Denied Secondary Comms & Radio Rule Changes

This suggestion has been denied and will not receive development.
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What does this suggestion change/add/remove:
Excludes "secondary comms" such as TeamSpeak, or Discord, from being considered "in-character" radios. Persons can still use them to talk about IC things, but certain callouts should be disallowed from being used in-character over them. Obvious things that can still be considered IC if spoken over Secondary Comms, but generally speaking anything that directly effects another player negatively, such as a callout, needs to be done ICly.

Essentially, makes Secondary Comms more out-of-character and less "both in & out of character", as it is detrimental for many CI or GOC raids, D-Class escapes, SCP breaches, & similar things. These types of callouts should be done over the radio/comms channel, as many of the MTFs, & Foundation personnel have radios by default that are never used. The radio system is extremely under-utilized, & the only faction/unit I see using it is the General Security Department.

I think this would be a massive change, but in the direction of additional RP. There isn't anything you can say to make using radio-comms in-game look bad, aside from the speed at which you can make callouts(which is still pretty fast!). While I think it might be an issue for MTFs/Security that die frequently, as you need to turn the radio back on continuously, I think there can be exceptions made to rulings like that for Secondary Comms IC usage. These exceptions would need to be case-by-case, as I can't think of every possible scenario.

So if the callout you are making is something non-obvious, or something that could ruin the secrecy of a current event(such as a D-Class using 914, an SCP silent breach, or Deep Cover raid), it would need to be made via the in-game radio/comms systems. If this is not done, & the player involved kills you before you can make the callout, then you simply respawn & continue as if they were never there.

This would also allow CI, Class-D, GOC, or 035(if they get a radio) to "tap into" radio frequencies & listen to current events, this happens rarely with Class-D as GSD is good with keeping it's frequency under-wraps(kind of!), however all the MTFs never touch their radio. While I understand the benefits of using Secondary Comms ICly, it has a lot of draw backs, namely in the RP department, & it's a huge waste of the radio features.


Possible Positives of the suggestion (At least 2):
+ Additional RP
> GOIs can raid & use the radio frequencies of responding MTF/GSD
> Interrogations can leak radio frequencies from other GOIs or MTF/GSD
> Class-D can "bribe" GSD/MTFs to get frequencies
> Deep-Covers can be more stable/unnoticeable within the Foundation
> 035 can get MTF/GSD radio frequencies & ease drop to other SCPs
> MTF units can swap radio frequencies if they suspect they've been leaked or stolen by using standard comms (/c1, /c3, etc.)
+ Use of the Radio Sweps(other units can contact each other more directly via radio too!)
+ You can hear MTF/GSD personnel talking via the radios, which may alert GOIs/SCPs to their presence(this is good!)
+ The system is already implemented for use by most- if not all Foundation members, meaning 0 development time

Possible Negatives of the suggestion:
- Upon respawn/spawn-in you need to turn on & set the radio frequency(exceptions can be made, such as SCP breaches & E-11 to prevent issues)
- Could be annoying to have issues with leaked frequencies after a while(?), however frequencies can simply be swapped & Secondary Comms can announce such a change

Based on the Positives & Negatives, why should this suggestion be accepted:
Generally the radio system works really good, but is never used. Secondary Comms are used instead, because it's silent, fast, hard to tell if someone is meta-gaming, thus making it easier to break rules/ruin other people's fun, such as GOI DC raids. It's extremely vague on what can & can't be used in Secondary Comms, so making them nearly exclusively OOC would make the RP focus mostly in-game, but they can still be used to make friends or talk about situations/tryouts/admin issues/non-RP topics.

I also don't see really any downside from this, aside from maybe the Secondary Comms being used less frequently, which isn't necessarily a bad thing! Some exceptions could obviously be made, like I said for E-11 during breaches it'd be a pain to re-set the radio every time you die.

Anyways, thank you for reading! I wrote this at 3:17 AM so any suggestions to this would be more than welcome.
 

ionboy64

Super Administrator
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MilitaryRP Staff
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Jun 3, 2022
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-support
TS was always IC. CI used it for raids because of how the server operates. Additionally the rules were changed due to issues with the in game radio. If there are issues with metagame or other rules breaks within TS the server is moderated well enough that a staff member present can agree or deal with a rule break on their own accord.
 
Jun 9, 2022
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The In-Game comms are extremely underused due to the fact that the voice chat bandwidth on the server seems to be insufficient. Half of the time, you need to repeat a message you sent or said because you are cutting out on another's end. This leads to unneeded frustrations.

-Support.
 
Jan 4, 2022
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So a little insight from me, the ruling to include TeamSpeak as acceptable In Character communication was due to the fact that in game radio were finnicky and sometime does not transmit. I while understand that point can agree that pushing for in character communication through in-game mechanic is something that should be done due to the fact that with In-Game you need to actually either call it out or type it out where as in TS you can literally speed-speak to call out something in less than a second.

+Support
 

Reiner Zufall

Active member
Aug 1, 2022
114
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-Support
The radio IC is being used too ,but it cuts out too many times. Another issue is that is turns itself off at random times. Hearing people ingame is more difficult sound quality wise (gmod becomes problematic with a full server) you barely hear anything. Teamspeak is more reliable
 
-Support
The radio IC is being used too ,but it cuts out too many times. Another issue is that is turns itself off at random times. Hearing people ingame is more difficult sound quality wise (gmod becomes problematic with a full server) you barely hear anything.
-Support

In game radios are not great a lot of the time
The In-Game comms are extremely underused due to the fact that the voice chat bandwidth on the server seems to be insufficient. Half of the time, you need to repeat a message you sent or said because you are cutting out on another's end. This leads to unneeded frustrations.

-Support.
-support
TS was always IC. CI used it for raids because of how the server operates. Additionally the rules were changed due to issues with the in game radio. If there are issues with metagame or other rules breaks within TS the server is moderated well enough that a staff member present can agree or deal with a rule break on their own accord.
So what if the in-game radios worked perfectly? Would it be a +Support under that circumstance?

Wontolla said that it might be a bandwidth problem, which might be easily solved by just... adding more bandwidth... lol

I'm not a dev though.
 

Reiner Zufall

Active member
Aug 1, 2022
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Had no idea the radio was buggy due to server bandwidth, but I think the server got upgraded a while ago?
I might talk with some MTF COs about the situation, see if they wanna test the waters with it, maybe it's fixed by now.
As an CO myself i can gurantee you that it is not reliable, you barely hear anything.
 

ionboy64

Super Administrator
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Jun 3, 2022
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Had no idea the radio was buggy due to server bandwidth, but I think the server got upgraded a while ago?
I might talk with some MTF COs about the situation, see if they wanna test the waters with it, maybe it's fixed by now.
it is not at all fixed, the radio addon jsut doesn't work. If you AFK or die you have to turn it back on or it stops working, frequencies can be stolen off you and then you need to get it changed and it just is more hassle than anything
 

Moon

Well-known Member
Jul 12, 2022
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radio is a pain in the ass, the amount times I've used the radio at crucial times but no one hears me is mind numbing. -Support unless we get radios that actually work.
 
+support this would be a cool change and make more scenarios possible, bandwidth might be a problem but in real life multiple people speaking at the same time usually won't be intelligible anyway; you could still use TS to speak about anything as long as it's not IC (which is what 90% of people use it for anyway)
it's a small change that'd make sneaking around more fun and less annoying-
give me ONE DOWNSIDE to having to call out d-class or CI on /c instead of in teamspeak
 
Suggestion Denied



Hi Kito,

Thanks for taking the time to make a server suggestion.
The Content Team has chosen to deny your suggestion due to the following reasons.

This was mentioned multiple times before.
The reason why MTF, CI, and GOC use Teamspeak as their IC communications is due to its reliability and the fact that during peak times the server has more than 120 people on it. It may severely impact communications.
We wish for people to be able to communicate without lag and other obstacles.
However, the Source engine cannot handle the number of people talking at the same time and may lead to serious lag.

Your suggestion will now be locked and marked as denied.​
 
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