What does this suggestion change/add/remove:
makes SCP-type greens capable of picking up specific objects, such as ammunition guns or keycards, and opening doors, as it is literally a humanoid with functioning hands and not a killing machine.
Possible Positives of the suggestion (At least 2):
Possible Negatives of the suggestion:
I can only think of type green opening some doors, such as bulkheads, but if you have any others, please share them.
Based on the Positives & Negatives, why should this suggestion be accepted: I believe this should be tolerated for the purposes of realism and role-playing, given that type Greens are humanoids with only powerful reality-bending abilities and fully functional hands.
makes SCP-type greens capable of picking up specific objects, such as ammunition guns or keycards, and opening doors, as it is literally a humanoid with functioning hands and not a killing machine.
Possible Positives of the suggestion (At least 2):
- There is more roleplay for Type Green when he is not breached, as he could interact with documents, items, and other test-related materials.
- more realism, as the type green is humanoid and capable of opening and picking up objects.
Possible Negatives of the suggestion:
I can only think of type green opening some doors, such as bulkheads, but if you have any others, please share them.
Based on the Positives & Negatives, why should this suggestion be accepted: I believe this should be tolerated for the purposes of realism and role-playing, given that type Greens are humanoids with only powerful reality-bending abilities and fully functional hands.