tranquilizer effect and switching weapons.

dxka39

Well-known Member
Aug 25, 2025
11
0
41
What does this suggestion change/add/remove:<br>[Change either the server rule or add a function when being hit by tranq you cannot switch weapons at all.]

Has something similar been suggested before? If so, why is your suggestion different?:<br>[I'm not sure but it should be looked into.]

Possible Positives of the suggestion (At least 2):<br>[It makes more sense and make Gensec more precautions with tactical training going into D-block.]

Possible Negatives of the suggestion:<br>[There's really no negative I can think about since the effect itself immobilise you and pulling out a shield wouldn't make any sense. ]

Based on the Positives &amp; Negatives, why should this suggestion be accepted:<br>[This suggestion make sense why you can't switch weapons during tranq since it slows you down making you slower in every aspect. When you're cuffed and someone tranqs you, you can't even continue to break out of the cuffs since it stops you. I don't understand why it will let you pull out a big shield to protect yourself from bullets.]
 
Last edited:
Suggestions should be made for 1 feature or 'rework' (a rework can be e.g. a collection of suggestions about a single department or MTF), please do not group up multiple features or reworks into one thread. You may post one suggestion thread every 24 hours.


please follow the above guideline. you have 24 hours to either make a good rework suggestion or focus on a single topic.
 
Mega -support d class have major advantages in numbers and respawn distance. Just playing as a cm can be infuriating trying to help d block. That and there is more to d class than trying to escape or cause problems.
 
Mega -support d class have major advantages in numbers and respawn distance. Just playing as a cm can be infuriating trying to help d block. That and there is more to d class than trying to escape or cause problems.
Major advantage in numbers lmao all you do is stay in medbay with 2-4 different combative (MTF A-1, MTF NU7, Security, ISD, Combat medic) 70% of dclass are there to do testing/applying for job. the other 30%. during peak hour there's 14 dclass which means 4 is actively trying to cause chaos or even get to surface to join CI or act like civis.

Everytime a Dclass leaves and enters medbay there's a combative everywhere just sitting either afk or talking oocly only to come back to shoot a dclass.

You're so vague in your comment and its completely invalid. I saw your post about CI, you just have bias against people who are against foundation.