I originally came from Gaminglight before coming here, so I understand the level of money-grabbing EA that goes on there, but some of these weapons that are being sold are branch-specific, which adds value in wanting to join a regi/department and work the ranks to reach them, with this suggestion it's to keep the value before people just main CM/RRT SGT with branch weapons that are some of the best.
Sure - I appreciate that - but guns are not really supposed to be the draw of a regiment. I also assume that the default behaviour for a player is that they will never buy any permanent weapons, and so for those types of players, it should still be an attraction. Ultimately, we don't want one regiment or MTF to be more powerful than another for completely arbitrary reasons. Guns will have different damage, rpm, recoil, etc, but the overall time-to-kill is supposed to be relatively similar; except in some cases where we might have a gun with low recoil + higher ttk or high recoil + lower ttk. At least, that's how things are supposed to work - I appreciate there are probably some examples where that isn't the case currently.
If someone says "there's no point being in A-1 or O-1 anymore because other people can get our gun", then I'm not sure why they're in those MTFs in the first place, to be honest. I can't imagine that opinion is shared by the commanders of those MTFs.
The idea of making every weapon relatively the same when it comes to damage is just very boring and easily gets repetitive
Never said we are doing this, making weapons balanced is not the same as going through and making every stat the same. As mentioned above, guns will feel different, but overall they should be roughly as good as each other. You just choose the one that suits you best, but it shouldn't be a case of "this gun is better than this gun 100% of the time".
Going to lock this thread. The weapons have not even been added yet, and nobody can comment on it until they're in the game
and the rebalancing that is taking place today has been completed. Feel free to make a suggestion with the same comments if you feel the same way in a couple days from now, but pre-empting a not yet released change isn't going to get anywhere.
I'd also like to note that the conversion of guns into permanent weapons is currently done automatically by the server - I added them to the weapon dealer (because I noticed someone couldn't get a gun that they had a skin for), and it just so happens that the server will now automatically add them to the donation store as a result. I could write some custom code to prevent this, I just don't see it as really being necessary.