Denied Server Model Reworks

This suggestion has been denied and will not receive development.
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What does this suggestion change/add/remove:
Since the server now has a new/returning 3D Modeler who specializes in player-models, I believe many departments and factions in the server could greatly benefit from a glow up with nice looking and up-to-date custom models. This suggestion would be part of a large project for that new modeler to accomplish themselves and could serve to give them ideas on what to work on. Obviously the command teams from both servers would be consulted by this developer or SSL for what they'd want.

I'll make a list on what I believe which departments could benefit the most from remodels, from highest to lowest;

1. Medical Department
(Combat Medics, Doctors & CL4 Medical included. None of them are actually custom, and the Medical Department has been lacking love.)

2. Security Department
(One of the first ever models cheddar has made for the community, and the oldest custom models. They could definitely be improved with Cheddars new skills)

3. Department of Research & Department of Internal Affairs
(To make them custom and higher quality)

4. Epsilon-11
(Already in progress, but here anyways)

5. Global Occult Coalition
(Based on a previous suggestion by GOC)

6. E&T Models
(Tech Expert, Engineer, and I&T Specialist are questionable models and some of the first you can play)

7. Chaos Insurgency & D.E.A
(Since C.Is model are pretty old, and D.E.A are just SWAT models from the workshop that were barely retextured to say "E.F.D"(?) )

8. Alpha-1
(Also pretty old models)

9. D-Class
(Not too much to do with them other than maybe making their textures look better and add more to their model, such as "D-Class" or "Site-65" on the back of their shirt, etc)

Has something similar been suggested before? If so, why is your suggestion different?:
Somewhat, but they were all denied due to the server not having anyone to take the project on, which has changed now.

Possible Positives of the suggestion (At least 2):
+Server could receive 100% custom models, rather than workshop ones

+Each department can be given equal attention and look good, rather than just 3 departments being up-to-date and the rest having several year old models

+Better impression on new players, given that the first models theyll see (Research, Medical, Security, and D-Class) would be modernized, high quality, and fully custom to Civil Networks.

Possible Negatives of the suggestion:
- Dev Time. This is a very large project for one modeler to essentially make almost everything on Site-65 custom and modernized, and I'm sure this new modeler will also eventually get projects to make Site-9s models custom as well.

Based on the Positives & Negatives, why should this suggestion be accepted:
Overall I think this is a project worth taking on. It's something the modeler mentioned wanting to do for some of these departments on his application, and many people in the community have been wanting remodels of their departments (Besides brand new ones like Nu7 and O-1 have) for a long time but have had no one to do them. With this new modeler onboard the dev team with a specialization in player models, I believe this is a good project to tackle and complete for the benefit of the entire community.

Obviously, as said, the regimental command of the aforementioned factions would be consulted so the models are tailored to what the community wants. Sure, not all of these are "needed", but honestly nothing in this server is needed and that seems like just a bad argument to justify not giving attention to certain departments who need it. These new models give great impressions to new players and would be done by a developer who specializes in them and wouldn't really tackle any other projects unrelated to modeling, so this project wouldn't 'take away' from any other project.
 
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Why does a models age matter? You're essentially asking for every model to be re worked for not that good of a reason.

If a model is completely fine as it is (which most of the ones listed are except maybe the DEA models) why does it need to be re worked. You're also just asking so it can be custom which doesn't matter.
 
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I kinda agree with you but only 1 model Ive seen is really a big problem. Its the CI juggernaut model. It just looks too similar like one of the O-1 models
See that (idk it's been a while comparing the two so I can't say if it's true or not) would be a valid reason for a re work. I'm not against re working models but just against it when it's just for the sake of it.
 
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Why does a models age matter? You're essentially asking for every model to be re worked for not that good of a reason.
1. Because they're outdated and even the person who made them says that

2. Because the modeler has said they *want* to update the models they never got to updating like Security, GOC, etc because their models do not look good when stood next to O-1 or Nu7. Why should some departments models look amazing while the rest look outdated?

There's no real reason not to either. Why keep a bunch of outdated old models and refuse to change them when you have the option to make them better and make the server look better at the same time?


new modeler doesnt = "lets give them a fuck ton of things to remodel"
What else are they gonna do if people don't want them to work on models? Just exist as a dev for the sake of it?
 
1. Medical Department
(Combat Medics, Doctors & CL4 Medical included. None of them are actually custom, and the Medical Department has been lacking love.)
ehhhh? i think all of the models with the same base model could stand to be different bodygroups of one model - just to improve filespace efficiency?

but CM should be changed as it's literally just the PD2 medic model

2. Security Department
(One of the first ever models cheddar has made for the community, and the oldest custom models. They could definitely be improved with Cheddars new skills)

3. Department of Research & Department of Internal Affairs
(To make them custom and higher quality)
not needed

5. Global Occult Coalition
(Based on a previous suggestion by GOC)
agree, too many things wrong with current GOC models, a lot are walking infoleaks

6. Chaos Insurgency & D.E.A
(Since C.Is model are pretty old, and D.E.A are just SWAT models from the workshop that were barely retextured to say "E.F.D"(?) )
so fun fact, all the CI models are literally retextured models from another game. i forget which, but if you check cheddar's page for the CI models on the steam workshop, you can find out pretty easily

also DEA have the walking infoleak issue

7. Alpha-1
(Also pretty old models)
not needed

8. D-Class
(Not too much to do with them other than maybe making their textures look better and add more to their model, such as "D-Class" or "Site-65" on the back of their shirt, etc)
adding 'site-65' to the d-class model would be interesting, even though kinda unrealistic as you wouldn't make uniforms for specific site d-class - but my thinking is that making them a walking info-leak would generate more RP if they escape to the surface as per their objective.

overall,
+Support
there's a lot of high-profile models that are either non-conducive to RP or simply ripped from other games which i imagine is something that is not desired.
 
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ehhhh? i think all of the models with the same base model could stand to be different bodygroups of one model - just to improve filespace efficiency?

but CM should be changed as it's literally just the PD2 medic model


not needed


agree, too many things wrong with current GOC models, a lot are walking infoleaks


so fun fact, all the CI models are literally retextured models from another game. i forget which, but if you check cheddar's page for the CI models on the steam workshop, you can find out pretty easily

also DEA have the walking infoleak issue


not needed


adding 'site-65' to the d-class model would be interesting, even though kinda unrealistic as you wouldn't make uniforms for specific site d-class - but my thinking is that making them a walking info-leak would generate more RP if they escape to the surface as per their objective.

overall,
+Support
there's a lot of high-profile models that are either non-conducive to RP or simply ripped from other games which i imagine is something that is not desired.
Again the whole "not needed" argument is just so dumb and frustrating to me. Nothing in this server is needed. GOC wasnt needed, DEA isnt needed, new E11 models arent needed, we never needed new security models and we couldve kept the white mall cop models we had. New Nu7 models werent needed, SCP Maintenance isnt needed, SCP-22415 isnt needed, the new HCZ, SS, Medbay, and Floor 3 isnt needed, absolutely nothing is needed. Do you know why we added all these things anyways? Because it looks good and makes the community happier and reflects better on the server to have things look good and updated and custom. There is quite literally zero downside for the community to allowing the person who specializes in making player models to make player models.
 
What else are they gonna do if people don't want them to work on models? Just exist as a dev for the sake of it?
work on new models?
take their time on things?

Quite frankly saying "I want this, that and this remodelled" isnt helping anyone. The modeler would be going at their own pace, and remodelling what they think should need changed at the time, OR something that is a issue and is constructive rather than "its old and outdated", which isnt helping anyone.

Now if you actually suggested something specific for a actual reason i would be down. But you havent. You've just asked for them to remake basically everything with no extra context.
 
work on new models?
take their time on things?

Quite frankly saying "I want this, that and this remodelled" isnt helping anyone. The modeler would be going at their own pace, and remodelling what they think should need changed at the time, OR something that is a issue and is constructive rather than "its old and outdated", which isnt helping anyone.

Now if you actually suggested something specific for a actual reason i would be down. But you havent. You've just asked for them to remake basically everything with no extra context.
What new models would they work on other than what I've mentioned? I feel like working towards making all of the servers content custom is an effective use of time, given that its what NL constantly say they strive for. And just because I suggested a list of models that I think need the most attention doesn't mean they wont take their time on things. Its just stuff I think need a rework over other models. Cheddar can still take his time and prioritize what he wants, this suggestion is just my idea.

The suggestion is less of a "I want everything remodeled!" and more of a list being provided based on how outdated the models are or if theyre even custom-made, which is what the people who own the community want for this server in the end. The list is also made based on what the modeler said he wanted to do himself on his app. Obviously newer stuff, like Site 9 projects, will take priority. And he can take his time with it. But this is just a list I feel like people can agree on with what departments need it most first.
 
we need white gensex (the bodygroup is already built in) ?
oh, true. ok sure

There is quite literally zero downside for the community to allowing the person who specializes in making player models to make player models.
i agree butt the not needed argument is misleading - it's more about whether this is worth dev time over other things. i would argue that if this could be at the lowest possible priority, then sure. but priority is internally decided and this would likely just sit and stew at the bottom of the backlog anyway. you have to understand that there is already a lot that is being worked on and i imagine the moment cheddar was brought back onto the dev team, ventz had like a slew of cool things he wanted him to do

Now if you actually suggested something specific for a actual reason i would be down.
see what i said about some models being just straight up lifted from other games such as the CM model, which is literally a payday 2 medic
 
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oh, true. ok sure


i agree butt the not needed argument is misleading - it's more about whether this is worth dev time over other things. i would argue that if this could be at the lowest possible priority, then sure. but priority is internally decided and this would likely just sit and stew at the bottom of the backlog anyway. you have to understand that there is already a lot that is being worked on and i imagine the moment cheddar was brought back onto the dev team, ventz had like a slew of cool things he wanted him to do


see what i said about some models being just straight up lifted from other games such as the CM model, which is literally a payday 2 medic
This suggestion is basically just to get it officially on the dev tracker even if it is put on a backlog. I know Cheddar is going to be given alot of projects for newer things like Site-9 or new jobs, which he will prioritize. This is just to get this project on a tracker and serve as a "guide" for which departments would need the remodels the most over others. Such as Alpha-1 being essentially the lowest, or Nu7/O-1 not even being on the list. If some departments dont even want model changes like A-1 then, they dont have to. Its just a list of ideas to be put on a tracker even if it is on a backlog.
 
see what i said about some models being just straight up lifted from other games such as the CM model, which is literally a payday 2 medic
i personally have no issue with it but this would be a genuine reason for a model rework

2. Security Department
(One of the first ever models cheddar has made for the community, and the oldest custom models)

7. Chaos Insurgency & D.E.A
(Since C.Is model are pretty old)

8. Alpha-1
(Also pretty old models)
saying "they are old" is not a reason. A-1 models and the CI models still go hard
 
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