- Jun 6, 2023
- 550
- 116
- 21
What does this suggestion change/add/remove:
Changes Thaumotologist fearRP rules from thaumos not being able to be feared, to thaumotologists being fearRPable by 3 people
Has something similar been suggested before? If so, why is your suggestion different?:
no
Possible Positives of the suggestion (At least 2):
Less minging thaumotologists that get away with all crimes because they cannot be fearRPed.
Better thaumotology Roleplay.
Possible Negatives of the suggestion:
Minges would be mad at the change
Based on the Positives & Negatives, why should this suggestion be accepted:
It is insanely frustrating when a minge with XK VIP gets on thaumotologist and just minges, this would improve gameplay a lot because thaumotologists almost never actually try to roleplay, but rather break in character rules while being annoying as hell, and being able to escape this because they can't be fearRPed into putting their gun away, and cannot be metalcuffed because they materialize a weapon.
Example: Thaumotologist puts 3 D-Class in 914 on 1:1 and lets them get guns at the 914 armory, but cannot be arrested for treason because they materialize an auger and run away until someone kills them. (actually happened)
Example: Thaumotologist materializes a gun and just starts shooting at the walls and ceiling, then kills IA Agents for attempting to arrest.
Changes Thaumotologist fearRP rules from thaumos not being able to be feared, to thaumotologists being fearRPable by 3 people
Has something similar been suggested before? If so, why is your suggestion different?:
no
Possible Positives of the suggestion (At least 2):
Less minging thaumotologists that get away with all crimes because they cannot be fearRPed.
Better thaumotology Roleplay.
Possible Negatives of the suggestion:
Minges would be mad at the change
Based on the Positives & Negatives, why should this suggestion be accepted:
It is insanely frustrating when a minge with XK VIP gets on thaumotologist and just minges, this would improve gameplay a lot because thaumotologists almost never actually try to roleplay, but rather break in character rules while being annoying as hell, and being able to escape this because they can't be fearRPed into putting their gun away, and cannot be metalcuffed because they materialize a weapon.
Example: Thaumotologist puts 3 D-Class in 914 on 1:1 and lets them get guns at the 914 armory, but cannot be arrested for treason because they materialize an auger and run away until someone kills them. (actually happened)
Example: Thaumotologist materializes a gun and just starts shooting at the walls and ceiling, then kills IA Agents for attempting to arrest.