What does this suggestion change/add/remove:
[This suggestion aims to increase the overall raid timer which is currently 45 minutes.]
Has something similar been suggested before? If so, why is your suggestion different?:
[Back in April of 2025. The suggestion got a lot of hate for "ruining CI gameplay loop"]
Possible Positives of the suggestion (At least 2):
[More time to actually RP. Quite frankly, the current gameplay loop looks a bit like this sometimes: CI raids with 30+ men, taking almost 40 minutes of everyones time as they camp 079 with 20 PKMs, causing massive containment breaches. CI dies, starting the raid cooldow. Foundation then uses 30 minutes containing every SCP that CI breached, and finally then... Foundation can return to their measly 15 minutes of research, administrative work, and roleplay, before CI comes back with another 30 men, repeating the exact same process.
It's been a very long time ago since I've seen big tests happening, simply due to raids interrupting everything conceivable. It took me 3 hours yesterday to write a 17 page document, because the sound of alarms, C1 and C5 rang every... single... minute...
The suggestion aims to improve time to RP, have fun and do stuff, instead of just fighting for 3 hours and roleplaying for 30 minutes]
Possible Negatives of the suggestion:
[Less stuff to do for CI. Their entire gameplay loop revolves around them infiltrating our base, and shooting us in the head. Currently CI is capable of raiding 32 times a day, but decreasing this to 24 times per day would already be a major improvement to the server's health]
Based on the Positives & Negatives, why should this suggestion be accepted:
[This should be accepted because Foundation is kinda the primary faction of the server, the thing the entire place revolves around. Testing, roleplaying, talking with people, interacting. The current state of the server has almost every roleplay stopped every 10 minutes, with almost hours of hours of alarms blaring and beeping, people seeking cover and guys shooting each other]
[This suggestion aims to increase the overall raid timer which is currently 45 minutes.]
Has something similar been suggested before? If so, why is your suggestion different?:
[Back in April of 2025. The suggestion got a lot of hate for "ruining CI gameplay loop"]
Possible Positives of the suggestion (At least 2):
[More time to actually RP. Quite frankly, the current gameplay loop looks a bit like this sometimes: CI raids with 30+ men, taking almost 40 minutes of everyones time as they camp 079 with 20 PKMs, causing massive containment breaches. CI dies, starting the raid cooldow. Foundation then uses 30 minutes containing every SCP that CI breached, and finally then... Foundation can return to their measly 15 minutes of research, administrative work, and roleplay, before CI comes back with another 30 men, repeating the exact same process.
It's been a very long time ago since I've seen big tests happening, simply due to raids interrupting everything conceivable. It took me 3 hours yesterday to write a 17 page document, because the sound of alarms, C1 and C5 rang every... single... minute...
The suggestion aims to improve time to RP, have fun and do stuff, instead of just fighting for 3 hours and roleplaying for 30 minutes]
Possible Negatives of the suggestion:
[Less stuff to do for CI. Their entire gameplay loop revolves around them infiltrating our base, and shooting us in the head. Currently CI is capable of raiding 32 times a day, but decreasing this to 24 times per day would already be a major improvement to the server's health]
Based on the Positives & Negatives, why should this suggestion be accepted:
[This should be accepted because Foundation is kinda the primary faction of the server, the thing the entire place revolves around. Testing, roleplaying, talking with people, interacting. The current state of the server has almost every roleplay stopped every 10 minutes, with almost hours of hours of alarms blaring and beeping, people seeking cover and guys shooting each other]
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