Content Suggestion CL4 Research and Medical have access to beakers and vials.

Content Suggestions will be reviewed by Content Team weekly, please allow time as not everything can be reviewed at once.
What does this suggestion change/add/remove:
Adding the ability to buy beakers and centrifuge vials to CL4 positions to Medical and Research jobs (also this could be done with checking if they have the proper donation rank maybe allowing them to spawn beakers and such might be hard work though)

Has something similar been suggested before? If so, why is your suggestion different?:
To my knowledge no.

Possible Positives of the suggestion (At least 2):
Allows people to stay on job.
Gives a simple benefit to people who decide to play RP heavy classes.

Possible Negatives of the suggestion:
Now beakers and Vials are not just donator only

Based on the Positives & Negatives, why should this suggestion be accepted:
This suggestion is intended for Consultants and Researchers who are unable to make simple chemicals or treat someone because the centrifuge vials are absent. The main idea is to provide a small benefit to RP classes, helping those focused on RP to have a smoother experience. This encourages players to engage with RP-oriented roles by offering modest rewards while maintaining the appeal of donation perks, since it is still easier to donate to become a chemist than to complete all the requirements to become a consultant.
 
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Yeeeah, best possible compromise you might get with this is allowing them to spawn it if said player also has the VIP package and higher that gives them access to the chemist/pharma jobs. That's the only way I think this could be considered. I'd push for that, IMO.
+Support for that, because I am a paid Ventz plant
Ventz, I have yet to receive any of my payments including the "return to GM team with reduced reqs" and "Jr. CL4 whitelist roulette," please clarify /s