[UK] Freddo's Game master Application

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Freddo

Blacklisted Player
Jun 21, 2023
113
34
21
I am now on ROA UNTIL THE 22ND my VTIME will be less

Original Steam login name (your account first ever name):
  • Surlome45
For how long have you played on CG SCP-RP:
  • Over 400 hours of playtime.
Age:
  • 18
In what country are you located?:
  • United Kingdom
Time zone:
  • BST
Foundation Name (include your regiment and rank if applicable):
  • Alpha 1 LCPL "Freddo" / Deputy Director Charlie Freddo
Chaos name (include your rank):
  • CS "Freddo"
Civilian name:
  • James Freddo
Steam ID:
  • STEAM_0:0:778945207
Do you have a mic?:
  • No.
What server are you applying for?:
  • SCP-RP UK.
Is this the first application you made? If no, link all previous applications:
  • This is my first GM application.
Have you received any kicks/bans/warnings? and why?:
  • I have received one warning for RDM; this was due to me being misinformed and killing a civilian that was brought into the base.
Do you have any previous experience as a Gamemaster/Event Manager in a community?:
  • No.
Do you have any previous experience with serious roleplay?:
  • Yes I do. I’ve played another serious SCRP server.
How many hours can you be on every day?:
  • Around 4-8 Hours.
Why do you want to become a Gamemaster on our server?:
  • My mind is constantly bursting with ideas, and being a game master will allow me to let those ideas flow to create great events on the server. And as a game master, I will have the chance to create more quality RP with players and create immersive storylines and events that gets everyone involved, not just a select few people, and this hopefully will help people enjoy the server even more than they already do.
What do you think you would be able to help us with on the server? Why are you special over the other applicants?:
  • My organization, knowledge of SCP Lore, activity, and quick-in-the-moment thinking allow me to adapt my events to unexpected situations that may arise. This is a vital skill that can help events run more smoothly as things always don't go to plan. and due to me not holding a senior CL4 role, I have more time to dedicate to the role.
Please List 3 small event ideas (Which would involve at least one side of the server):


Event 1 - The Visit From SCP-9329

SCP 9329 is being transported through the area of Pinewood, but the convoy carrying this SCP breaks down in the local area, causing them to resort to coming to Site 65 until they can arrange for another transport team to come and transport this SCP to its final destination. When the SCP is on-site, it interacts with the site staff, creates a lot of passive RP, and maybe gets into a little trouble by introducing people to things.

How the Event will work

Three GMs will be required for this event to go forward. 1 GM will play the bird using a crew model colored yellow, and 2 GMs will be the transport team. Their truck will break down just outside Ice Lake. Once the convoy breaks down, the transport staff will alert SITE 65 to their breaking down, and Nu7 and DEA can come to escort them back to the site and hand the SCP off to E11 and Site staff. The transport staff will tell the site that transport has been arranged and will be there in 1 hour.

Custom SCP wiki page -



Event 2 - Church of the Second Hytoth

The Church of the Second Hytoth has found Pinewood to be the perfect place for their latest bloodletting ritual, and they have set up shop in a cave located just outside of Pinewood. Will the foundation intervene and stop the bloodletting ritual, and raid the cave where it is taking place? Or will they stand aside, let the ritual go forward, and lose foundation staff and innocent civilian lives?

How the Event will work

This event will require four GMs and two Trusted members of the server to run. The 4 GMs will play the followers of the church; their model will be https://steamcommunity.com/sharedfiles/filedetails/?id=2981089325&searchtext=Hooded+Priest imported using PAC3. Six hours ahead of time, an intelligence report will be given to CL4 DEA and SA to alert them to the church in the area. After 6 hours, the 4GMs will enter the site using anomalous means, take the two trusted members, and bring them out to the cave. Then it's up to the foundation to use the information from the intel report to find the cave and raid it to get back their foundation staff before the ritual starts.

Intel Report Link


Event 3: The Collection.

An art collector has come to Pinewood to open his most recent exhibit, but the paintings aren't just normal paintings; they change a person for the worse; they make them more aggressive and less intelligent but more healthy and stronger. It's up to the foundation to detain the collector and capture all the paintings for further testing.

How the event will work.

This event will require 3 GMs to run it: 1 GM to play the art collector, 1 GM to play the exhibit security, and the third will be watching over the paintings and making sure anyone that touches the painting gets affected. Players will be told the effects of it and given 100 more HP and fists. After research has understood the paintings. They will be pushed a little to destroy the paintings.





Please List a Map change event idea (Involving both sides and the entire server) :
The Chemical Weapon
  • Before this map change event, there will be small R&D CI events to build up to them creating the virus and releasing it for the map change event.

  • CI has developed a weapon capable of creating humanoid creatures that exhibit extreme strength and crave the blood of people. In this map change event, a city will be overrun by the virus, and it's up to the foundation to stop this while CI is trying to prevent the foundation from stopping this virus The Foundation must respond swiftly to the crisis. Before the city falls into complete chaos, they face a race against the clock to locate and neutralize the source of the virus before it spreads beyond control. Will they save the city in time to prevent the virus from spreading outside the city?


List an example mission for each of the following:


O-1: The Sickness

  • This is quite strange An ethics committee member has suddenly fallen ill. What could it possibly be? The symptoms of this illness are unlike anything they have seen before. The ethics committee is worried and will do anything to cure this sickness before it is too late. Examination by the medical department reveals that this is a strain of influenza, but the medications needed to cure this sickness aren't on hand, and it's up to Omega 1 to get these things from around the site before it's too late.

  • This event would require one GM to run it. The GM will be playing a senior doctor and will be the one making the cure. Beforehand, three objects will be placed around the site, semi-hidden, with only hints of their locations given to O1. Once all three items needed to make the cures are brought to the GM, the ECM will be cured.



A-1: SCP - 006
  • Samples of SCP-006 were being transported when they were shot down over pinewood by a misinformed GOC Jet as the transport of the samples was kept classified. The council is furious and orders Alpha 1 to locate and retrieve the samples before they fall into the wrong hands. Time is ticking, and the consequences of SCP-006 Samples getting into the wrong hands could be disastrous for the council.

  • This event will require one GM to run it. The GM will say, using CSAY, "A Loud crash can be heard south of Pinewood." A Helicopter prop will be spawned with a crate, the council will be alerted to the crash, and A1 will be deployed to get the samples back. After the samples are back, there can be some RP figuring out who shot it down.



Nu-7: The Crash
  • Containment equipment was being transported by helicopter when it was shot down over pinewood by the chaos insurgency. It's up to Nu7 to get the equipment back and make sure it gets back to the site and is handed off to E11. If this equipment were to fall into the hands of CI, it would help them contain SCPs and weaponized against the foundation.

  • For this event, 1 GM will play the helicopter pilot and spawn the helicopter prop at Ice Lake Foundation. If they get the equipment back, everything is good, but if CI gets the equipment, CI can weaponize one SCP using the equipment. If GOC manages to get the equipment back, the foundation will have to negotiate for it. If GOC chooses not to give it back, they get to keep the equipment.



E-11: The Voices?

  • A researcher is testing a new device that should successfully detect new anomalies, but the device malfunctioned, causing it to let loose something new. It is invisible to the naked eye, but when you look closer, you can see it. This new anomaly can move things and bend reality around it. E11 must contain this new anomaly and task research with understanding it.

  • This event will require two GMs to run. One GM will play as the SCP and another as a researcher. After the test goes wrong, the SCP will be released into HCZ and cause a little chaos (No killing, as that will ruin it) until it is contained by E11. If it takes a little long, the SCP will give itself up a little. Once the SCP is contained, passive RP will be generated by E11 and research testing on the SCP. After a little while, the SCP will somehow die or escape. Option 1 . Escape and break to the surface. Option 2 leaves the place it has been contained and dies trying to get to the surface.


CI: The Bio Weapon

  • This Event is meant to take place before the Map change event. High Command has sent their R&D lead to the local cell, as Pinewood and Site 65 contain many of the resources needed to build the bioweapon. CI will have to assist the R&D Lead in buying many of the resources from the global occult collection and extracting them from the local area.

  • This event will require two GMs to run. Two GMs will play R&D sent from high command. The 2GMs will ask CI to raid the foundation for a prop located in LCZ that will be needed to create the BIO weapon if the prop is returned to base. Passive RP will be created with CI creating the bioweapon.



UNGOC: The Suit

  • UNGOC has come into contact with a salesman selling an Anoumalus suit able to transform a person into any size they want: small, big, wide; it can do it (This suit can't be used in combat), but it only has 8 uses. Will the global occult coalition destroy the suit, or will they study and use it?

  • One GM will be required to run this event. The GM will play the salesman after selling the suit, and the GM will cloak to see who puts on the suit and scale them accordingly.



Foundation Staff: SCP 343
  • 343 has been transported onto the site for temporary containment. The SCP can have a laugh with the members of the site or even get into a little trouble. Researchers will be free to test and learn as much as they can about this entity.

  • This event will require three GMs to run. 1 GM will play 343 and 2 Will play transport staff. 343 will be brought onto site by the transport staff with 10 minutes warning in OCOMMS and will then be accordingly picked up exactly 40 minutes later by the transport staff.



(If I made any silly mistakes when posting this please DM me on Discord and inform me. DISCORD - surlome)
 
Last edited:
Feb 16, 2023
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Hello Francois

But I'm not sure what you mean when you say "barely described." Did you click on the ####? because they each contain a document shedding more light on the events.

The mayor event is one of the main example. Asside the mayor being in danger nothing is really explained in details. The church event, would it contain props or anything? We don't really know. In general your small event are layed out as announcements. The scp one is fine since obviously it's an scp event. If you have acces to what the scp is you know what to expect.
 
Feb 24, 2023
211
127
61
Hi,
I'm going to be leaving a Neutral leaning -Support on your application.

While I believe the ideas are a start for all in the "List an example mission for each of the following:" section, they're not detailed enough for my liking and struggle to convey the actual set up of the event.

As for your three events, I believe you've presented these creatively. However, they end up entirely overshadowed by the miniscule points.

If you were to add more detail, I would happily re-review this verdict.

Best of Luck
chad4j / Athena / Maeve
 

Freddo

Blacklisted Player
Jun 21, 2023
113
34
21
Update -
Updated Ideas.
Added More Depth
Changed Event 3
 
Oct 5, 2022
436
86
111
The Netherlands
+Support
The event ideas are okay. I like the A-1 one but then the GOC one is a bit meh.
I believe you could be a good gamemaster when given the opportunity and with the right mentorship.
Furthermore good roleplay interactions ingame.

Best of luck!
 
Last edited:

Freddo

Blacklisted Player
Jun 21, 2023
113
34
21
Update -
Redone the Missons
Changed the GOC misson
Redone Formatting
 
Feb 16, 2023
157
26
21
Change to +Support.
You actually took the effort to change the GOC event and remake all of the event description. This was the main complaint I had so i'm gona put a + support now however some of your event specify how it would end. From experience your event will not end exactly how they should most of the time. Players will sometimes to thing in unexpected ways.
 
+ Support

You've taken onboard feedback and reacted well to it. A very admirable trait.

With the application, you have demonstrated further knowledge and detail of what is required of a Game Master. In regards to A1 and Nu-7 event, Do try and be creative with the origins of the event. "Shot down over Pinewood" is a very common occurrence and you should try to vary this specific point when going forward.

Overall, best of luck and look forward to seeing what you can do.
 

Freddo

Blacklisted Player
Jun 21, 2023
113
34
21
Update -
  • added, who shot down the helicopters.
  • Added to the A1 Event. GOC and Foundation could get some RP after it was found out they shot the helicopter down by mistake.
 

Freddo

Blacklisted Player
Jun 21, 2023
113
34
21
Update -
  • Changed A1 Rank
  • Changed DEA Rank
  • Fixed some grammar mistakes i missed.
 
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