What does this suggestion change/add/remove:
Since the server now has a new/returning 3D Modeler who specializes in player-models, I believe many departments and factions in the server could greatly benefit from a glow up with nice looking and up-to-date custom models. This suggestion would be part of a large project for that new modeler to accomplish themselves and could serve to give them ideas on what to work on. Obviously the command teams from both servers would be consulted by this developer or SSL for what they'd want.
I'll make a list on what I believe which departments could benefit the most from remodels, from highest to lowest;
1. Medical Department
(Combat Medics, Doctors & CL4 Medical included. None of them are actually custom, and the Medical Department has been lacking love.)
2. Security Department
(One of the first ever models cheddar has made for the community, and the oldest custom models. They could definitely be improved with Cheddars new skills)
3. Department of Research & Department of Internal Affairs
(To make them custom and higher quality)
4. Epsilon-11
(Already in progress, but here anyways)
5. Global Occult Coalition
(Based on a previous suggestion by GOC)
6. E&T Models
(Tech Expert, Engineer, and I&T Specialist are questionable models and some of the first you can play)
7. Chaos Insurgency & D.E.A
(Since C.Is model are pretty old, and D.E.A are just SWAT models from the workshop that were barely retextured to say "E.F.D"(?) )
8. Alpha-1
(Also pretty old models)
9. D-Class
(Not too much to do with them other than maybe making their textures look better and add more to their model, such as "D-Class" or "Site-65" on the back of their shirt, etc)
Has something similar been suggested before? If so, why is your suggestion different?:
Somewhat, but they were all denied due to the server not having anyone to take the project on, which has changed now.
Possible Positives of the suggestion (At least 2):
+Server could receive 100% custom models, rather than workshop ones
+Each department can be given equal attention and look good, rather than just 3 departments being up-to-date and the rest having several year old models
+Better impression on new players, given that the first models theyll see (Research, Medical, Security, and D-Class) would be modernized, high quality, and fully custom to Civil Networks.
Possible Negatives of the suggestion:
- Dev Time. This is a very large project for one modeler to essentially make almost everything on Site-65 custom and modernized, and I'm sure this new modeler will also eventually get projects to make Site-9s models custom as well.
Based on the Positives & Negatives, why should this suggestion be accepted:
Overall I think this is a project worth taking on. It's something the modeler mentioned wanting to do for some of these departments on his application, and many people in the community have been wanting remodels of their departments (Besides brand new ones like Nu7 and O-1 have) for a long time but have had no one to do them. With this new modeler onboard the dev team with a specialization in player models, I believe this is a good project to tackle and complete for the benefit of the entire community.
Obviously, as said, the regimental command of the aforementioned factions would be consulted so the models are tailored to what the community wants. Sure, not all of these are "needed", but honestly nothing in this server is needed and that seems like just a bad argument to justify not giving attention to certain departments who need it. These new models give great impressions to new players and would be done by a developer who specializes in them and wouldn't really tackle any other projects unrelated to modeling, so this project wouldn't 'take away' from any other project.
Since the server now has a new/returning 3D Modeler who specializes in player-models, I believe many departments and factions in the server could greatly benefit from a glow up with nice looking and up-to-date custom models. This suggestion would be part of a large project for that new modeler to accomplish themselves and could serve to give them ideas on what to work on. Obviously the command teams from both servers would be consulted by this developer or SSL for what they'd want.
I'll make a list on what I believe which departments could benefit the most from remodels, from highest to lowest;
1. Medical Department
(Combat Medics, Doctors & CL4 Medical included. None of them are actually custom, and the Medical Department has been lacking love.)
2. Security Department
(One of the first ever models cheddar has made for the community, and the oldest custom models. They could definitely be improved with Cheddars new skills)
3. Department of Research & Department of Internal Affairs
(To make them custom and higher quality)
4. Epsilon-11
(Already in progress, but here anyways)
5. Global Occult Coalition
(Based on a previous suggestion by GOC)
6. E&T Models
(Tech Expert, Engineer, and I&T Specialist are questionable models and some of the first you can play)
7. Chaos Insurgency & D.E.A
(Since C.Is model are pretty old, and D.E.A are just SWAT models from the workshop that were barely retextured to say "E.F.D"(?) )
8. Alpha-1
(Also pretty old models)
9. D-Class
(Not too much to do with them other than maybe making their textures look better and add more to their model, such as "D-Class" or "Site-65" on the back of their shirt, etc)
Has something similar been suggested before? If so, why is your suggestion different?:
Somewhat, but they were all denied due to the server not having anyone to take the project on, which has changed now.
Possible Positives of the suggestion (At least 2):
+Server could receive 100% custom models, rather than workshop ones
+Each department can be given equal attention and look good, rather than just 3 departments being up-to-date and the rest having several year old models
+Better impression on new players, given that the first models theyll see (Research, Medical, Security, and D-Class) would be modernized, high quality, and fully custom to Civil Networks.
Possible Negatives of the suggestion:
- Dev Time. This is a very large project for one modeler to essentially make almost everything on Site-65 custom and modernized, and I'm sure this new modeler will also eventually get projects to make Site-9s models custom as well.
Based on the Positives & Negatives, why should this suggestion be accepted:
Overall I think this is a project worth taking on. It's something the modeler mentioned wanting to do for some of these departments on his application, and many people in the community have been wanting remodels of their departments (Besides brand new ones like Nu7 and O-1 have) for a long time but have had no one to do them. With this new modeler onboard the dev team with a specialization in player models, I believe this is a good project to tackle and complete for the benefit of the entire community.
Obviously, as said, the regimental command of the aforementioned factions would be consulted so the models are tailored to what the community wants. Sure, not all of these are "needed", but honestly nothing in this server is needed and that seems like just a bad argument to justify not giving attention to certain departments who need it. These new models give great impressions to new players and would be done by a developer who specializes in them and wouldn't really tackle any other projects unrelated to modeling, so this project wouldn't 'take away' from any other project.
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