Denied Surface Regiment AA Additions

This suggestion has been denied and will not receive development.
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What does this suggestion change/add/remove:
This would introduce 3 new weapons into the armoury for Nu7, CI and the GOC to be used on people.

Nu-7:
Nu7 would receive the Flamethrower, this item would allow Nu7 to flush out any raiders currently holding a position and inflict heavy and persisting damage to those they come in contact with. To balance the Flamethrower, the range would be very short requiring an operative to expose themselves to flush out or cut off an area.

Chaos Insurgency:
CI would receive the Grenade Launcher, this item would allow CI to quickly break through defences set up by SOP in a raid making raids quicker and more effective. To balance the Grenade Launcher, the ammo should be heavily restricted so that it cannot be repeatedly fired into one spot.

UNGOC:
The UNGOC would receive the Railgun, this item would deal heavy damage to one target, which would allow them to better take out anomalous entities on the open surface. To balance the Railgun, it would require a 3 second charge before firing the projectile and would have a long cooldown in between shots.

To make sure this items aren't abused they will all have a 1800 cooldown between pickups and will not be droppable by using /drop.

Has something similar been suggested before? If so, why is your suggestion different?:
No.

Possible Positives of the suggestion (At least 2):
+ More opportunity for strategic combat
+ More combat diversity


Possible Negatives of the suggestion:
- Can be abused
- Requires dev time


Based on the Positives & Negatives, why should this suggestion be accepted:
Combat as of recent has gotten stale in terms of effective weapon variety and strategies. By introducing powerful yet restricted weaponry to all factions it encourages certain playstyles and brings the opportunity to make every combat scenario unique.
 
Apr 6, 2023
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+ Support ( With changes to it )

Through reading this over it is quite clear everyone wants their regiment to get the cool equipment and the other regiments to not get it. It's a fact of life however so I can't really be suprised.

The Flamethrower sounds really fun but can cause lag and it is a tick based weapon meaning that it could not work very well at laggy hours. Perhaps make the Flamethrower instantly vaporise 008 spores and add it as a cool General AA item for SOP & E-11?
+/- I support it if it had the changes I suggested

The Grenade Launcher isn't as OP as people think it is but shouldn't be used in doors. I assume this is the single shot grenade launcher and not the 6 shot one. CI could do some interesting stuff with it so +Support ( If it cannot be used in doors )

Railgun sounds cool and so long as it is only able to be used against SCPs & Vehicles then +/- I support it if it had the changes I suggested

Overall, People are gonna complain about my bias but eh.. I've played Nu-7, CI & GOC and believe this is a good overall thing for them all as it makes cool play styles.
 
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Aug 27, 2022
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Suggestion Denied



Hi @L.Saint ,

Thanks for taking the time to make a server suggestion.
The Content Team has chosen to deny your suggestion due to the following reasons.

We believe the current suggested Weapons to be implemented as AA won't fit / Balance Combat overall,

Flamethrower: has been denied multiple times as it would significantly increase lag to the server.
Grenade Launcher: We see to many issues around it, air striking, clearing corners/areas without there being counters etc.
Railgun: Using this on Players would be to overpowered and has the same effect as a sniper or energy weapon.

In general, it will be unbalanced towards all parties.

Nonetheless, we are currently looking into more weapons and variations to add to the advanced armoury.

Your suggestion will now be locked and marked as denied.​
 
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