- Oct 24, 2022
- 392
- 75
- 41
What does this suggestion change/add/remove:
- Gives SCP-079 access to his previously held Breach Tool SWEP.
- Whenever 079 enters the turbine room, it TPs him back to his CC (not RC, just to prevent any risk of a hack. Think of a containment blocker but on crack).
Has something similar been suggested before? If so, why is your suggestion different?:
Really dumb suggestions have been made before to buff 079 while he still has access to turbines. This is different because it proposes an overall strength nerf to 079 in exchange for fun value.
Possible Positives of the suggestion (At least 2):
- 079 is far more fun to play against from an MTF standpoint. Turbines literally remove the way you recontain 079, and it's highly annoying for all parties.
- 079 has far more options for a unique breach, like he had access to before his rework (I.E 457, 173, 912, 049, 966, 9000s, etc).
- Gives 079 more of an active role in containment breaches. 079 always had things to do prior to his rework, such as hacking lights, hacking turrets, faulting certain doors for SCPs, etc... If anything, you'll have more to do, since turbines literally kinda fuck 079 over and remove his access to 90% of things, in exchange for being literally the most oppressive thing on the server for MTF to deal with.
- Gives 079 back his old feel. 079's main draw is watching SCPs get to have fun, and in that sense, you have fun as well. It's nice to see people having fun because of something you did. Now, that feeling instantly gets dampered on when you see the rest of the site having the worst time of their lives because of turbine spam. I've peeped the numbers, and 079 is one of the SCPs that breaches the least now because of this. He's the perfect example of something that is unfun to play, but also overpowered. With turbines, SCPs can easily reach surface and or dominate the site well into ERT spawning. God forbid something like 7722 protect his CC & turbines when need be, because then that's literally a guaranteed nuke. Unironic here, there's zero counterplay even w/ ERT.
Possible Negatives of the suggestion:
- 079 is overall weaker. I personally can't see how he'd be stronger, considering turbines are far more valuable than an extra SCP. Of course, in hyper-specific circumstances where turbines are already down when 079 CBs, this may be an objective buff, but that's a highly rare what if.
- 079 mains miss the turbines. Right now, the turbine spam is unique to only 079. However, it's unique in the same way 106 can dominate ERT without counterplay, or in the same way 096 is the only SCP that can spawn camp D-Block. It's not fun, and if it can be removed in exchange for something less overall powerful, but for something more fun and in line with 079 players values, why not remove it?
Based on the Positives & Negatives, why should this suggestion be accepted:
079 deserves to be fun to play against and as. When you crunch the numbers, it's only one extra SCP compared to if 079 just played something else. 079 deserves that much at least.
Thoughts from SCP mains & MTF players:
- Gives SCP-079 access to his previously held Breach Tool SWEP.
- Whenever 079 enters the turbine room, it TPs him back to his CC (not RC, just to prevent any risk of a hack. Think of a containment blocker but on crack).
Has something similar been suggested before? If so, why is your suggestion different?:
Really dumb suggestions have been made before to buff 079 while he still has access to turbines. This is different because it proposes an overall strength nerf to 079 in exchange for fun value.
Possible Positives of the suggestion (At least 2):
- 079 is far more fun to play against from an MTF standpoint. Turbines literally remove the way you recontain 079, and it's highly annoying for all parties.
- 079 has far more options for a unique breach, like he had access to before his rework (I.E 457, 173, 912, 049, 966, 9000s, etc).
- Gives 079 more of an active role in containment breaches. 079 always had things to do prior to his rework, such as hacking lights, hacking turrets, faulting certain doors for SCPs, etc... If anything, you'll have more to do, since turbines literally kinda fuck 079 over and remove his access to 90% of things, in exchange for being literally the most oppressive thing on the server for MTF to deal with.
- Gives 079 back his old feel. 079's main draw is watching SCPs get to have fun, and in that sense, you have fun as well. It's nice to see people having fun because of something you did. Now, that feeling instantly gets dampered on when you see the rest of the site having the worst time of their lives because of turbine spam. I've peeped the numbers, and 079 is one of the SCPs that breaches the least now because of this. He's the perfect example of something that is unfun to play, but also overpowered. With turbines, SCPs can easily reach surface and or dominate the site well into ERT spawning. God forbid something like 7722 protect his CC & turbines when need be, because then that's literally a guaranteed nuke. Unironic here, there's zero counterplay even w/ ERT.
Possible Negatives of the suggestion:
- 079 is overall weaker. I personally can't see how he'd be stronger, considering turbines are far more valuable than an extra SCP. Of course, in hyper-specific circumstances where turbines are already down when 079 CBs, this may be an objective buff, but that's a highly rare what if.
- 079 mains miss the turbines. Right now, the turbine spam is unique to only 079. However, it's unique in the same way 106 can dominate ERT without counterplay, or in the same way 096 is the only SCP that can spawn camp D-Block. It's not fun, and if it can be removed in exchange for something less overall powerful, but for something more fun and in line with 079 players values, why not remove it?
Based on the Positives & Negatives, why should this suggestion be accepted:
079 deserves to be fun to play against and as. When you crunch the numbers, it's only one extra SCP compared to if 079 just played something else. 079 deserves that much at least.
Thoughts from SCP mains & MTF players:
- "The fact that 079 can hack the turbines is kinda stupid. You know, it does make sense, that he can turn the turbines off. But for balance reasons, it's atrocious" - O-1 member's response (DM for more info if need be)
- "Yeah. I mean, 079 would probably be more fun to play if this was changed. I think that the turbines are not fun, and SCPs are actually fun to fight. Nobody likes sitting at a Level 1 door for 30 seconds trying to open it, only to die and have to wait 5 extra minutes for the nvg cooldown. I'd love to be able to breach the LCZ dudes during CBs, that'd be fun af" - 035 main
- "I mean, If you crunch the numbers, 079 literally doesn't get any value with hacking SCPs since you can just already play those SCPs and breach as them with the same result unless its a solo breach. He's even worse during a triple breach. He kinda only exists for the turbines. That's a bit dumb. Nobody likes that except SCPs." - E-11 member's response (DM for more info if need be).