Denied Server Model Reworks

This suggestion has been denied and will not receive development.
Status
Not open for further replies.

FrostByte

Civil Gamers Expert
Dec 25, 2021
245
35
91
19
What does this suggestion change/add/remove:
Since the server now has a new/returning 3D Modeler who specializes in player-models, I believe many departments and factions in the server could greatly benefit from a glow up with nice looking and up-to-date custom models. This suggestion would be part of a large project for that new modeler to accomplish themselves and could serve to give them ideas on what to work on. Obviously the command teams from both servers would be consulted by this developer or SSL for what they'd want.

I'll make a list on what I believe which departments could benefit the most from remodels, from highest to lowest;

1. Medical Department
(Combat Medics, Doctors & CL4 Medical included. None of them are actually custom, and the Medical Department has been lacking love.)

2. Security Department
(One of the first ever models cheddar has made for the community, and the oldest custom models. They could definitely be improved with Cheddars new skills)

3. Department of Research & Department of Internal Affairs
(To make them custom and higher quality)

4. Epsilon-11
(Already in progress, but here anyways)

5. Global Occult Coalition
(Based on a previous suggestion by GOC)

6. E&T Models
(Tech Expert, Engineer, and I&T Specialist are questionable models and some of the first you can play)

7. Chaos Insurgency & D.E.A
(Since C.Is model are pretty old, and D.E.A are just SWAT models from the workshop that were barely retextured to say "E.F.D"(?) )

8. Alpha-1
(Also pretty old models)

9. D-Class
(Not too much to do with them other than maybe making their textures look better and add more to their model, such as "D-Class" or "Site-65" on the back of their shirt, etc)

Has something similar been suggested before? If so, why is your suggestion different?:
Somewhat, but they were all denied due to the server not having anyone to take the project on, which has changed now.

Possible Positives of the suggestion (At least 2):
+Server could receive 100% custom models, rather than workshop ones

+Each department can be given equal attention and look good, rather than just 3 departments being up-to-date and the rest having several year old models

+Better impression on new players, given that the first models theyll see (Research, Medical, Security, and D-Class) would be modernized, high quality, and fully custom to Civil Networks.

Possible Negatives of the suggestion:
- Dev Time. This is a very large project for one modeler to essentially make almost everything on Site-65 custom and modernized, and I'm sure this new modeler will also eventually get projects to make Site-9s models custom as well.

Based on the Positives & Negatives, why should this suggestion be accepted:
Overall I think this is a project worth taking on. It's something the modeler mentioned wanting to do for some of these departments on his application, and many people in the community have been wanting remodels of their departments (Besides brand new ones like Nu7 and O-1 have) for a long time but have had no one to do them. With this new modeler onboard the dev team with a specialization in player models, I believe this is a good project to tackle and complete for the benefit of the entire community.

Obviously, as said, the regimental command of the aforementioned factions would be consulted so the models are tailored to what the community wants. Sure, not all of these are "needed", but honestly nothing in this server is needed and that seems like just a bad argument to justify not giving attention to certain departments who need it. These new models give great impressions to new players and would be done by a developer who specializes in them and wouldn't really tackle any other projects unrelated to modeling, so this project wouldn't 'take away' from any other project.
 
Last edited:

Hypnotoad

Well-known Member
Feb 7, 2023
151
45
41
Combat medics and consultants are fine, however, the doctor models are pretty poor

The security models serve their purpose and are good

IA Models are fine, research models could use some work

GOC, E&T Models are fine. Maybe tech expert could be a better more relevant model

DEA Models texture could be changed to EAD for the External Affairs Department which wouldn't be a hard fix

CI Models are cool, maybe small texture updates?

A1 models are fine and cool

D-class models are fine and cool
 

FrostByte

Civil Gamers Expert
Dec 25, 2021
245
35
91
19
this is a waste of time and huge undertaking for 1 person. use your brain please. the models work. this isnt a AAA game.
If you spent longer than 3 seconds thinking, you'd realize that this person specializes almost solely on player models and this is all stuff he would do eventually because that is what he does and what he wants to do eventually. There would be nothing else for him to do in relation to this community that he became a developer on besides 3D Modelling. If he didn't do any of this or anything for Site-9, he would quite literally be doing nothing.

Also, he works with a 2nd person who does all the texture work. Also if you read the suggestion for longer than 2 lines, you'd realize this is a long-term project for when he completes his priority tasks such as Site-9 work and new jobs, just to put this project on the dev tracker and serve as a 'guideline' for what models would need changing in order to fit the vision that the Network Leadership team and Ventz (yknow, the people who own the community) set for the server. If you're not even gonna be educated on the subject, maybe try not to be insufferable in the comments while also just being wrong. Thanks.
 
Last edited:

FrostByte

Civil Gamers Expert
Dec 25, 2021
245
35
91
19
Combat medics and consultants are fine, however, the doctor models are pretty poor

The security models serve their purpose and are good

IA Models are fine, research models could use some work

GOC, E&T Models are fine. Maybe tech expert could be a better more relevant model

DEA Models texture could be changed to EAD for the External Affairs Department which wouldn't be a hard fix

CI Models are cool, maybe small texture updates?

A1 models are fine and cool

D-class models are fine and cool
This is supposed to be a long-term project that is done over time in cooperation with the department leaders, and not as a high-priority project. This would be done whenever the modeler wants to, and just serves for documenting it on the dev tracker and just as a loose guide. Just because something "works" doesn't mean it should never be improved. If that's the mindset you want to have, we may as well scrap the ideas of SCP-22415 and the new SS, EZ, and Ethics Wing because they all "work" and are "fine" as they are.
 
Last edited:

Edwin

Administrator
Administrator
SCP-RP Staff
Content Team
Jul 10, 2023
187
55
21
Suggestion Denied

Hi @FrostByte ,

Thanks for taking the time to make a server suggestion.
The Content Team has chosen to deny your suggestion due to the following reasons.

This suggestion is too vague, modelers will get around to doing department and GOIs in their own time but making large requests for entire departments will not change much. If you wish to see something specific in the models or a change to existing ones with a bit more of an idea of what you wish to see please make a suggestion with more detail.

Your suggestion will now be locked and marked as denied.​
 
Status
Not open for further replies.