What does this suggestion change/add/remove:
Change N-HU-23X's ability to be invincible to bullets to, instead, make bullets not very effective but still possible to kill.
Consider, as well, either removing the ability to walk through doors, or make it so any speed boost cannot be used with it.
Possible Positives of the suggestion (At least 2):
Way fairer gameplay
Makes NHU make sense
Possible Negatives of the suggestion:
CI won't like it
NHU will become almost too nerfed - I suggest instead increasing the yield as well.
Based on the Positives & Negatives, why should this suggestion be accepted:
NHU is very one-sided. In order to kill a user on NHU, you must locate them whilst they are moving around quickly and knife them. The issue is, most people do not have knives. They are quite expensive, especially for general players, either requiring large sums of in-game cash or the use of real-world currency which, in my opinion as well as others, is quite unfair. Why should you be unable to kill somebody because you couldn't pay for a knife which you only ever use in one situation?
It is a good concept to make knives the main way to kill them, but instead, I suggest it so bullets still do damage but not as much, as well as nerfing its other abilities.
This would nerf it a lot and make it almost useless, so I suggest increasing the yield for it to combat this.
Change N-HU-23X's ability to be invincible to bullets to, instead, make bullets not very effective but still possible to kill.
Consider, as well, either removing the ability to walk through doors, or make it so any speed boost cannot be used with it.
Possible Positives of the suggestion (At least 2):
Way fairer gameplay
Makes NHU make sense
Possible Negatives of the suggestion:
CI won't like it
NHU will become almost too nerfed - I suggest instead increasing the yield as well.
Based on the Positives & Negatives, why should this suggestion be accepted:
NHU is very one-sided. In order to kill a user on NHU, you must locate them whilst they are moving around quickly and knife them. The issue is, most people do not have knives. They are quite expensive, especially for general players, either requiring large sums of in-game cash or the use of real-world currency which, in my opinion as well as others, is quite unfair. Why should you be unable to kill somebody because you couldn't pay for a knife which you only ever use in one situation?
It is a good concept to make knives the main way to kill them, but instead, I suggest it so bullets still do damage but not as much, as well as nerfing its other abilities.
This would nerf it a lot and make it almost useless, so I suggest increasing the yield for it to combat this.