What does this suggestion change/add/remove:
This is going to cause a lot of backlash most likely but to entirely remove secondary checkpoint and elevators.
Has something similar been suggested before? If so, why is your suggestion different?:
I don't think this has been suggested before but it has been been put in place for a week as a testing period before in changelogs a few months ago.
Possible Positives of the suggestion (At least 2):
There are multiple positives of this suggestions such as:
1 - Buffs 106 making is so 106 can hold primary instead of d block to camp making it GSD doesnt have to suffer.
2 - Creates a choke point for more effective management of breach's, causing scps to having to work with each other to even have a chance of escaping from hcz.
3 - Reduces the the effectiveness of GOIS easily getting into hcz every other minute aka ci being able to do 3 hcz raids in one day easily getting in with a jug and TB which is hard to counter otherwise.
4 - Promotes more Combat and rp by making a choke point, making HCZ a area you cannot just roam into just because you have a clearance level 4
5 - Makes the life of MTF E-11 Much easier to handle breach's and in general raids cause 035 can just go thru secondary and just escape.
6- Makes better traffic control for HCZ
Possible Negatives of the suggestion:
1- Makes ci life much more harder for raids, dcs cannot go into hcz without proper disguises and breach 035 or other scps or steal 008 easily
2- Since it would be a choke point, it can cause most scps to never get out of HCZ unless they work with each other or unless its a triple breach
3- Escaping from hcz would be a hassle for non combative's
4 - harder to contain 106
5 - Can cause some issues with RP if someone wants to be more secretive in entering hcz they cannot unless they go through e11
Based on the Positives & Negatives, why should this suggestion be accepted:
Why should this be accepted, let me be real most of us are generally tried of the fact that when we log on ci are able to raid without any issues, they have a TB and a jug so we already don't stand any chance in general when they just push through secondary this causes the whole server to cry uncontrollably (sorry to say) when ci raid and breach a few scps and a few mins after, a natural breach happens which causes the server to cry even more, This checkpoint is also just to quote on quote test e11 to see if they are doing their job, let me be real no one wants to sit at a checkpoint that has 0 visitors besides the ci raids and not only that this checkpoint is absolutely USELESS unless you are going to go recontain 106, and even then 035 just goes through the checkpoint and just breach's 457 anyway so there is legit 0 point in having this at all. Now from a ci perspective lets be real you have a TB and a jug there's no way in hell you are unable to fight 5 e11 at primary to get though without issues, you have 3 medics and 2 delta ops as well with pkms, I played ci for about a year solid on both the UK and US and its always the same thing with the same goals through the same checkpoint, i was still playing ci when they removed the checkpoint and CI were still able to get though just fine I know alot of CI will be in this thread and i want you to know this causes issues for foundation players as well but not as much, this in my personal option the most useless thing on the entire map and only promotes ci raids and doesn't detour them, i feel like CI raids should be much harder to conduct and not a suicide mission for anyone that goes to fight ci, there also comes a issue that breach's of specific scps from hcz is much easier such as 966 because they can roam through secondary without issues and escape and 035 doing the same. for all my ci players this suggestion may be rage bait for you but im writing this seriously. Thank you all for reading my suggestion much love to everyone and may yall have a best Christmas / winter break.
This is going to cause a lot of backlash most likely but to entirely remove secondary checkpoint and elevators.
Has something similar been suggested before? If so, why is your suggestion different?:
I don't think this has been suggested before but it has been been put in place for a week as a testing period before in changelogs a few months ago.
Possible Positives of the suggestion (At least 2):
There are multiple positives of this suggestions such as:
1 - Buffs 106 making is so 106 can hold primary instead of d block to camp making it GSD doesnt have to suffer.
2 - Creates a choke point for more effective management of breach's, causing scps to having to work with each other to even have a chance of escaping from hcz.
3 - Reduces the the effectiveness of GOIS easily getting into hcz every other minute aka ci being able to do 3 hcz raids in one day easily getting in with a jug and TB which is hard to counter otherwise.
4 - Promotes more Combat and rp by making a choke point, making HCZ a area you cannot just roam into just because you have a clearance level 4
5 - Makes the life of MTF E-11 Much easier to handle breach's and in general raids cause 035 can just go thru secondary and just escape.
6- Makes better traffic control for HCZ
Possible Negatives of the suggestion:
1- Makes ci life much more harder for raids, dcs cannot go into hcz without proper disguises and breach 035 or other scps or steal 008 easily
2- Since it would be a choke point, it can cause most scps to never get out of HCZ unless they work with each other or unless its a triple breach
3- Escaping from hcz would be a hassle for non combative's
4 - harder to contain 106
5 - Can cause some issues with RP if someone wants to be more secretive in entering hcz they cannot unless they go through e11
Based on the Positives & Negatives, why should this suggestion be accepted:
Why should this be accepted, let me be real most of us are generally tried of the fact that when we log on ci are able to raid without any issues, they have a TB and a jug so we already don't stand any chance in general when they just push through secondary this causes the whole server to cry uncontrollably (sorry to say) when ci raid and breach a few scps and a few mins after, a natural breach happens which causes the server to cry even more, This checkpoint is also just to quote on quote test e11 to see if they are doing their job, let me be real no one wants to sit at a checkpoint that has 0 visitors besides the ci raids and not only that this checkpoint is absolutely USELESS unless you are going to go recontain 106, and even then 035 just goes through the checkpoint and just breach's 457 anyway so there is legit 0 point in having this at all. Now from a ci perspective lets be real you have a TB and a jug there's no way in hell you are unable to fight 5 e11 at primary to get though without issues, you have 3 medics and 2 delta ops as well with pkms, I played ci for about a year solid on both the UK and US and its always the same thing with the same goals through the same checkpoint, i was still playing ci when they removed the checkpoint and CI were still able to get though just fine I know alot of CI will be in this thread and i want you to know this causes issues for foundation players as well but not as much, this in my personal option the most useless thing on the entire map and only promotes ci raids and doesn't detour them, i feel like CI raids should be much harder to conduct and not a suicide mission for anyone that goes to fight ci, there also comes a issue that breach's of specific scps from hcz is much easier such as 966 because they can roam through secondary without issues and escape and 035 doing the same. for all my ci players this suggestion may be rage bait for you but im writing this seriously. Thank you all for reading my suggestion much love to everyone and may yall have a best Christmas / winter break.
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