[UK] Lex's Gamemaster Application

Oct 24, 2024
27
5
61
GM application

What server are you applying for:
UK


Your Username:
Doctorzp


Your SteamID:
STEAM_0:1:589210553


Discord Username:
Drzp0416


Age:
17


What's your current playtime (type !time in-game):


Do you have a mic (optional):
Yes


Your characters name:
Lex



List all the names of the characters that you use (Foundation, Civillian, e.t.c.):
Foundation: Omega-1 LT 'Lex'
Civilian: Josh Henderson
Chaos: Tom Anderson
UNGOC: Billy 'Deputy' Anderson


Is this the first application you made? If no, link all previous applications:
Yes.


Have you received any kicks/warns/bans, and if so, why (type /warnings in-game):
Yes.
RDM Warn: I killed a D-class that ran out of the Airlock without giving them any warning.
Metagame Warn: Meta gamed when ID checking


How many hours can you be on everyday:
Weekdays 3-6 hours
Weekends 5-10 hours

Do you have any previous experience as a Gamemaster/Event Manager in a community:
Nope.


Do you have any advanced skills that would benefit the GM team, such as PAC-3, dupes building, art creation and others? If yes, give us your best example of putting that skill into practice:
I'm pretty good with Pac-3. Honestly I don't have much experience with Dupes but I am a quick learner and willing to learn all about it.


Please list one RP Enhancement for a Foundation Department/MTF:
Research
Researchers want to do a test that involves 22415 attempting to take 330, they want to see what happens if they take too many. When 22415 takes 3, they would lose their hands. Once 22415 loses them, Research would need to find a way to fashion them a new pair.

OOC Perspective: I would use Pac 3 to remove the hands of 22415 when they take 3.


Please list one RP Enhancement for a Non-Foundation Group:
MC&D Gun Van
The MC&D Gun van has rolled into town and is selling guns to anyone for the right price. They are also hosting a competition for the best aim using their makeshift hay bale targets

GM perspective: This would just need a simple dupe.

Please list one Event idea for the United Nations Global Occult Coalition:
“Delivery malfunction”
The UNGOC has received a new upgraded Orange suit. One of the suit appears to have a mind of its own and starts walking around Pinewood causing chaos. The UNGOC is tasked with finding out what is wrong with the suit as destroying it will cost too much.

If they figure it out fast enough: They will find out the suit had a coding error, after breaking through its many firewalls. The suit will be sent back to where it came from and investigated further.

If they don’t find out the problem fast enough: the suit will start counting down until it eventually self-destructs and then a lot of money goes down th drain.

GM Perspective: Use pac3 to make an upgraded looking Orange suit.

Please list one Event idea for the Chaos Insurgency:
CI have heard about a shipment of UNGOC suits being sent to the 225th FOB, so they decide to attempt to intercept it. When they get to the convoy it is made up of a Humvee and a big truck with the suits in it. They have to take out the guards and attempt to hack the locks on the truck to access the suits. Once they get inside they find out they find out their intel was wrong and its actually full of suit scrap and a few weapons instead.

GM perspective: Would need a few GM’s and a truck or even small static dupe for the truck.

Please list one Event idea for the SCP Foundation:
The anomalous plague
Somehow an unknown anomalous plague has made its way onto site and seems to be infecting people at random. It has some… unusual effects, including randomly switching dimensions, being able to hear and understand SCP’s that normally can’t speak, and very heavy dizziness. Medical needs to find a way for it to stop before it spreads any further.

Please list a Major Event or Map Change idea (Involving all sides and the entire server):
The Meltdown
All is quiet until, SUDDENLY there’s loud blaring alarms and someone over the loud speaker shouting “Reactor Meltdown Imminent, please evacuate the facility.” After this a helicopter can be heard on the roof of the compound and out come the reactor engineers. The engineers need an escort down to Reactor because the power is shut off and who knows what could have breached. Once the engineers get down to the reactor, the escort that would consist of MTF need to hold back some of the breached SCP’s that have been released from their cells.

If the MTF manage to hold back the SCP’s: The engineers would fix the reactor and prevent the meltdown
If the MTF’s fail in their mission to hold off the SCP’s: The reactor would explode wiping out Site-65 and all that is within

GM perspective: Would need a lot of GM’s to play both the engineers and the SCP’s, though it’s a major event so it’s expected. If the latter of the two outcomes were to occur then it would act like a nuke.

What elements can make an event unenjoyable? Include one example, avoiding the typical answers if possible.
Lack of planning for other paths taken in an event. Being interrupted by Codes.


And finally, what do you wish to achieve by becoming a Gamemaster?
I wish to help the server feel more alive. I’d like to be able to use the tools to enhance RP for any situation. I’d also like to assist others in projects or requests.​