Some Suggestions that are needed

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What does this suggestion change/add/remove:
1- Upgrade for the Boxer M2
2- Map AA Guns Changes
3- Remove M2 Emplacement?
4- Finally fix the Emplacement Binoculars for once
5- Minor Buff to Repair Bay

Has something similar been suggested before? If so, why is your suggestion different?:
Don't think so? Tho some might have been

Possible Positives of the suggestion (At least 2):
+Boxer M2 being more useful and used
+ Better AA Defense compared to the current one (and I think everyone agrees it's bad)
+ Does anyone really use the M2 Emplacement?
+ I think everyone wants them fixed?
+ I rarely see it used, and imo it's a structure that can be useful if used properly

Possible Negatives of the suggestion:
- Gone be more OP, and some people might complain
- SWB/JAF can benefit, and at same will suffer, depending who controls the AAs
- I don't think anyone really uses the machine gun?
- None? Emplacement Binoculars seems like a good thing
- Also none? It's not gone be super broken so yeah

Based on the Positives & Negatives, why should this suggestion be accepted:
1- Change the Boxer M2, to a tiny explosive bullets, like the BTR80A, but maybe do less damage, smaller radius or slower firing, cause the M2 is not really that worth it, it does provide the same effect a normal gun does, but with more protection from bullets, but other than that not a massive upgrade to normal guns, if it had some sorta of explosive bullets, it will deal with hidden people easier, and also suffer less with AT4, since Boxer seems be only vehicle to die from AT4s? (engine wise?) (Correct me if I'm wrong btw)

2- I think the Flak on West Town is fine, annoying sometimes cause helis can just come from far, shooting missiles killing you before u see them, but it can take down helis some what easily if they not behind the 4 trees in WT, the one in Dome is also really good, and personally the best one, fast firing, and decent damage, makes it a fair point to fight for, however, I think everyone agrees, the tiny one on Shacks is just a major L hard to turn and hit, and doesn't do jack shit seems like to helis, also seems easier to hit NATO helis than NWO, since the Water tower blocks the AA gun towards NWO base, while Helis from NATO Side are fully exposed, changing it to some other AA gun could be a upgrade, but also moving it somewhere else, would be good, possibly the best alternative imo, would be Dome AA to Bunker hill, and Shacks one to Swamps, since Bunker Hilll is fair for both sides, it will make the Dome one fairer, since right now, NATO has 2 sides to push, and NWO has 1 but massive way, + Bunker Hill Snipers don't allow NATO to hold Dome AA

3- I don't really see much use for this emplacement, it wastes a lot of ammo, and isn't really that helpful, removing it would be better, or changing it for something else, possibly a Grenade Launcher? Or Minigun, yes I know a minigun would be OP on FOBs, but still better than a M2 Machine Gun

4- I think both NATO/NWO can agree that Emplacement Binoculars is something everyone wants, and would change combat as whole, and make mortars even better, I've joinde in August, and the binoculars were broken already iirc, and I think before that they were broken already, I think it's time for them to put some time into them and fix them for once

5- Repair Bay is a structure that's not used as much, Why? Low HP, and doesn't repair as much, + can't fix popped tires, my suggestion would be give it a bit more HP so it can survive a AT4 (Barely, make it so survives with 500hp or something, so requires 2), also make it so repairs faster, or same speed but greater health, popped tires, I think don't need be fixed by repair bay, since the repair tool can do it already, but a boost on the repair % would be helpful, and possibly revive it? If people manage to use it properly too
 
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1st use repair bays all the time, they're not meant to be strong because of how overpowered they are if used right
i like these changes though
I mean idk about NWO Side, but on NATO I don't see them used as often, most of time RTBing is more effective than staying near one, I just think making it a tiny bit more useful, than RTBing sometimes, would be better, but 17thAR, and 1stAL also can make a take on this, seeing how they gone be the ones using it mostly
 

Mason

Well-known Member
Jun 23, 2023
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SL can't fix the emplacement binoculars only the creator of the addon can.

The repair bay is used by all of 1st and I thought the same thing as you until I used it. Instead of making a change start using it and you will notice a difference. You also can't use it on your own effectively, it's really only good if you use it when repairing the vehicle yourself aswell.
 
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SL can't fix the emplacement binoculars only the creator of the addon can.

The repair bay is used by all of 1st and I thought the same thing as you until I used it. Instead of making a change start using it and you will notice a difference. You also can't use it on your own effectively, it's really only good if you use it when repairing the vehicle yourself aswell.
I didn't know it was a Addon Issue, thought it was more a Server Issue, but if that's the case fair enough, is there no replacement for it?

Also I can guess that's right, would also help if we could see the HP on vehicles as driver all the time, cause right now afaik only way to see if grabbing the repair tool and looking at a vehicle?
 
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so for like all of them a + support except
the AA change (change back the small aa on shacks to a big one and remove the water tower so it is a fair point.)
the boxer one (dont do small explosive bullets just make it a lower btr)
repair bay get's used by 1st al and all of nwo
I noticed the AA gun on Dome was removed, but I don't see any changelog, and it sucks they keep doing this, without telling the community

The West Town Flak is good, sucks there's a massive tree blocking a big portion of view, but that's not that big of a deal
Dome Flak is kinda unfair imo, moving it to bunker would give both teams the same advantage, also more centered
And having another one in Swamps would be also be fairer, so in short, having on in both corners and 1 in center
Swamps and West Town could be a big op one, and Bunker Hill could be a fast firing low damage one

Small Explosives bullets is a option, anything else than M2 would be better, cause honestly, the M2 Boxer is probaly the worst, just a bit more armoured Humvee

Repair Bay seems to be used quite often from what 1stAL is saying, so I guess it's fine how it is, since I don't really see how much it repairs, idk how effective it really is
 
Boxer m2 doesnt need a BUFF. It to be an apc with idea of being to transport inf and support them with mg .it's not suppose to equal to btr80a which is suppose to be equal to the Bradley. Boxer are not suppose to live long against AT (humvee and mrap are suppose to die in 3 shots but broken) and also you have a gl variant to deal with large group of inf

Btr 82a =Bradley vip vehicles
 
Boxer m2 doesnt need a BUFF. It to be an apc with idea of being to transport inf and support them with mg .it's not suppose to equal to btr80a which is suppose to be equal to the Bradley. Boxer are not suppose to live long against AT (humvee and mrap are suppose to die in 3 shots but broken) and also you have a gl variant to deal with large group of inf

Btr 82a =Bradley vip vehicles
I'm not saying make it as OP as BTR, or have a lot more health, but just make it useful, a better gun, or something, the GL is fine, and does the job somewhat well, but M2 is useless basically
 
Jan 29, 2022
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Suggestion Partially Accepted

Hi @MLGMagicHoodini ,
Your suggestion has been denied.
1. The M2 in boxer means it has a M2 machine gun you are suggestion a whole new vehicle if you are able to find some for NATO/NWO make a suggestion for it.

2. We will look at moving the AA guns.

3. A mini gun would eat up to much ammo and be too powerful.

4. The binos are a problem with the mod we use not the server.

5. Repair bays are fine as is.
Thank you for taking the time to make a suggestion​
 
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