Partially Accepted [US/UK] Give IA Max Armor and an Ammo Box at Spawn

Content that has been partially accepted
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Harold Hawks

Senior Administrator
Senior Administrator
SCP-RP Staff
Resources Team
Group Moderator
Mar 12, 2023
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America
What does this suggestion change/add/remove:
This suggestion will add an ammo box at IA agent spawn along with giving agents, operatives and ambassadors max armor at spawn.

Has something similar been suggested before? If so, why is your suggestion different?:
Similar suggestions have been made to add an armory along with an armor regeneration unit. My suggestion simply asks that agents, operatives, and ambassadors spawn with max armor along with an ammunition box inside of Agent spawn.

Possible Positives of the suggestion (At least 2):

-Agents will no longer need to waste time going to security sector or feel the need to trespass into DEA bunks for armor.

-This quickly prepares them for basic duties.

-It gives them an immediate fair and equal chance as CL3 (semi)combatives on-site before dealing with miscreants, D-Class or whatever emergency may be ongoing.


Possible Negatives of the suggestion:

None. There are frankly no abuses that come to mind related to adding this. More of a QoL change than anything.

Based on the Positives & Negatives, why should this suggestion be accepted:

As CL3 (semi)combatives, Internal Affairs agents need to use their weapons and require protection to deal with people they are arresting along with hostile D-Class or hostile civilians that are trespassing on site. While less frequently than normal combatives, IA agents who are enforcing the codes of the site are subjected to hostile situations often and as CL3 (semi)combatives they should be given basic protections at spawn without having to traverse to security sector and back everytime.
 
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We were denied an Armory because apparently it's "RP" for every department to have an armory except IA while also being told no when trying to use it. Actually braindead.

Ammo and Armor would be barely enough, but one step at a time right?

Anyone who says "IA are non-combative" don't know what they're talking about and don't understand the pain.
 
Apr 4, 2023
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Well akshually agents are only combative when pursuing arrests, in which case you should make a ticket if they fire back at you while you're trying to arrest them. You still can't help against breaches and raids like actual combative personnel, so I don't see the point in giving y'all armor ☝️?
***EXTERMEMLY LOUD INCORRECT BUZZER***
Only combat they can't do is seek out Code 1 and 5.
So yes they can fire back and shoot your for attempting to kill them for a minor crime (Which is FailRP!)
 
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Jul 10, 2023
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Suggestion Partially Approved



Hi @Harold Hawks ,

Thanks for taking the time to make a server suggestion.
The Content Team has chosen to partially accept your suggestion for the following reasons.

The ammo will be added but the amour will not be as it is not IAs nature to be getting into constant combat

Your suggestion will now be locked and marked as partially accepted.​
 
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