What does this suggestion change/add/remove:
1. Give ERT Cl4 Bio (or at least Override to certain key Lv 4 biometric doors , including but not limited too 008 CC / EOC, etc)
2. Add / buff Armor resistance for ERT members
3. A new, stronger, Reality anchor (or additional reality anchors given to ERT)
Has something similar been suggested before? If so, why is your suggestion different?:
Not that I have seen, but im certain something of it has been discussed on suggestions.
Possible Positives of the suggestion (At least 2):
1 . Seeing ERT is a last resort in a way, I see no reason for ERT to be denied access to rooms that could be good to have access too. 008 airlock for example is a biometric on the outside, they are unable to open it, and thats just an example of one room. ERT having access to critical POI's would allow them to engage with threats in a much better fashion without having to wait on someone else. Being able to retake key positions and secure them.
2. ERT currently have 200 armor on spawn, in which they are able to fully regain. BUT, I would argue a fair balance with the armor is that the armor itself is more resistant to damage. So instead of having / needing an increase of armor, they can naturally take more of a beating.
3. Probably the more controversial of the 3. Reality benders are a MASSIVE threat to any living person. Seeing ERT usually fights anomalies like the TG's or 8837 (who are capable of causing mass damage and loss of life even w/ ERT presence) I believe the ERT being given a stronger anchor that could;
- Last longer / perhaps be a tool like the turret / hume wall that can picked up and relocated with it eventually running out after awhile.
- Have a bigger radius
- Be immune to Destabilization (ability Reality benders can use to destroy anchors)
OR just be given spare anchors per member (2 anchors per ERT member)
Possible Negatives of the suggestion:
- The biggest issue is people gonna be arguing that this would create an extreme unbalance with ERT and SCPs (and reality benders like TBs). Though, ill provide a counterargument to this below.
Based on the Positives & Negatives, why should this suggestion be accepted:
To argue with the "unbalanced" factor, its ERT, the whole point of them are they are a last resort to handle extreme breaches. SCPs already have the upper hand with teamwork, high HP, and abilities - especially reality benders. I would argue these changes turn ERT from being slightly under-equipped, to being given a slightly better advantage against SCPs. Which is CRITICAL in mass breaches. (speaking about those bad 4-5 breaches that easily get into LCZ, and likely will be in EZ soon). I see no reason, in which the Emergency Response team, can't be slightly better equipped.
1. Give ERT Cl4 Bio (or at least Override to certain key Lv 4 biometric doors , including but not limited too 008 CC / EOC, etc)
2. Add / buff Armor resistance for ERT members
3. A new, stronger, Reality anchor (or additional reality anchors given to ERT)
Has something similar been suggested before? If so, why is your suggestion different?:
Not that I have seen, but im certain something of it has been discussed on suggestions.
Possible Positives of the suggestion (At least 2):
1 . Seeing ERT is a last resort in a way, I see no reason for ERT to be denied access to rooms that could be good to have access too. 008 airlock for example is a biometric on the outside, they are unable to open it, and thats just an example of one room. ERT having access to critical POI's would allow them to engage with threats in a much better fashion without having to wait on someone else. Being able to retake key positions and secure them.
2. ERT currently have 200 armor on spawn, in which they are able to fully regain. BUT, I would argue a fair balance with the armor is that the armor itself is more resistant to damage. So instead of having / needing an increase of armor, they can naturally take more of a beating.
3. Probably the more controversial of the 3. Reality benders are a MASSIVE threat to any living person. Seeing ERT usually fights anomalies like the TG's or 8837 (who are capable of causing mass damage and loss of life even w/ ERT presence) I believe the ERT being given a stronger anchor that could;
- Last longer / perhaps be a tool like the turret / hume wall that can picked up and relocated with it eventually running out after awhile.
- Have a bigger radius
- Be immune to Destabilization (ability Reality benders can use to destroy anchors)
OR just be given spare anchors per member (2 anchors per ERT member)
Possible Negatives of the suggestion:
- The biggest issue is people gonna be arguing that this would create an extreme unbalance with ERT and SCPs (and reality benders like TBs). Though, ill provide a counterargument to this below.
Based on the Positives & Negatives, why should this suggestion be accepted:
To argue with the "unbalanced" factor, its ERT, the whole point of them are they are a last resort to handle extreme breaches. SCPs already have the upper hand with teamwork, high HP, and abilities - especially reality benders. I would argue these changes turn ERT from being slightly under-equipped, to being given a slightly better advantage against SCPs. Which is CRITICAL in mass breaches. (speaking about those bad 4-5 breaches that easily get into LCZ, and likely will be in EZ soon). I see no reason, in which the Emergency Response team, can't be slightly better equipped.