Steam ID: 76561198278700978
Discord name: henbrk
For how long have you played on CG SCP: ~7 days of playtime
Age: 14
In what country are you located?: United States
Time zone: PST
Character name(s): Stee Ven, Stee Ven Sr
Civilian name: , Stee Ven Jr
What server are you applying for? (SCP-RP UK or SCP-RP USA): SCP-RP USA
Do you have a mic?: Yes
-
List all whitelisted, MTF, or CI roles that you hold or have held:
CI-A
E11 PVT
Have you received any kicks/bans/warning? and why?:
No
What makes you suitable for SCP-096?:
I have lots of experience with how SCP-096 has to be played, as I have contained him many times as E-11. I'm aware of the rules and fully understand that breaking these RP rules causes issues for me and others.
What is the usual behaviour of SCP-096 when pacified?:
SCP-096 sits docile in a corner covering it's face or paces by a wall while in it's containment chamber.
When breached, where is SCP-096 allowed to go? Can SCP-096 beeline straight to D-Block?:
SCP-096 must only go to it's targets, kill them, then sit down for 1 minute. After a minute, it may wander.
How is SCP-096 re-contained? Please describe all steps of the process: SCP-096 should be allowed to kill all of it's targets. Until then, all personnel without scramble gear must be kept away from SCP-096. After all targets have been killed, SCP-096 can be pacified by using a containment beam. After this, SCP-096 can be restrained with SCP containment cuffs and has a bucket placed on it's head. Lastly, SCP-096 is dragged back into containment and the airlock is shut. SCP-096 can not walk away from it's containment while the airlock is opened
Discord name: henbrk
For how long have you played on CG SCP: ~7 days of playtime
Age: 14
In what country are you located?: United States
Time zone: PST
Character name(s): Stee Ven, Stee Ven Sr
Civilian name: , Stee Ven Jr
What server are you applying for? (SCP-RP UK or SCP-RP USA): SCP-RP USA
Do you have a mic?: Yes
-
List all whitelisted, MTF, or CI roles that you hold or have held:
CI-A
E11 PVT
Have you received any kicks/bans/warning? and why?:
No
What makes you suitable for SCP-096?:
I have lots of experience with how SCP-096 has to be played, as I have contained him many times as E-11. I'm aware of the rules and fully understand that breaking these RP rules causes issues for me and others.
What is the usual behaviour of SCP-096 when pacified?:
SCP-096 sits docile in a corner covering it's face or paces by a wall while in it's containment chamber.
When breached, where is SCP-096 allowed to go? Can SCP-096 beeline straight to D-Block?:
SCP-096 must only go to it's targets, kill them, then sit down for 1 minute. After a minute, it may wander.
How is SCP-096 re-contained? Please describe all steps of the process: SCP-096 should be allowed to kill all of it's targets. Until then, all personnel without scramble gear must be kept away from SCP-096. After all targets have been killed, SCP-096 can be pacified by using a containment beam. After this, SCP-096 can be restrained with SCP containment cuffs and has a bucket placed on it's head. Lastly, SCP-096 is dragged back into containment and the airlock is shut. SCP-096 can not walk away from it's containment while the airlock is opened