What does this suggestion change/add/remove:
Changes SCP-682 stats to make them LESS FUCKING GODAWFUL IN THE NEW UPDATE.
1) Either make 682 able to regenerate HP if left alone for long enough at a rapid rate, or make them regain health on kill at exchange for a longer attack delay
2) Make 682 have an insane amount of health, like their hitbox suggests
3) Make 682 very, very resistant to energy weapons and ballistics so that 40khp goes on for longer.
Possible Positives of the suggestion (At least 2):
682 is playable and more engaging
682 is better balanced
Possible Negatives of the suggestion:
E-11 sobbing they can't stand atop the firing pit with freedoms and instantly rc them
Based on the Positives & Negatives, why should this suggestion be accepted:
I'm going to be fucking real, this update is a disaster, launched like a disaster, and otherwise had disastrous consequences for MANY SCPs. 682 no longer can get to normal HCZ exit without losing >35k hp because of shitty map & balance design.
How did anyone think that making 682 walk beneath this catwalk, and across several very open firing rooms was a 'fair and fun' gameplay loop? 682 doesn't regen health, and has really buggy hitboxes and only 40khp... Just go type green or 7722 instead, its more fun as they have counters to E-11 standing up there with energy weapons, 682 doesn't.
Changes SCP-682 stats to make them LESS FUCKING GODAWFUL IN THE NEW UPDATE.
1) Either make 682 able to regenerate HP if left alone for long enough at a rapid rate, or make them regain health on kill at exchange for a longer attack delay
2) Make 682 have an insane amount of health, like their hitbox suggests
3) Make 682 very, very resistant to energy weapons and ballistics so that 40khp goes on for longer.
Possible Positives of the suggestion (At least 2):
682 is playable and more engaging
682 is better balanced
Possible Negatives of the suggestion:
E-11 sobbing they can't stand atop the firing pit with freedoms and instantly rc them
Based on the Positives & Negatives, why should this suggestion be accepted:
I'm going to be fucking real, this update is a disaster, launched like a disaster, and otherwise had disastrous consequences for MANY SCPs. 682 no longer can get to normal HCZ exit without losing >35k hp because of shitty map & balance design.
How did anyone think that making 682 walk beneath this catwalk, and across several very open firing rooms was a 'fair and fun' gameplay loop? 682 doesn't regen health, and has really buggy hitboxes and only 40khp... Just go type green or 7722 instead, its more fun as they have counters to E-11 standing up there with energy weapons, 682 doesn't.