kicks/warns/bans, and if so, why: 1 ban and 6 warns long time ago tho
How many hours can you be on everyday: 8 hours+
Do you have any previous experience as a Gamemaster/Event Manager in a community: Yes i was a GM in this server
Why would you like to become a Gamemaster: I would like to become a GM because last time i was it was very fun and I like the events i did and people did to so I would like to come back to that
What do you think you would be able to help us with on the server? Why are you special over the other applicants: I would say I would be able to help with is helping people with their events or give them an idea and few other things i could help with is building a bit and also help out new GM that need help with anything
Please List 3 small event ideas (Which would involve at least one side of the server):
SCP-378 centipede: A day in a foundation where is nothing going on but an announcement saying that something is wrong with ventilation system a tech expert goes and check it out and open a vent and sees a big centipede it spits out parasites at the tech expert and he fall down yelling in comms the centipede jumps out and goes inside the tech expert mouth people that heard the yelling of the tech expert go checks him out but when they get their they see him and ask him if he is ok the tech expert said yes but his body movements was weird and was talking weird to one of the guys saw the tech expert arm was kind of dislocated and told him to medbay the doctor was checking up on his arm and doctors notice his body movements was not normal... the doctor said let me check on some other things and told the tech expert to take off his helmet once they did the doctor seen the tech expert eyes it was like little bugs at the corners the doctor did not say anything and went on to check on the ears he saw something move a bit and turn on the a light on his tool he saw a head of a centipede the centipede seen him the spits out parasites at him once they were on the doctor they were knock out and start getting infected the mind control tech expert puts on his helmet and gose out of medbay acting trying to like a normal human being. [Rp for: Tech experts, Medical, E-11, Researchers and more]
SCP-482 mentally mutating strait jacket: Nu-7 and DEA gets a report from a another Nu-7 of a weirdest death they seen as they seen they went to they location and went to go check it out in was in a house they went inside and see the Nu-7 with a guy in a strait jacket that's dead the nu-7 said i don't know how they died but they got a alot on bumps on them a DEA saw a video camera and said lets look at he recorded they all look at it and see the guy doing a video on the strait jacket he found in a abandon warehouse he puts it on to show how it looks on people and was making jokes about it but after 2 minutes he starts saying "why do i hear voices" he keeps saying this for a few minutes then starts yell get out of my head over and over looking at the camera his eyes was red and bumps starts to form after a minute he fell over and died Nu-7 and DEA took the strait jacket and the body for a autopsy to medbay medical dose a check on the body and seen the bumps one doctor cuts open on the bumps and a mouth formed doctors was shocked to see this and told research about and told to study on that strait jacket that Nu-7 and DEA brought in. [ RP for: DEA,Nu-7,Medical, researchers,E-11]
SCP-7435 the flower: A Nu-7 went on patrol on surface and saw a civ sniffing a flower a yellow one after a few seconds the civ went up to the Nu-7 and said sir do you know where am i what is my name who are you while sneezing so much the civ fell over and was knock out Nu-7 grab a box for the flower and grabs gas mask for the flower and put it inside the box for researchers to test and study on.
Please List an map change event idea (Involving both sides and the entire server):
SCP-093 the red sea disc: SCP-5352 is monitored remotely from Site-65, 4km north of Murky Lake. Once per month, a team of five members of personnel (two D-Class, two agents, and one researcher) are to enter the town to collect samples and monitor anomalous phenomena within. Disappearances are to be logged, and in the event missing parties cannot be located, they are to be considered KIA.
SCP-5352-C is to be actively monitored. In the event that more than 90% of the building housing it becomes absent, Procedure 5352-PRECESSION is to be carried out in an attempt to preserve the integrity of both the building and local reality.
Under no circumstances are personnel allowed to whistle while within SCP-5352.
Description: SCP-5352 refers to the abandoned town of Murky Lake, New Mexico (Nexus-04). The area has been devoid of permanent human settlement since 1936, when the population vanished during the Dust Bowl1. Prior to this, anomalous events of unclear origin had been documented throughout Murky Lake, though these events were treated as being of low priority by the American Secure Containment Initiative.
Most Nexus zones operate under a series of thematic constants2; SCP-5352 appears to operate on a theme that has been quantified as 'absence'. Historically, Murky Lake and the area around it had the highest number of disappearances per capita within New Mexico, despite the fact that the population at its peak was 103 people. This rate declined following the abandonment of the town in 1936.
Several other items serve to support this theme of 'absence', including:
A complete lack of wildlife within an uneven 5km area, centered around the skeleton of a horse behind the former general store.
A lack of chlorophyll in plant life; despite this, plants continue to grow normally.
The inability for music to be played or performed in any form, whether live or recorded. The sole exception to this is whistling, which [DATA EXPUNGED].
The tendency for groups of five or more individuals to lose at least one member while inside SCP-5352; in most cases, this is simply a temporary separation.
The lack of bacterial or fungal species existing outside of human bodies, which is believed to account for the relatively well-preserved state of Murky Lake.
Random 'gaps' in buildings, wherein pieces of furniture, walls, and even load-bearing beams are physically absent, but the surrounding structure is not affected.
The eponymous Murky Lake itself is also absent, likely due to non-anomalous evaporation following the departure of the town's populace. The former lakebed still exists approximately half a kilometer to the north of the town. Notably, a large amount of human skeletal remains have been found atop and within the lake bed, and display signs of health issues that were common in the late 1800s and early 1900s. Of the recovered bodies, approximately 70% have one or more holes in their sternum or rib cage, while 5% were decapitated pre-mortem.
SCP-5352-A is a gap between two buildings on Main Street; records in Union County dated to this time indicate the existence of the town hall at this location. Individuals who enter SCP-5352-A often emerge soaking wet, despite the lack of water in the area, and bear minor ligature marks around their wrists, elbows, knees, and ankles, and major ligature marks around their neck.
At irregular intervals, between two and twelve humanoid figures are visible within SCP-5352-A. They are intangible, and have not responded to Foundation attempts at communication, excluding Incident 5352-05, which resulted in fifteen Foundation casualties.
Directly across from SCP-5352-A is SCP-5352-B, which refers to a space beneath the town undertaker. SCP-5352-B is accessible through a trapdoor on the ground floor. Personnel who have entered and exited SCP-5352-B cannot recall any details about its appearance but have been able to retrieve items from within. Visual recording equipment uniformly fails when in this space, but audio recording has detected the sounds of glass breaking underfoot, metallic clanging, and a large amount of flowing water. Despite claiming to be an undertaker, items retrieved from SCP-5352-B include several non-standard tools and chemicals, including needles, straight razors, cleavers, tattooing ink, sulfuric acid, and a branding iron with the head in the shape of a twelve-pointed star.
SCP-5352-C refers to an anvil within the remains of the blacksmith at the northern-most edge of the town of Murky Lake; this building would have been the closest to the lake itself, and is the most heavily-affected by the 'gap' phenomenon present in SCP-5352, with over 75% of the structure physically absent.
SCP-5352-C has been modified in such a way that makes it impractical to be used in metalworking— the face of the anvil has a hole in the center which runs through the body of the anvil; sounds of running water can be heard from the underside, speculated to be the same underground channel detected in SCP-5352-B. The horn of SCP-5352-C has been sharpened to a point that would make it unsuited for shaping metal. Given the amount of human blood found on SCP-5352-C, and the presence of SCP-5352-C-1 in the same building, it is speculated that SCP-5352-C was some form of altar.
SCP-5352-C-1 is what Foundation researchers have termed a 'ritual garrote'. SCP-5352-C-1 consists of a 40cm length of human sinew wrapped around a metal wire, with a pair of 15cm long handles at either end that terminate into sharp points. Each handle is carved with the shapes of six humanoid figures. Testing has confirmed that the wire of SCP-5352-C-1 is sharp and strong enough to decapitate a human being. The handles are irregularly shaped, and fit within the Pritchel and Hardie holes atop SCP-5352-C's face.
At irregular intervals, starting at noon and ending at sunset, the building containing SCP-5352-C will become impenetrable to visible light. Thermal imaging has shown twelve humanoid figures within, apparently looking at SCP-5352-C. When this phenomenon ends, another portion of the blacksmith containing SCP-5352-C will have vanished.
SCP-5352 was re-discovered by the Foundation following the disappearance of the crew of Following the Leylines: Ghost Town Explorers, a paranormal reality TV show that was filming its pilot in the vicinity. While their equipment was found scattered throughout the town and their vehicle parked on the lake bed, the only evidence of any crew member was a hat located on the ground outside of SCP-5352-A which, based on brain tissue recovered inside, belonged to host William Plunkett.
List an example mission for each of the following (O-1, A-1, Nu-7, E-11, CI, UNGOC & Foundation Staff):
O-1: Their is a group of foundation members trying to plan on betraying the foundation and to kidnap to bring them to CI the EC the EC order O-1 to find out who are these foundation members and arrest them and bring them back to the EC to find out what CI wants with them
A-1: An unkown GOI breaks in the foundation and gose to floor 3 to find information it is A-1s goal to go up their and try to cuff if have to kill them to find information about them
Nu-7: Nu-7 got a report that saying Ci took over a underground Lab and found scps that will help them in raids that they plan on using it is nu-7 goal to go there and stop them and take the scps back to the foundation.
E-11: E-11 found out 2 SCPs went missing and went to check cams and found out CI stole them they went on to tell Nu-7 about saying we have to raid them E-11 will also be helping
CI: Stole 2 scps from the foundation that will help them in raids but heard that they will get raided they start hiding in this underground lab that they found and defend it once they come.
GOC: GOC went on a mission and found out about a new GOI named "Nobody" and whats their deal and that is No two individuals operating under the alias "Nobody" have been seen active at the same time.
Frequently, though not always, "Nobody" appears to be an elderly male human of European descent, dressed in
a grey or black suit.
"Nobody" often provides unwarranted assistance to the Foundation. In other cases, "Nobody" will attempt to
undermine the Foundation.
"Nobody" is generally non-violent and non-hostile towards Foundation personnel.
Foundation staff: A big flood happen in the foundation and tech experts has to fix the water pipe while janitors clean up the water
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