What does this suggestion change/add/remove - Removes the cooldown that makes anyone who dies as thaumatologists have to wait to become one again
Possible Positives of the suggestion - Being killed means you aren't kicked off the job for 5 minutes and Possibly more people playing since people cant be bothered due to the cooldown
Possible Negatives of the suggestion - Potentially having full slots at all times
Based on the Positives & Negatives, why should this suggestion be accepted - It should be accepted due to the fact that not many people play thaumatologist so slots being full 24/7 wouldn't really be a problem. It is also very annoying when you die, which sometimes means you can be thaumatologst for less than 2 mins and end up having to wait 5 to become it again. Also if you get EST you are revived as a D-class.
Possible Positives of the suggestion - Being killed means you aren't kicked off the job for 5 minutes and Possibly more people playing since people cant be bothered due to the cooldown
Possible Negatives of the suggestion - Potentially having full slots at all times
Based on the Positives & Negatives, why should this suggestion be accepted - It should be accepted due to the fact that not many people play thaumatologist so slots being full 24/7 wouldn't really be a problem. It is also very annoying when you die, which sometimes means you can be thaumatologst for less than 2 mins and end up having to wait 5 to become it again. Also if you get EST you are revived as a D-class.