In-game name?
Cody Torvalds
Steam ID?
STEAM_0:0:162344446
Age?
16 (Turning 17 in August)
For how long have you played on our servers?
Since January. Started out on MilitaryRP as RMP but later switched to SCP-RP because I got bored of it.
What country are you from?
Sweden
Time Zone?
Central European Time (CET)
Do you have a mic?
Yes
Is this your first application for Developer?
Yes
Have you received any bans?
No, I don't have any warnings on record either as far as I know.
How confident are you with GLua? (Rate yourself 1-10 using rating guide)
6-8ish, not really sure since it's been a few months since I last made a full-on addon. I am a pretty fast learner though and I'm confident I could pick up whatever codebase you're using relatively quickly.
Do you have any experience with Git?
Yes
Do you have previous experience as a Developer for GMod?
I've been coding GLua on and off for about 2 years and made a multitude of addons for myself (most of which I sadly don't have anymore). I've also worked as a programmer on a Half-Life 2 Beta RP server for about 4 months until it shut down due to a lack of funding.
How many hours can you commit to developing per week?
About 4h-12h per day and anywhere between 2 to 7 days per week depending on how I'm feeling.
Why do you want to be a Developer?
Shino recommended me to apply and I have too much free time on my hands currently, I'd love to help improve the server to the best of my abilities. I apologize if my application is bad since I'm not really good at writing applications.
What can you help us with?
Fixing bugs, implementing new features, (possibly) improving performance. I've given 2 examples below, feel free to analyze and rate them accordingly.
Some samples
Simple 096 SCRAMBLE drain bug fix:
(Fix for the SCRAMBLE headset Cognitohazard Resistance draining while looking at a bucketed 096)
Current:
Fixed:
Possible Handcuff weapon/keycard bug fix (idea):
(Fix handcuffs reverting weapon metadata causing one-time weapons to be droppable and keycards to change ownership)
Instead of stripping the player of all weapons, force them to use a blank SWEP and restrict them from switching weapons (much like how the Elastic Cuffs currently work).
Extra notes
Please do keep in mind that I'm Autistic and have ADHD so I do get burnt out pretty easily if I'm overworked and I'm not very good at working under stress either.
If you have any further questions please contact me on Discord (yukiqt#0047) as I'm more active there and will likely respond sooner.
Cody Torvalds
Steam ID?
STEAM_0:0:162344446
Age?
16 (Turning 17 in August)
For how long have you played on our servers?
Since January. Started out on MilitaryRP as RMP but later switched to SCP-RP because I got bored of it.
What country are you from?
Sweden
Time Zone?
Central European Time (CET)
Do you have a mic?
Yes
Is this your first application for Developer?
Yes
Have you received any bans?
No, I don't have any warnings on record either as far as I know.
How confident are you with GLua? (Rate yourself 1-10 using rating guide)
6-8ish, not really sure since it's been a few months since I last made a full-on addon. I am a pretty fast learner though and I'm confident I could pick up whatever codebase you're using relatively quickly.
Do you have any experience with Git?
Yes
Do you have previous experience as a Developer for GMod?
I've been coding GLua on and off for about 2 years and made a multitude of addons for myself (most of which I sadly don't have anymore). I've also worked as a programmer on a Half-Life 2 Beta RP server for about 4 months until it shut down due to a lack of funding.
How many hours can you commit to developing per week?
About 4h-12h per day and anywhere between 2 to 7 days per week depending on how I'm feeling.
Why do you want to be a Developer?
Shino recommended me to apply and I have too much free time on my hands currently, I'd love to help improve the server to the best of my abilities. I apologize if my application is bad since I'm not really good at writing applications.
What can you help us with?
Fixing bugs, implementing new features, (possibly) improving performance. I've given 2 examples below, feel free to analyze and rate them accordingly.
Some samples
Simple 096 SCRAMBLE drain bug fix:
(Fix for the SCRAMBLE headset Cognitohazard Resistance draining while looking at a bucketed 096)
Current:
code_language.lua:
if cognitohazard then
if (SCRAMBLE) and (SCRAMBLE.IsProtected(v)) then
SCRAMBLE.RemoveDurability(v)
protected = true
end
end
code_language.lua:
if cognitohazard then
if (SCRAMBLE) and (SCRAMBLE.IsProtected(v)) and not self:GetProperty("bucket") then
SCRAMBLE.RemoveDurability(v)
protected = true
end
end
Possible Handcuff weapon/keycard bug fix (idea):
(Fix handcuffs reverting weapon metadata causing one-time weapons to be droppable and keycards to change ownership)
Instead of stripping the player of all weapons, force them to use a blank SWEP and restrict them from switching weapons (much like how the Elastic Cuffs currently work).
Extra notes
Please do keep in mind that I'm Autistic and have ADHD so I do get burnt out pretty easily if I'm overworked and I'm not very good at working under stress either.
If you have any further questions please contact me on Discord (yukiqt#0047) as I'm more active there and will likely respond sooner.
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