Recent content by pinhead

  1. pinhead

    Denied Nu-7 Override For EZ/lobby BD

    Bulkheads made for stopping loose monsters being used to stop raiding parties is really lame and I can see this change multiplying that. Use your jugg
  2. pinhead

    "I Was Never Just One Man" - [USA Rowling's ECC Application]

    - support rowling is my ARCH NEMESIS and he is only MODERATELY handsome
  3. pinhead

    Partially Accepted Tactical Tablets: Chaos Insurgency, Foundation Nu-7 "Hammer Down".

    https://civilnetworks.net/community/threads/allow-foundation-tactical-tablet-for-sc-sa-nu7-maj-dea-manager.29119/ https://civilnetworks.net/community/threads/warfunds-episode-v-the-ci-strike-back.22578/ https://civilnetworks.net/community/threads/ideas-for-non-combative-uses-of-warfunds.22876/...
  4. pinhead

    Rule Suggestion A rule addition that part of the chemical content in your inventory becomes part of an "In-Character Total".

    Lmao the DEA actually tweaking at the thought of losing a liter of their 96,000 liters of nhu
  5. pinhead

    Partially Accepted Add a chem grenade box to CI and SOP

    oh boy i cant wait to play scprp to roleplay as my favorite anomalies in immersive testin- /ooc type green flag on for sampling /ooc 106 flag on for sampling /ooc 035 flag on for sampling /ooc 9000 flag on for sampling /ooc 999 flag on for sampling /ooc 457 flag on for sampling /ooc 682 flag on...
  6. pinhead

    Rule Suggestion Raid cooldown increase

    I'm kind of noticing some issues with the arguments going on here on either side NGL, CI is fundamentally flawed, the issue with CN CI and their place in an RP server is that their primary loop is running in and shooting shit. It does not make sense in RP and is not fun for players for CI to...
  7. pinhead

    Denied Adding Elastics to the Deep Cover Loadout

    DC not spawning with restraints is so dumb considering you lose them and don't get them refunded when you inevitably get metagamed
  8. pinhead

    Denied Ability to Drop Scrap Pile Weapons in Dblock

    U didn't mention entity lag in the message I replied to, I see merit with that but TBH it's not exactly an issue, since 95% of the time a dropped weapon will either be picked up by another d class or despawn before a looney tunes stockpile of trash pistols can be generated big enough to impact...
  9. pinhead

    Denied Ability to Drop Scrap Pile Weapons in Dblock

    "One issue I see with this is D-Class will be able to spend a bunch of time grinding and working together to achieve their goal of escaping. I don't like when the bad guys win, so -SUPPORT!" Like bro what even is this criticism, can we not all agree that it's fucking stupid that the guns you...
  10. pinhead

    Denied D-Class Role Improvements

    add rusty pipe and machete in scrap dealer always available, add d block riot leader job and add riot reason for rioting, d block and roleplay is saved
  11. pinhead

    Rule Suggestion Disallow DC/AR/FO from using SCP-914 Disguises

    this takes away from a decent bit of strategy and kinda creates other problems (like what if a DC gets an ADB disguise, they work the same way) also 914 is pretty shit to use because you can hear it from across the map, so its already a massive risk to use. You say searching for hostile...
  12. pinhead

    Rule Suggestion Raid cooldown increase

    interesting suggestion, i understand the sentiment that raids are shit for overall RP but I'd rather pursue CI raid guidelines like limiting how often they can breach and such before taking a lot of their action away. Ultimately CI's WHOLE thing is the raid, GOC and F don't revolve around...
  13. pinhead

    Denied [Small Map Change] Remove the Indestructible Windows from Surface Towers

    (How DARE you suggest a foundation nerf, all they have is the overall combative numbers advantage at any given time, more snipers, more disguise cards and an actual compound that they can shoot from. UGH, Nu-7 JUGG WHEN???)