Denied Type Green can only breach 035 once

This suggestion has been denied and will not receive development.
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Dec 25, 2021
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What does this suggestion change/add/remove:
Adds a rule where Type Green cannot use escape card to breach SCP-035 more than once per breach.

Possible Positives of the suggestion (At least 2):
+Balance
+Less annoying breaches

Possible Negatives of the suggestion:
-Type Green/035 may cry

Based on the Positives & Negatives, why should this suggestion be accepted:
There has been several nukes every single day because of this tactic. 035 will breach due to something silly, they breach type green, 035 kills themself, and Type Green uses escape card to re-breach 035 and give him a free breach tool every time. 035 won't need to hack or have any skill in hacking, he can simply breach every single SCP on site with this extremely easy to do tactic, with little to no counter.

People are fed up at this point. Having breaches every 30 minutes where the entire site and every SCP in the game breaches every single time because of a scuffed and abusive tactic is not fun for anybody. No one except the SCPs is having fun anymore. There shouldn't be this many site-wide breaches and nukes per day. 035 should have to be skilled in hacking to cause this much damage, not use a tactic to give him free breach tools.
 

SamPaval

Active member
May 26, 2022
1,172
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+support.
7722 TG and 106 are one of the most annoying scps to go against.
(darren will - support it and say skill issue 100%)
 
Dec 25, 2021
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yea uh unfortunately decisions shouldn't be made based on how funny it is for the SCP players to nuke the site every 30 minutes.

The example is right in your faces. There is a mass site-wide breach and nuke every half hour because 035 will breach silently and type green will quietly spam escape card and work with the SCPs to repeat site-wide breaches every time. It is not fun for the majority of the playerbase. People are leaving the game because they're so sick of the constant breaches that take an hour or two to contain, then happen again in 30 minutes. This is an RP server, not a breach server. Go play SCP:SL if you want that.

Even with the cooldown at 60 seconds, that's easily one breach every single minute until everything is out. It is so easy for the SCPs to communicate and the breach won't be noticed until it's far too gone to contain in a reasonable timeframe. Then the breached SCPs will defend HCZ until everything is out, and they would only need a few minutes to do that.

The tactic is a clear abuse of the breach tool system. It's far too difficult to counter to be considered reasonable, and the results of allowing this have shown clearly. We have had more nukes since this tactic has come out in the past week or two than I've ever seen before in the servers nearly 2 year lifespan. E-11 activity has even been dwindling in the past week, and I can't blame them. Most people just end up not wanting to deal with it after they've had to deal with the 8th nuke that day. It is not fun to deal with the same exact thing every single day, every single hour.
 
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Darren

Well-known Member
Jul 14, 2022
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yea uh unfortunately decisions shouldn't be made based on how funny it is for the SCP players to nuke the site every 30 minutes.
The example is right in your faces. There is a mass site-wide breach and nuke every half hour because 035 will breach silently and type green will quietly spam escape card and work with the SCPs to repeat site-wide breaches every time. It is not fun for the majority of the playerbase. People are leaving the game because they're so sick of the constant breaches that take an hour or two to contain, then happen again in 30 minutes. This is an RP server, not a breach server.
????????????????

what are you smoking i need some of that
 

Chad

Civil Gamers Expert
Jan 27, 2022
689
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-support 035 is only now good because of this its pretty easy to counter this strat too just simply a skill issue
 
-support
a coordinated team can easily recontain 035, he is the weakest SCP - a single man with some chemicals and a freedom can steamroll him
as others have said 035 (who was previously one of the worst SCPs unless you were very lucky) is now more open to newer players and fun to play, as people would NEVER breach him otherwise since there are always better options to pick (like 076, 106, 682 or 939 who are all in his general direction)
 

SamPaval

Active member
May 26, 2022
1,172
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-support
a coordinated team can easily recontain 035, he is the weakest SCP - a single man with some chemicals and a freedom can steamroll him
as others have said 035 (who was previously one of the worst SCPs unless you were very lucky) is now more open to newer players and fun to play, as people would NEVER breach him otherwise since there are always better options to pick (like 076, 106, 682 or 939 who are all in his general direction)
Your forgetting the most broken one

7722
 
Dec 10, 2022
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-Support

Type Greens can only breach him with whoever is stupid enough to try and fight TG's without a reality anchor. The Type Green has to use Escape Card and teleport a man right infront of 035 for it to work. This is a risky move, and you have to stay in HCZ to do it (and break the doors to 035) which is slow, and incredibly boring.

This is a skill issue. 035 can be gunned down or instakilled with nitro.
 
Dec 10, 2022
58
2
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yea uh unfortunately decisions shouldn't be made based on how funny it is for the SCP players to nuke the site every 30 minutes.

The example is right in your faces. There is a mass site-wide breach and nuke every half hour because 035 will breach silently and type green will quietly spam escape card and work with the SCPs to repeat site-wide breaches every time. It is not fun for the majority of the playerbase. People are leaving the game because they're so sick of the constant breaches that take an hour or two to contain, then happen again in 30 minutes. This is an RP server, not a breach server. Go play SCP:SL if you want that.

Even with the cooldown at 60 seconds, that's easily one breach every single minute until everything is out. It is so easy for the SCPs to communicate and the breach won't be noticed until it's far too gone to contain in a reasonable timeframe. Then the breached SCPs will defend HCZ until everything is out, and they would only need a few minutes to do that.

The tactic is a clear abuse of the breach tool system. It's far too difficult to counter to be considered reasonable, and the results of allowing this have shown clearly. We have had more nukes since this tactic has come out in the past week or two than I've ever seen before in the servers nearly 2 year lifespan. E-11 activity has even been dwindling in the past week, and I can't blame them. Most people just end up not wanting to deal with it after they've had to deal with the 8th nuke that day. It is not fun to deal with the same exact thing every single day, every single hour.
IDK if you play UK or US but on the UK I have yet to see TG cause a nuke, once they get to surface the site just kinda lets CI/GOC fight them all they want. Not even worth sending ERT for them.
 

Ramuh

Active member
Feb 13, 2023
119
16
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+Support
US is fucking nukerp right now
NL talked about wanting the server to be RP & less breach shit but they don't take any action against this shit, it is literally back to back nukes & there is nothing MTF can do about it. Before TG was added, I saw maybe 1-2 nukes every other day, if that, now I literally go through like 10 nukes a day because it's just stupid.

IDK if you play UK or US but on the UK I have yet to see TG cause a nuke, once they get to surface the site just kinda lets CI/GOC fight them all they want. Not even worth sending ERT for them.
On US they sit in HCZ with 7722 & 035 then send everything else out. Whenever they don't do the 035 infinite breach bs it's an easy RC.

-Support

Type Greens can only breach him with whoever is stupid enough to try and fight TG's without a reality anchor. The Type Green has to use Escape Card and teleport a man right infront of 035 for it to work. This is a risky move, and you have to stay in HCZ to do it (and break the doors to 035) which is slow, and incredibly boring.

This is a skill issue. 035 can be gunned down or instakilled with nitro.
TG gets breached & then TG + whatever else is out(Usually 7722 or the other TG) sit at HCZ Crossroads while the TG uses escape card to get 035 out who then gets out 682, 106, etc. 035 doesn't fight until he's used his tool, he literally just books it to a CC & we can't exactly just run past the other two SCPs to get him.

View attachment 6686
As for this, all Cloak needs to do is play US for a day & he'll see that it's an issue, or he can check how many nukes have gone off in the past week.
 
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Sponge

Active member
Feb 3, 2023
30
3
21
+Support
Unbelievable the number of idiots just commenting "skill issue", because it just is actually too OP. Type-Green blows someone's head off, dissolves them, and then runs away while 7722 tanks are all in HCZ. I am not MTF, I have not dealt much with breaches in DEA because that's not our priority, but having a nuke EVERY SINGLE DAY is absolutely absurd. Especially with the new "Infinite Breach" meta going around, it just needs to be added.

Edit: To clarify, this is a US issue. If this does not need to be added to the UK, so be it.
 
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Kito

Active member
Oct 11, 2022
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Arkansas
????????????????

what are you smoking i need some of that
He's right, if you'd read what he posted. It's way to easy to silently breach 035 & call E-11 meta gamers when TG uses Escape Card to breach him, since technically at no point is there a clear indicator that there is a breach ICly.
 

Darren

Well-known Member
Jul 14, 2022
1,277
188
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He's right, if you'd read what he posted. It's way to easy to silently breach 035 & call E-11 meta gamers when TG uses Escape Card to breach him, since technically at no point is there a clear indicator that there is a breach ICly.
here is why i will detail why it is a skill issue here we go

heres how it goes e-11 will camp teh teslas for TG to breach 035 he will grab a e-11 with escape card and run to 035 cc remember for him to do this the entire time he must havbe escape card active therefore he cant defend against attackers and if he changes abiltiys he loses his hold over the target

and he has to break 035s blast doors and have a competant and communicating 035 so during this 4 minute window TG cant attack anyone at all and has no defensive abilties and if e-11 find how 035 targeted you can get the person to run into a portion of the map such ass SS surrounded by blast doors and combative personal with scrantons so once TG swaps hes in the middle of wherever the person he grabbed is
 
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