What does this suggestion change/add/remove:
The current system for scp's requires them to be auto breached by the system every so often or for them to be breached by certain other scps who have already breached. But this allows for scps to be breached by say CI or anyone that can get all the cell doors open in a scp's cell.
Has something similar been suggested before? If so, why is your suggestion different?:
Not that I have seen
Possible Positives of the suggestion (At least 2):
It makes the SCP role more intuitive instead of waiting for hours on an SCP to actually breach. This also will allow for more strategy from CI to cause a disruption by breaching an SCP
Possible Negatives of the suggestion:
It may cause scp's to be breached too easily.
Based on the Positives & Negatives, why should this suggestion be accepted:
I think it could give more stuff to do when there are dull moments. It could also make for a more thrilling scp breach event if those that are auto breached don't have the capability to breach others.
The current system for scp's requires them to be auto breached by the system every so often or for them to be breached by certain other scps who have already breached. But this allows for scps to be breached by say CI or anyone that can get all the cell doors open in a scp's cell.
Has something similar been suggested before? If so, why is your suggestion different?:
Not that I have seen
Possible Positives of the suggestion (At least 2):
It makes the SCP role more intuitive instead of waiting for hours on an SCP to actually breach. This also will allow for more strategy from CI to cause a disruption by breaching an SCP
Possible Negatives of the suggestion:
It may cause scp's to be breached too easily.
Based on the Positives & Negatives, why should this suggestion be accepted:
I think it could give more stuff to do when there are dull moments. It could also make for a more thrilling scp breach event if those that are auto breached don't have the capability to breach others.