Content Suggestion Foundation Tank Rebalance

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What does this suggestion change/add/remove:
This suggestion suggests a total rebalance of the tank asset for foundation. Mainly the fact that is too cheap for WAY too much firepower. It is 2.8mil war funds in order to call it in. This is gets you a main gun that can 1 tap or 2 tap any LVS vehicle in the game (This also includes GOC) and other things. Furthermore, the only way it is even remotely countered in the slightest is if you spend more war funds then the tank costs in order to destroy it.
Furthermore, the only way to deal with such a war fund asset without bankrupting yourself by calling in everything under the son is to stop them from calling it in at all via war fund hacking.
As well as this, the Main way to fight the Leopard is the BTR 90, which has no armor on the bottom side of the vehicle meaning that it gets 1 shot 90% of the time by the tanks main gun as you can just shoot under the wheels and it 1 shots it. This should NOT be the case, a 2mil war fund vehicle should not be 1 TAPPED by a 2.8mil war fund vehicle

The main parts of this suggestion are:
- Drastically, rethink the cost of the tank for war funds, 2.8mil is way too cheap for how much you get. It should be increased double to 5mil at the bare minimum.
- Reduce the speed that the main tank gun shoots, (increases the time to reload for the main guns shell)
- Add armor to the bottom of the BTR 90 so that you cannot just shoot under it and 1 shot it completely by using the tank main gun

Has something similar been suggested before? If so, why is your suggestion different?:
Probably Idk

Possible Positives of the suggestion (At least 2):
This will rebalance a drastic outlier in the LVS vehicle line up, a tank should be able to rattle off shells that 2 tap vehicles every 5 seconds. As well as this, the main force that fights the tank is able to actually put up a fight against it without being 1 tapped.
Furthermore, you will actually have a fighting chance of destroying the tank as paired with the gun that can 1 or 2 tap everything it has insane amounts of Armour and health meaning you cant destroy unless you call in every war fund known to man and also be coordinated to high hell.

Possible Negatives of the suggestion:
- The tank is easier to deal with (It is slightly over tuned)

Based on the Positives & Negatives, why should this suggestion be accepted:
Based on what has been said previously, I believe this should be accepted because the tank is way too cheap for what you get and what it can do. As well as this, the ways to fight the tank (The BTR 90) should) should have armour at the bottom so the 2mil warfund vehicle is not able to be 1 tapped by the main gun of the tank.

Furthermore, the tank gun shoots way to fast for what you get as it can 1 or 2 tap most vehicles and it shoots every 5 seconds.
 
Drastically, rethink the cost of the tank for war funds, 2.8mil is way too cheap for how much you get. It should be increased double to 5mil at the bare minimum.
We never have enough warfunds to do much to begin with due to CI raiding warfunds. And before we get a comment of "defend" better I have seen CI raid WF with a total of 3 SOP on. We can defeat WF raids, but not with 3 people.

Making it more expensive will make it impossible to get in the first place.
 
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+support
always found it stupid how op the foundation vehicles were, the tank that can 1 tap the btr-90 and the marder that costs 800k and is able to destroy a btr 90 or atleast put up a really good fight against it. I feel like a tank should be more of a rare occurrence on surface rather than it being called in every few hours, not sure how bad it is on uk but on us, while i was nu-7 lt, it was only vehicle warfare which imo shouldn't be the case.
 
We never have enough warfunds to do much to begin with due to CI raiding warfunds. And before we get a comment of "defend" better I have seen CI raid WF with a total of 3 SOP on. We can defeat WF raids, but not with 3 people.

Making it more expensive will make it impossible to get in the first place.
Major UK issue, not at all on US.
 
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We never have enough warfunds to do much to begin with due to CI raiding warfunds. And before we get a comment of "defend" better I have seen CI raid WF with a total of 3 SOP on. We can defeat WF raids, but not with 3 people.
See, if the varying locations aspect of this was implemented and not just the change in location, we'd have better defence capabilities IMO 😭 But as a both a current CI & a current Nu7, I also agree that we need to lock in
+/- Neutral
 
Lowkey I disagree but I’m not gonna cop out and say “oh cope post bro” I agree the tank is strong which it should be. You have a ton of different ways to counter our tank and most of them are even before we’ve called it in, like hacking our war funds. You also have DC’s and TB’s you can equip with m202’s to get easy hits. From what I’ve seen and I’m not a dev or game designer so I couldn’t tell you 100% CI is meant for hit and run tactics that’s why your guys cars and wf vehicles have high speed. If the UK is struggling against tanks maybe a change to your battle doctrine is needed? Lie more ambush attacks using smaller vehicles as bait well you have a main attack force pelting the tank
 
-Support

This honestly seems like a cope suggestion for what happened today. CI have the 90 turret which can ignore armor and go straight to the frame without doing what we have to do. (while the rockets can sometimes bounce half of the time they do hit) + the tank main gun reload is a single fire and then you have to wait a good 5-6 seconds or so before being able to fire again. The tank also should be strong and in no way should the BTR 90 be a equal considering the two different costs alongside the other vehicle counters that CI have access to. However, I do believe that maybe more armor should be added to the BTR 90 but making the cost to the tank and increasing CD time to reload is just ridiculous considering Foundation already has no war funds as is and realistically on UK at least leopard is the only thing that poses a challenge to CI and just seems like a suggestion because of what happened on the UK earlier today. Also one m202 has the ability to do 2k dmg to the leopard alongside the other counters of 90 and Surface SCPs being neurod. (of course what I said in this reply may be inaccurate im just a 3rd gunner main!)

Edit: Im not sure why a nerf on leopard is being made here if anything just buff 90 or put another buff on one of CI assets if this truly is such a big issue. Although theres already been a ton of buffs to the m202s and such and not much has changed.
 
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-Support

This honestly seems like a cope suggestion for what happened today. CI have the 90 turret which can ignore armor and go straight to the frame without doing what we have to do. (while the rockets can sometimes bounce half of the time they do hit) + the tank main gun reload is a single fire and then you have to wait a good 5-6 seconds or so before being able to fire again. The tank also should be strong and in no way should the BTR 90 be a equal considering the two different costs alongside the other vehicle counters that CI have access to. However, I do believe that maybe more armor should be added to the BTR 90 but making the cost to the tank and increasing CD time to reload is just ridiculous considering Foundation already has no war funds as is and realistically on UK at least leopard is the only thing that poses a challenge to CI and just seems like a suggestion because of what happened on the UK earlier today. Also one m202 has the ability to do 2k dmg to the leopard alongside the other counters of 90 and Surface SCPs being neurod. (of course what I said in this reply may be inaccurate im just a 3rd gunner main!)
This says everything I wanted to say. Think of strategies to counter the tank instead of asking for changes to be made. I can see many strategies which can counter the tank easily (I will obviously not say what they are).

- SUPPORT
 
-Support

This honestly seems like a cope suggestion for what happened today. CI have the 90 turret which can ignore armor and go straight to the frame without doing what we have to do. (while the rockets can sometimes bounce half of the time they do hit) + the tank main gun reload is a single fire and then you have to wait a good 5-6 seconds or so before being able to fire again. The tank also should be strong and in no way should the BTR 90 be a equal considering the two different costs alongside the other vehicle counters that CI have access to. However, I do believe that maybe more armor should be added to the BTR 90 but making the cost to the tank and increasing CD time to reload is just ridiculous considering Foundation already has no war funds as is and realistically on UK at least leopard is the only thing that poses a challenge to CI and just seems like a suggestion because of what happened on the UK earlier today. Also one m202 has the ability to do 2k dmg to the leopard alongside the other counters of 90 and Surface SCPs being neurod. (of course what I said in this reply may be inaccurate im just a 3rd gunner main!)
no ci vehicles can pen the tank from the front btw with their main gun.

I dont think you knew that did you