Rule Suggestion REMOVAL OF ISD IMMUNITY // RDM RULING

Rule suggestions will be reviewed by Superadmins, this may take longer than standard content suggestions.
What does this suggestion change/add/remove:
Removal of the immunity for ISD, for Arrests which is listed as the following
The staff team have found it best to ensure that members of ISD are aware of the rules as a whole because we believe that due to lack of reports reaching the staff team and therefore being unable to be dealt with has recently worsened ISDs enjoyment - the staff team exists to assist when people break server rules and worsen the quality of the server.

Please ensure you are aware in some capacity of the limitations of how far AO (FISA/LE) are allowed to bend the rules, **which is none at all.**

A Foundation member may not kill an ISD arresting them or their ally without very very good reason, which just being a member of AO (FISA/LE) does not cover.

> 1.03, Random Death Match, You must have a real and justifiable reason to kill or attempt to kill another player.

If players are breaking rules and killing ISD during arrests, regardless of departments, please ensure it is properly reported to staff.​
I find this ruling entirely antithetical to meaningful roleplay, Rather than supporting organic in-character interaction, it encourages ruleplay and removes the need for players to think critically about how to detain someone or resolve situations naturally. In effect, it rewards the abandonment of roleplay in favor of staff reliant intervention.
Matter of fact ISD already has more than enough tools to conduct arrests:


1. The ability to coordinate with any Department or MTF


2. The use of disguises to catch individuals/Groups off guard


3. The authority to carry out arrests


4. Arrest Tools, Like tranq pistols, handcuffs any number of ones would fit here


Resistance should be expected in any arrest attempt, regardless of scale. That is not a flaw in roleplay; it is part of it. The proper response is to address the matter through in-character consequences, such as court proceedings or escalation through the correct channels such as CO Team's, ECM, O5, SA, Respective Dept Leads, and not through immediate ruleplay that drags staff in, wastes everyone’s time, and leaves a sour taste for all involved.


Has something similar been suggested before? If so, why is your suggestion different?
None before this one.

Possible Positives of the suggestion (At least 2)
-It allows scenarios to be organic, and possibly storylines or such can be established via it, and I think it'd be more better for both sides instead of it taking the OOC path right away at the slightest inconvenience.



-Since this is also, a OOC Ruling, removing it It would prevent CI/GOC or any other party from class F'ing, or using ISD Disguises to make kidnap attempts, attempting to use this to their advantage, what's preventing from CI Class F'ing a random ISD Operator and arresting an O5 for any number of reasons that are not treason related, If A1 decide to intervene it would violate the very listed above rulings.

Possible Negatives of the suggestion:
-ISD Would have a harder time to arresting people, they'd have to coordinate to see how to arrest groups or people and work more closely with other departments or staff to ensure smooth arrests.


-ISD Would have to be careful on how they approach situations, to avoid immediate-retaliation.


Based on the Positives and Negatives, why should this suggestion be accepted:
I think this should be accepted, as this ruling stands relatively against any sort of common sense of roleplay, It makes players miss alot of player-created roleplay and makes staff intervention common which shouldn't ideally really be that common,
 
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+Support

Roleplay over Ruleplay.

As stated, ISD do not need to care about the dangers of detaining someone currently, which is horrid for RP. Letting people operate with OOC knowledge that there's nothing you can do against them is not what this server is about.

If anything, I believe ISDs arresting powers need to decrease as well, but thats another matter.
 
-Support
This is a terrible idea. Soldiers don't just shoot an MP because they're being arrested for like, vandalism or something. Even if this ruling wasn't explicitly here, this would still be RDM, it's just clarifying it because otherwise you get morons arguing that "ISD tried to cuff me for spamming comms so I blew their head off - this was completely reasonable". AO in particular, in the past, were terrible with this to the point that IA used to not even be allowed to arrest them, which just meant AO would go around doing whatever the hell they wanted and noone could stop them, which just made everyone hate AO.

As stated, ISD do not need to care about the dangers of detaining someone currently, which is horrid for RP.
This is not true at all. They still do need to worry about it in cases where it makes sense. It just means that they're not being killed every 2 minutes because GSD CPT 'Minge #3' threw a hissy fit over being detained for like, Misconduct. Even then, players can and do still try to evade arrest, they just can't RDM ISD over it.
 
Can i have further understanding of why you think this way @Houston Benton because this ruling is literally to just stop people taking the piss going "He cuffed me, i dont want to be so thats kidnapping so im gonna kill them" and constant attempts to loophole a reason to go from "5 mins in jail" to commiting active treason or murder for 0 reason which makes no logical sense, minor offences should not land you to be killed for no reason, and you will find in any server with a policing system that this is the case because players can and will take the piss i.e. Every Gmod server, Every FiveM Server etc there are rules in place to stop people just killing "police" roles for minor things.

Right now this reads as "My enjoyment trumps your enjoyment and I should be able to laugh as i kill you for whatever even if that ruins RP for you too" which is a really odd way to think.

Further understanding of what incidents you feel have lead to this being antithetical would help, if it is based off the fact of "im A/O so i want to flex my ego and do whatever i want" then the rule wont be changed.
 
ive never once seen ISD Actually Roleplay their arrests so saying "arrest related RP" doesnt make sense. if anything this encourages roleplay
If this is true then it can be reported upwards OOCly - on UK I've seen them RP plenty if arrests (and also not RP others, which is bad I agree).

That being said, I believe that shooting a person ends all RP and doesn't allow it to continue

- If there is only 1 ISD and no witnesses then the RP has no way to continue if the ISD is killed.

- If there are 2 ISD and one is shot, then the second will likely shoot and kill the suspect meaning theres no further RP can be created with that individual.

One of the ideas here and in a few of the supporting comments is "the ISD should plan around it" - but should ISD really need to be permanently outnumbering and FearRPing each person they wish to arrest regardless of crime? A person trespassing is vastly different than a person committing treason, and one doesn't require to have a gun waved in their face or feel like a risk most of the time.
 
+Support this should be a situation where you can assassinate an arresting officer for if you're convicted of murder, about to be murdered and need to value your life by finding a way out or your arresting officer's plotting a credible threat to your life (corruption, no lawyer or torture).

It's a roleplay server, random death match implies you killed the officer randomly and a credible threat to your life is a good reason to find a caliber and kill your arresting agent to get outta there (SO NOT RDM)
why are you still on this server
 
+Support
While I understand that the rule was originally put in place to stop minges from gunning down ISD, I am certain that said minges gunning down ISD falls under the RDM rulings that already exist.

To grant ISD total immunity through an OOC server rule, is to totally rob the Roleplay involved in being an ISD, with such a rule being in place there is no actual risk faced by most ISD during arrests, because they know if anything happens to them during it, its voided and ruled as an ooc rule break. This makes interactions bland, frustrating and downright absurd for all parties included.


I also saw some points id like to respond to.


-Support
This is a terrible idea. Soldiers don't just shoot an MP because they're being arrested for like, vandalism or something. Even if this ruling wasn't explicitly here, this would still be RDM
While it is true that MPs in the military don't often get shot by troops for small infringements, however it isn't entirely impossible.
And i agree with you saying that it would be RDM.


it's just clarifying it because otherwise you get morons arguing that "ISD tried to cuff me for spamming comms so I blew their head off - this was completely reasonable". AO in particular, in the past, were terrible with this to the point that IA used to not even be allowed to arrest them, which just meant AO would go around doing whatever the hell they wanted and noone could stop them, which just made everyone hate AO.
While i agree this is an issue, AO were absolutely frustrating to deal with and walked around like they owned the place. To use this problem to defend a blanket immunity rule for the ISD were literally nobody can fight back against them in any way, completely sucks any actual stakes out of interactions for both parties. An ISD can just walk up to quite literally anyone and put them under arrest and unless the person being arrested wants to be put into a staff sit to receive a warn/kick/ban for breaking this rule no matter the context behind it (as i experienced yesterday) they simply have to just kneel down and have their time wasted with an arrest. To argue that nobody could stop AO because of their behaviour only to glaze over the fact that nobody can stop ISD now due to OOC rulings is bizarre.

Can i have further understanding of why you think this way @Houston Benton because this ruling is literally to just stop people taking the piss going "He cuffed me, i dont want to be so thats kidnapping so im gonna kill them" and constant attempts to loophole a reason to go from "5 mins in jail" to commiting active treason or murder for 0 reason which makes no logical sense, minor offences should not land you to be killed for no reason, and you will find in any server with a policing system that this is the case because players can and will take the piss i.e. Every Gmod server, Every FiveM Server etc there are rules in place to stop people just killing "police" roles for minor things.
Hello Yeke, i was with Houston and was a part of the situation that caused him to make this post, I hope i can shine some light on the argument.
The issue here is that it is not being used to stop the "he cuffed me and i dont want to be arrested for 5 minutes" its a blanket rule that was used despite the context of the arrest. While most servers have rules in place to stop people from shooting the police, such as FiveM, they are not blanket rules. Most FiveM servers understand that escalation can happen. I will explain.

Lets go to FIveM, a player is pulled over for speeding and running a red light, its a minor offense, however the police officer would now like the search him. He is holding illegal substances that could put him in jail for a long time instead of just a fine, as seen in REAL LIFE, this is a situation where people would throw caution to the wind and start fighting a police officer, the same thing happens in FiveM and is encouraged there, because if there was no shootouts or high speed chases, there would be nothing for the police to do, no winning or losing. The same applies here in CN.

Lets go through some examples of how this could be a problem in CN

Lets say the Ethics committee wants to question an A1 SGT for whatever reason and wants to question them due to something the O5 have done that they are suspicious about. What stops them from sending a group of ISD (4+ to avoid fearRP rulings) into F3 to have them arrested. Due to this OOC ruling, there is pretty much nothing the A1 can do to stop this arrest, there is a whole chunk of potential outcomes completely removed due to the fear of a staff sit and potential punishment.

Or possibly a situation that has already happened, one i was involved in just yesterday.

A group of GSD members have put together a petition for the Inspectorate to view regarding the ANOREP movement, after having showcased it to an A1 member it managed to get leaked to the ISD via an informant tip with no verifiable evidence. ISD attempted to stop the security group and wished to question them on the petition they had and wanted it to be handed over to them, since the petition had some FLC violations to varying degrees due to is calling for ANOREP to be abolished and such. The security group didnt want it to be handed over due to possibly incriminating evidence and being found out on the spot. So the Security group proposed alternative methods for them to aquire it, such as a subpoena or to discuss it with the SGT that was present and attempting to talk to the ISD. The ISD refused both routes and instead decided to escalate the situation by attempting to cuff all members involved, all of whom had guns present and ready, at the time of the arrest the ISD were outnumbered apart from the medical combat medics who were watching. The situation got heated and eventually all guns were out and pointed at eachother, the ISD ignored this and still attempted to cuff security members who had their guns pointed, this led to a shootout in which both Security and ISD were killed. This situation was entirely reasonable for both sides, however it led to an hour long staff sit in which we were told that killing ISD no matter the context was not permitted unless staff approve it. This is not Roleplay, this is simply Ruleplay that acts as a "I WIN" Button for the ISD in any context they are not happy with, it sucks any possibility out of ISD interactions for both sides.

Multiple times during this situation there was an abundance of different ways they could go about getting the information they wanted, or detaining the security in question. Examples being; getting the SGT to mediate the situation and get the security to back down, requesting a subpoena, de-escalating the situation to allow more communication between both parties, taken names of all involved and begin a full investigation. however because of this rule being in place, it leads to ISD simply holding down W in these situations because they have no real fear, as any retaliation would be met with an OOC ruling via staff. it takes any risk the ISD would otherwise face and gave them the idea that they were going to win no matter what.



Right now this reads as "My enjoyment trumps your enjoyment and I should be able to laugh as i kill you for whatever even if that ruins RP for you too" which is a really odd way to think.

This argument applies to the exact same issue happening with ISD, if the ISD have to be listened to no matter what, right or wrong and without any way for any other party to push back, such as with the threat of violence, then no matter what the ISD simply get their enjoyment and the other party is forced to HAVE THEIR TIME WASTED in a jail cell. Once an ISD arrests someone, its over, enjoyment over, once a person is arrested, for any amount of time, that is actual time out of their day being WASTED. RP or not, it isnt fun.

Even then, with a ruling like this, there is almost no encouragement for ISD to actually hide their investigations, if they are simply able to go and arrest who they please when they please, without any possible pushback. It completely soils the point of the department basically acting as a "secret police". Realistically in the foundation, departments function on their own, they do not want their members being arrested for possible infringements of the FLC, pushback is required and it can be done in many different ways, kidnappings, assassinations, amnestications, the whole lot is completely taken away from the already small pool of possibilities that are present in arrests/investigations.
 
The original statement, although it already follows the rules in place, was made because ISD had multiple situations where they were unable to arrest members of AO due to AO members being in groups and willing to shoot very quickly to stop an arrest during which the ISD believed the AO could do it purely due to their roles - the rule itself (being unable to kill ISD during an arrest without a proper reason) exists currently so combat cannot be instantly used to end all ISD arrest related RP and generally because of the RDM/FailRP rules that already exist.
AO ruining everything, charming.

+++Support

ISD as it stands is the powerplay, "I win" department with no possibility to combat it. They can walk up, force anyone into handcuffs at their whim, with 0 possible way to contest it. In the most ideal world, ISD force you into handcuffs, take you to ISD wing, waste your time for 20 minutes while you try to contest them, and then they throw you into jail for 20 minutes because guess what! You're contesting with the people who want you arrested.

Roleplay over Ruleplay.

As stated, ISD do not need to care about the dangers of detaining someone currently, which is horrid for RP. Letting people operate with OOC knowledge that there's nothing you can do against them is not what this server is about.
Extremely well said. Being quite literally forced to bend the knee with no possible way around it is stupid. You will listen to ISD and you will be arrested, elsewise that's a nice warn to catch isn't it!

Multiple times during this situation there was an abundance of different ways they could go about getting the information they wanted, or detaining the security in question. Examples being; getting the SGT to mediate the situation and get the security to back down, requesting a subpoena, de-escalating the situation to allow more communication between both parties, taken names of all involved and begin a full investigation. however because of this rule being in place, it leads to ISD simply holding down W in these situations because they have no real fear, as any retaliation would be met with an OOC ruling via staff. it takes any risk the ISD would otherwise face and gave them the idea that they were going to win no matter what.
Genuinely a shame that none of these were the case. Instead of taking advantage of potential RP, ISD instead took the opportunity to attempt to shut it all down without a second thought, disregarding the RP for both sides, all in the sake of turning the situation into one where they "Wanted to win". I think it absurd that ISD decided to escalate the situation to the point of telling the GSD involved that it would be "Treason" to not do as they say.

Now does this mean that people will or should be shooting ISD for minor offences? Of course not! That would be almost as stupid as what already goes on. The issue is the instant win button at ISDs command because they have the power of Ruleplay on their side, rather than Roleplay.
 
ISD as it stands is the powerplay, "I win" department with no possibility to combat it. They can walk up, force anyone into handcuffs at their whim, with 0 possible way to contest it. In the most ideal world, ISD force you into handcuffs, take you to ISD wing, waste your time for 20 minutes while you try to contest them, and then they throw you into jail for 20 minutes because guess what! You're contesting with the people who want you arrested.
Surely this is just RDA though, right 1782577820665.png
If true, then bro how do we have arrest abuse, even DRP solved that 😭

Honestly genuinely entertaining how this all devolved into "This was made so ISD can arrest AO and stop them from abusing their position" vs "ISD abuse the rule and essentially RDA"

If this assessment of the situation was accurate, then the powerplay was not stopped - It was simply transferred. Ergo, the rule as it stands is presently not fit for purpose
 
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| I too am in this episode. |
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mini claire.png

Someone asked for a mini Claire on your post so I delivered.


I am also legally obligated to give feedback so they don't nuke my mini Claire. I think there's a struggle between giving ISD the power they need to correct FLC breakers in an engaging manner while not wasting people's goddamn time. Getting arrested, even on good faith, takes forever. Put jail time on top of that and suddenly an hour of your day is just gone. It's fair if you've done something wrong on purpose, but if you're making an honest mistake or getting falsely accused and arrested then it would piss off anyone. As a professional ISD hater I think ISD is a broken department that wastes people's time because of it's core design, but there's ways to mitigate it while also making sure A/O can't just ignore their war crimes. However this is far too vague imo...

"A Foundation member may not kill an ISD arresting them or their ally without very very good reason, which just being a member of AO (FISA/LE) does not cover."

What is a 'very very good reason'? Is this going to be another case-by-case basis thing? Is ISD assuming people aren't going to resist arrest and they aren't preparing to possibly be shot? I think this is just unrealistic. For people asking if ISD should instead 'fear RP everyone'- YES. If you are going to arrest someone (unless you're attempting to detain them on the spot as you've witnessed a crime) never go alone. Go in groups of three (if possible) if you're coordinating an arrest. It just makes sense to do so. Unless appropriate reasons are outlined then this 'very very good reason' wording leaves the gates waaaaay open for bias and allows ISD to assume people aren't going to resist any demands they have.

Also! I never thought of this but;

-Since this is also, a OOC Ruling, removing it It would prevent CI/GOC or any other party from class F'ing, or using ISD Disguises to make kidnap attempts, attempting to use this to their advantage, what's preventing from CI Class F'ing a random ISD Operator and arresting an O5 for any number of reasons that are not treason related, If A1 decide to intervene it would violate the very listed above rulings.

I don't think ISD has ever had the cojones to arrest a Site Inspector, but if they did they would 100% abuse this OOC ruling. CI, on the other hand, if they decided to be coordinated that day, would TOTALLY use this OOC rule to ensure the scenario goes their way. And I can't even be that mad if they do! It would be so fucking funny if there was an ISD 'arrest' where they take the Site Inspector away from their A1 guards for some arrest and A1 can't do shit because of an OOC ruling. Congrats. Site Inspector kidnapped.

Anyway, +Support. Arresting officers should expect people to resist and plan accordingly. This includes getting shot in the face. Their department is designed to deal with rule breakers, traitors, and assholes in general. While a 12 gauge is not the solution to every problem, they should be aware that people will use it to avoid just punishment for their crimes.
 
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Either I'm blind or Out of the Loop, but where is this ruling documented? I can't see it in the rules or the staff ruling section on the forums?
 
Either I'm blind or Out of the Loop, but where is this ruling documented? I can't see it in the rules or the staff ruling section on the forums?
1.03 Do not RDM/RVDM- Random Deathmatch or Random Vehicle Deathmatch. You must have a real and justifiable reason to kill or attempt to kill another player. Players should also be given reasonable time to comply with demands.
I actually couldn't find the specific stipulation about ISD

Unless I'm wrong, it could be a specific discord announcement or otherwise a hidden ruling 🥴 Honestly IMO, if something's going to be enforced as a rule, it should be documented to some extent, somewhere explicitly in the rules area of the forums
 

I actually couldn't find the specific stipulation about ISD

Unless I'm wrong, it could be a specific discord announcement or otherwise a hidden ruling 🥴 Honestly IMO, if something's going to be enforced as a rule, it should be documented to some extent, somewhere explicitly in the rules area of the forums

Agreed, I'd also personally prefer that any staff rulings are just included in the rules tbh as I feel it's confusing having two places to look.

Extra super confusing if we are also expected to keep track of rulings in discord or elsewhere too that aren't documented on the forums.
 
A group of GSD members have put together a petition for the Inspectorate to view regarding the ANOREP movement, after having showcased it to an A1 member it managed to get leaked to the ISD via an informant tip with no verifiable evidence. ISD attempted to stop the security group and wished to question them on the petition they had and wanted it to be handed over to them, since the petition had some FLC violations to varying degrees due to is calling for ANOREP to be abolished and such. The security group didn't want it to be handed over due to possibly incriminating evidence and being found out on the spot. So the Security group proposed alternative methods for them to acquire it, such as a subpoena or to discuss it with the SGT that was present and attempting to talk to the ISD. The ISD refused both routes and instead decided to escalate the situation by attempting to cuff all members involved, all of whom had guns present and ready, at the time of the arrest the ISD were outnumbered apart from the medical combat medics who were watching. The situation got heated and eventually all guns were out and pointed at each other, the ISD ignored this and still attempted to cuff security members who had their guns pointed, this led to a shootout in which both Security and ISD were killed. This situation was entirely reasonable for both sides, however it led to an hour long staff sit in which we were told that killing ISD no matter the context was not permitted unless staff approve it. This is not Roleplay, this is simply Ruleplay that acts as a "I WIN" Button for the ISD in any context they are not happy with, it sucks any possibility out of ISD interactions for both sides.

Multiple times during this situation there was an abundance of different ways they could go about getting the information they wanted, or detaining the security in question. Examples being; getting the SGT to mediate the situation and get the security to back down, requesting a subpoena, de-escalating the situation to allow more communication between both parties, taken names of all involved and begin a full investigation. however because of this rule being in place, it leads to ISD simply holding down W in these situations because they have no real fear, as any retaliation would be met with an OOC ruling via staff. it takes any risk the ISD would otherwise face and gave them the idea that they were going to win no matter what.
I have to say reading this I still even cannot figure out why you would want to engage in a shootout over something this minor, it just sounds ridiculous and as you say "they have other ways to handle it" so did you guys, killing someone cause of a paper doc sounds just asinine.

The rule is to prevent as stated just killing ISD for every little thing, they are not immune as people portray, this is up to staff to decide if your actions met the threshold to be reasonable and if it isn't you are liable to be warned for RDM if deemed not liable, ISD do have this think about power dynamics in any scenario, i.e. if your walking into a hostile area, you cant just solo walk in and expect to be free, but if they come in with force then they have that power under fearrp, just standard RP.

Escalation should only exist logically when there is a serious enough reason to do so, there are other methods that could have been used i.e. hiding the documentation somewhere, having someone run away with it etc, rather than opting to have a gun pointing match, now I wasn't there so I do not know the details to a T so I'm going off what is presented here and a small video I have seen, whereby it shows x3 GSD being gun pointed by up to 10 people ranging from ISD, Combat Medics, E-11 etc, to which they acted quickly to stop you all destroying evidence, and the response was "I'm just going to shoot anyway" which if this is relating to the same incident, GSD was in the wrong here and it was not "ruleplay" or anything from ISD, but rather just complete ignorance and frustration that ISD had used their brains and got one over by utilising other departments to aid them as they should do when they need numbers, I'm genuinely not sure how this turned into that "ISD are just abusing the rule" when GSD here were in the wrong from what I can see and it just seems to be a lash out because they got one over.

ISD have a set scope in the server and if there needs to be a definition of scope on how they obtain information that's to go through appropriate RP leads to decide if appropriate for the service, but in this instance, the rule has not even had any precedence in this incident listed.

ISD as it stands is the powerplay, "I win" department with no possibility to combat it. They can walk up, force anyone into handcuffs at their whim, with 0 possible way to contest it. In the most ideal world, ISD force you into handcuffs, take you to ISD wing, waste your time for 20 minutes while you try to contest them, and then they throw you into jail for 20 minutes because guess what! You're contesting with the people who want you arrested.
per server rules this isn't even the case that they can just do it with no reason or on a whim, if you believe there is genuinely ZERO RP reason make a sit and ask staff to review it and if they feel that it is valid as we have more enhanced arrest perms now and a better way to investigate.
1782580615919.png

Now this part
and then they throw you into jail for 20 minutes because guess what! You're contesting with the people who want you arrested.
Now I agree if you are having interrogation with them and are working to create enjoyable RP and not just being a minge the Interrogation should take time off a sentence, but i cant be there for all that sadly, but that how I ran things, but this is neither here nor there in relation to this suggestion, but this seems like something you could bring up to ISD bosses and discuss a way to improve RP across the board on things, as with anything ideas should be respected and discussed to improve things otherwise there is no chance to move forward if people keep their cards to their chest.