Suggestion Accepted Hi Dr.Drew, Your suggestion has been accepted. We have also planned a proximity based limit on trading to prevent cross map trading
Suggestion Accepted Hi Trek, Your suggestion has been accepted. Similar work is currently being developed and will follow a similar track to this suggestion
Suggestion Denied Hi Michiel, Your suggestion has been denied. The same issue would exist with the BMP and is currently unresolvable, the rocket information is identical between the two vehicles.
Suggestion Denied Hi Dr.Drew, Your suggestion has been denied. The levels are currently used as an incentive to earn reputation on both sides and could cause issues for future developments.
Suggestion Denied Hi Bumble, Your suggestion has been denied. The distance walked for both teams is similar and would lead to imbalance by adding this.
Suggestion Denied Hi Drako, Your suggestion has been denied. Adding this feature could lead to many issues of combat score being focused into one player which is usually balanced by earning your own.
Suggestion Denied Hi Dan, Your suggestion has been denied. The issues created by placing these are minor and can be resolved by them being destroyed, the spawnpoints all have cooldown before being recreated so should be manageable.
Suggestion Denied Hi Corenex, Your suggestion has been denied. We feel it would better improve RP to not have lots of NPCs and to use player medics instead in this scenario
Suggestion Accepted Hi Bumble, Your suggestion has been accepted. This small error has been adressed by a member of the mapping team and should be resolved soon
Suggestion Accepted Hi Brian Bell, Your suggestion has been accepted. From an unbias standpoint I feel this suggestion is reasonable and will make FOB supplying easier for NWO
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