What server are you applying for:
SCP RP UK
Your Username:
mukkelis
Your SteamID:
STEAM_0:1:156832148
Discord Username:
muckkelis
Age:
17
What's your current playtime (type !time in-game):
postimg.cc
Do you have a mic (optional):
Yes.
Your characters name:
Current: 'Doppelganger' | Past: ‘Revenant’ / ’Intellect’ / ‘Aphrodite’
List all the names of the characters that you use (Foundation, Civillian, e.t.c.):
Civilian: Shay Cormac
Foundation: ‘Doppelganger’
CI: Connor 'Pirate'
UNGOC: Basim ‘Converted’
Is this the first application you made? If no, link all previous applications:
My first Gamemaster application.
Have you received any kicks/warns/bans, and if so, why (type /warnings in-game):
postimg.cc
How many hours can you be on everyday:
Around 2 hours.
Do you have any previous experience as a Gamemaster/Event Manager in a community:
No.
SCP RP UK
Your Username:
mukkelis
Your SteamID:
STEAM_0:1:156832148
Discord Username:
muckkelis
Age:
17
What's your current playtime (type !time in-game):
Image — Postimages
Do you have a mic (optional):
Yes.
Your characters name:
Current: 'Doppelganger' | Past: ‘Revenant’ / ’Intellect’ / ‘Aphrodite’
List all the names of the characters that you use (Foundation, Civillian, e.t.c.):
Civilian: Shay Cormac
Foundation: ‘Doppelganger’
CI: Connor 'Pirate'
UNGOC: Basim ‘Converted’
Is this the first application you made? If no, link all previous applications:
My first Gamemaster application.
Have you received any kicks/warns/bans, and if so, why (type /warnings in-game):
Image — Postimages
How many hours can you be on everyday:
Around 2 hours.
Do you have any previous experience as a Gamemaster/Event Manager in a community:
No.
Do you have any advanced skills that would benefit the GM team, such as PAC-3, dupes building, art creation and others? If yes, give us your best example of putting that skill into practice:
I know how to make simple dupes, but nothing too extravagant. I’m really interested in learning new skills though, especially PAC3.
Please list one RP Enhancement for a Foundation Department/MTF:
“Additional interaction with SCP-294”
A researcher wants to test the extents of SCP-294. They write a research document including all the general information for a research proposal. Some of the stuff they plan to dispense might be hazardous, so they make sure to have ways to properly dispose of all the liquids they will be dispensing. The research document leaves out one liquid because it might get them in trouble with the Ethics Committee.
Notes: This is probably my favorite SCP, but the options of liquids to dispense from it are limited. I would love to do an RP Enhancement for this SCP in particular. This would require some setup, mostly consisting of GMObjectives, but it wouldn’t be that problematic.
Please list one RP Enhancement for a Non-Foundation Group:
“Chaos Insurgency reputation improvement”
Lately PDF have been seen in a bad light by the Civilians of Pinewood. The PDF operatives decide that enough is enough and that they will go set up a small peaceful event, which anybody can join. In the event there is a food truck and a stage for people to perform on. They could host a talent show, karaoke or whatever they want.
Notes: This will just need some simple builds. One GM can do this easily. This would also rely on every faction being peaceful for this, but it has happened before so I wouldn’t put it off as an impossibility.
Please list one Event idea for the United Nations Global Occult Coalition:
“Learning energy weapons”
<UNGOC logistics -> 21st FOB> We’re delivering a package of training supplies to your FOB. Get ready to receive as it’s dropping inside of the compound of your base. Get the area clear and if you could make the area more visible that would help. Expect it in 15 minutes.
The UNGOC members open the package to find a letter detailing what the training equipment is for and how they would go about conducting the training. The letter would be something along the lines of the following.
“Hello members of the 21st FOB,
We have noticed that many FOBs have been unfamiliar with the weapons they use, as they are extremely complicated. We decided that this may cause issues during battle, if somebody’s weapon starts to malfunction and they don’t know how to fix it. Today you have been issued with instructions and a large crate filled with many weapon crates that hold weapon parts for specific weapons that you will be assembling to learn the basics of the advanced technology you possess. You won’t have to send the equipment back as they will be in working condition once put together.
Good luck and don’t break anything, because that technology is extremely expensive.
Sincerely, Nexus”
Notes: A simple event where people can have fun. There would be multiple weapon crates with the parts of a specific weapon and people would have to use the /me command and the instructions to assemble them. Each weapon crate will be a GMObjective and give a brief description of what’s inside the crate.
Please list one Event idea for the Chaos Insurgency:
“Delivery interception”
<CI Delta command -> Sierra-7 CI> We have been tracking a Foundation delivery truck for a while now and we presume that it finally has an SCP on board. You are the closest CI cell therefore you will be going to capture the SCP. If you are able to capture it, feel free to keep it at your base. You have 30 minutes to get to the interception point.
<CI Delta command -> Sierra-7 CI> We’ll send you the coordinates. You’re going to need some vehicles to get there. The interception point will be at a run down gas station. Good luck!
The SCP that they will receive from this is an anomalous conch that when put to one’s ear makes the person fall into despair if they fail to resist the conches' effects. Before they gain access to the anomaly, they will need to crack open the lock box that it is contained in.
Notes: If CI fails to kill every Foundation member guarding the delivery in time, SOP units from Site-65 will receive a distress signal. Otherwise, no distress signal will be sent until after the CI have left the area. This will need 4-5 people, but only two of them have to be GMs. The conch will be a GMSwep that CI will have access to until somebody takes it away. I don’t know if you can do this with GMSweps, but there would be a 30%-40% chance to resist the conches’ effects.
Please list one Event idea for the SCP Foundation:
“DO NOT MAKE A DEAL WITH IT!!!”
<L&T -> Site-65 E-11> We’re transporting a SCP to your site now. It currently has no designation, but your site will have the privilege of coming up with a designation for it. There isn’t much known about this SCP except that you should never in any circumstance do any type of business with it. Any deals, purchases or sales done with this humanoid will jeopardise its containment. You should modify one of your empty non-specialised containment cells to make it sound proof from the outside and inside. Just to remind you all. DO NOT LET ANYONE MAKE A DEAL WITH IT!
The SCP looks to be a human, but asking to do business with it will make it transform into a humanoid demonic entity. The entity is willing to do deals based on how valuable you are. Your value comes from your experiences, knowledge and power. In exchange for people's body parts and maybe even souls they will give something in return. The body parts lost will be replaced with a small eternal flame, which doesn’t affect the user, but it will be a mark of the agreement they had.
When making a deal with the anomaly you will be transported to its own pocket dimension which is a small office space with unusual objects. The transportation will happen through a door that the anomaly materialises into existence. The door will suck the anomaly and the person making the deal inside like a black hole. The door cannot be opened from the outside.
Notes: This will require two GMs and one or multiple people for the start to guard the transport truck. This will require a simple dupe that will be placed in the GM plane. Additionally, this will require a few GMSweps, one to influence the people around to interact with the anomaly, another to teleport the person asking to make a deal to the dupe and one more for once the deal has been made to kick them out of the pocket dimension. The door that appears will need to be a GMObjective and the one inside the dupe.
Please list a Major Event or Map Change idea (Involving all sides and the entire server):
“Spiders???”
ACT 1
The presence of spiders is becoming more common in the pinewood area, and along with them you feel tremors from the ground every once in a while. Everyday it seems like more and more appear. People in their homes try to chase them down and exterminate them but their attempts are futile. Furthermore, it seems like they are disappearing into thin air every time people get close to them. Exterminators have been called, but they don’t seem to be making it any better. The spiders that they see look odd something about them seems otherworldly. When the spider's humes are tested they seem to be normal but they spike up every time you get too close to them.
ACT 2
You start to notice larger spiders appearing like the ones you have been seeing, but a bit bigger. You pay no mind to it until a particular day arrives. Huge spiders, as big as bears, come out of nowhere and they are hostile, well at least most of them are some of them just seem confused. These huge spiders start appearing everywhere in the town of Pinewood to peoples homes and even operating bases. This has started to become an even bigger problem than you imagined. Every time you kill one of the spiders they emit an ear piercing screech that shakes you to your core. It sounds like it is communicating with something or someone. You start to investigate where they are coming from and you find holes around the pinewood area, but you think that they couldn’t fit through those since they are so big. Right… Either way you decide to plug the holes for now.
ACT 3
There seems to be a lot less of these spiders, only a tiny amount of the smaller ones are seen now. Looks like plugging those small holes did the trick or did it… Days pass by without much to report on the spiders until one day the ground starts to shake. Before this people were just lounging around doing their chores. All the previously sealed up holes start to open back up, but this time they fully open revealing a large deep tunnel leading underground. A huge spider crawls out of each one of those holes and attempts to take a human back down with them. The system of tunnels leads to a huge unnatural cave system. Each tunnel entrance, located near or inside of the GoI bases, leads to its own path. Following the tunnels you arrive at a spider's den, which houses tons of spider eggs and a spider queen.
Notes: This would need a lot of GMObjectives, some PAC3s and a giant dupe for the cave system, but I’m sure this could be done. This will require multiple GMs and a lot of time, but that’s what you would expect from a major event.
What elements can make an event unenjoyable? Include one example, avoiding the typical answers if possible.
I believe that the lack of options in events can make them unenjoyable. The players attending the event should be free to interact with the event in the way that they want to. Forcing players down a single path is not the way events should be done and doing that way limits the ways players can use their characters. To allow players to have many options does require the event to be planned to account for the most likely of interactions, but also be open to changes or more creative solutions.
And finally, what do you wish to achieve by becoming a Gamemaster?
What I would like to do as a Gamemaster is be a helping hand for the community. I would love to help people bring their ideas to life by doing Gamemaster requests and tickets. There are some personal projects I want to do, but I would mainly focus on helping others make their own roleplay.
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