major + support
as a RC i have moments where i don't see the positives in being co and only see the big negatives...escpecialy for aor (this does hurt people's mental health) this will make being a CO something special and not feel like a job that you just have to do without any "reward"
neutral this will help with some places when you are absolutly over runned and the baseraid is one sided at that point but
- becaus you kill soo many friendlies it will count as mrdm if you use IRL then you could see that this happens sometimes and mostly by the more "evil" side of a war...
-support
we mainly pay money which will feel rewarding to the person who does the kidnapping becaus they get some of it. it will also pay a bit to aor who has to deal with negotiations and keeping cuffs on the hostage. this will also force everyone to just say oh gimme a himars for this 2lt...
-support
it is already pretty strong, as aor/rpm we are still afraid of tanks and immitiatly go in a building far way from the gun or try to use shield to defend against it. if you think this is like that i would say try to aim closer to the person .
aor/rmp kits are mostly peace time only which is sometimes anyoning becaus we feel as if we are basic nwo/nato inf whith this we can actualy see us being diffrent than inf
What does this suggestion change/add/remove:
[Response here] it will add gas / tear gas as weapon and gameplay loop.
the weapon ( a tear gas launcher) will be able to be used in war and peacetime this would be given to sts/aor (sas/rmp)...
Neutral
-support on giving snco/co's the shield mainly becaus that is more something for aor to have shields and not for a vechile reg. every reg gets their breaching shield in the mg job exept aor becaus we have to breach/bunk search. each new combat score job is made to give a diffrent touch...
-support
for the main reason what is above this. it is gredwitch so ya need to convert it all. some idea's we already have in the server but don't use it exept during events
+support
valk is the reason why i got intrested with lore and all that so to him comming back a new era of lore will begin.
The return of the king is valk
neutral
the protection of these places will prob land to aor or rmp and we are already pretty short staffed. also a joint task force for SRS/AOR is a no go we had one named sic and it only worked for 3 weeks before i had to shut it down
-support
even if looking at someones name it says the same as the one you are disguised with so only way to figure out if you are a spy is by actualy checking the ID. this will not actualy add roleplay because you already have to id check to see if he is a nwo or a spy. AOR and RMP already...
+Support
it got removed becaus it was no use but now everyday atleast one aor/rmp gets assaulted, we mostly use aggrevated assault if these things happen or assault on a AOR ( felony) but still we need it becaus a ton of people do it to others
PS i will have a talk with sc about adding this
+support
As a long time member and a supporter for bringing back USSR when the campain changed. This will have a change to bring bring back old players and new players . it will also make people more active becaus it would be something "new". and for lore we (the gm team) can easly write it...
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