Suggestion Accepted
Hi @roach3 , Your suggestion has been accepted.
This suggestion has already been accepted in the past. Stay tuned for updates on this issue.
Suggestion Denied
Hi @Sandwalker , Your suggestion has been denied.
After the MRP townhall we have compiled a list of heli changes the community wants. Stay tuned for those changes in the future!
Suggestion Denied
Hi @m0ka, Your suggestion has been denied.
Although there is a good chance of new guns added to the server, we currently think the current weapon pool is already very big and a change is not needed at this moment.
Suggestion Denied
Hi @doofy, Your suggestion has been denied.
There already exists a card on our backlog to allow grapple hooking into the NWO base. Stay tuned for changes!
Suggestion Denied
Hi @Michiel-MV , Your suggestion has been denied.
The change was made in the first place for balancing reasons. And currently im working with both heli regiments to find a good compromise for the issue.
Suggestion Accepted
Hi @WotInkermnation , Your suggestion has been accepted.
This suggestion seams very popular and will be added into our backlog as medium priority.
Suggestion Denied
Hi @Mate Blackwood , Your suggestion has been denied.
The feedback to your suggestion seems pretty neutral.
If we implement this, it would probably cause more problems than solve. (e.g. spawning inside terrain)
Suggestion Accepted
Hi @Sandwalker , Your suggestion has been accepted.
After talking with both tank regiments, we are planning to add 2 different ammo types to main battle tanks. Antitank and Antipersonnel shells. Antipersonnel shells will have a bigger explosion radius, but will do less...
Suggestion Considered
Hi @NoLogicHere , Your suggestion has been considered.
We will talk to both heli regiments, get their opinions and make a #change-vote thread in the discord.
Suggestion Accepted
Hi @Hoxton , Your suggestion has been accepted.
We will look into either modifying the matador reload animation or changing the weapon.
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