What does this suggestion change/add/remove:
Shield Generators on FOB's
Possible Positives of the suggestion (At least 2):
- Stop people cassed instantly on a fob when they spawn.
- Improve roleplay experience for ground fighters so they have to acually get on the fob and destroy not only the missile defence but this shield generator as well.
-It may cause a bit of lag (but not sure until further testing)
Possible Negatives of the suggestion:
-It may have a bit of a negative impact on helicopter regiments.
-Not sure how we are going to implement this fetcher if it gets added.
Based on the Positives & Negatives, why should this suggestion be accepted:
I do believe that this idea will improve rp as a whole as it gets people to be more carful when bombing a fob and the people who place it down also need to think what gets placed inside the shield generator so it doesn't get bombed outside its perimeter. The only negatives about this is I don't know how this will work with lag
(This will be a structure like a SAM and missile defence with it's own radius, x amount HP and you can only place one per fob)
Shield Generators on FOB's
Possible Positives of the suggestion (At least 2):
- Stop people cassed instantly on a fob when they spawn.
- Improve roleplay experience for ground fighters so they have to acually get on the fob and destroy not only the missile defence but this shield generator as well.
-It may cause a bit of lag (but not sure until further testing)
Possible Negatives of the suggestion:
-It may have a bit of a negative impact on helicopter regiments.
-Not sure how we are going to implement this fetcher if it gets added.
Based on the Positives & Negatives, why should this suggestion be accepted:
I do believe that this idea will improve rp as a whole as it gets people to be more carful when bombing a fob and the people who place it down also need to think what gets placed inside the shield generator so it doesn't get bombed outside its perimeter. The only negatives about this is I don't know how this will work with lag
(This will be a structure like a SAM and missile defence with it's own radius, x amount HP and you can only place one per fob)
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