What does this suggestion change/add/remove:
adds a sanity metre that goes down the more deaths and scps you see and when it reaches zero your character goes off it lol
a purified version of doctors pestilence called doctors mind or something that only makes people go insane but for 5 minutes if...
then just put a limit on it like 1 person can get it every 12 hours then it wont spawn for anyone else for at least 12 hours or something just make really really rare lol
they hate me for no reason lol even tryna get me suggestion banned like bro its just a suggestion if admins dont like it they can deny it or only add the parts they like lol its not like its guarenteed to happen
What does this suggestion change/add/remove:
a leveling system to get better items from scrap and more scrap the more you do it
a very low chance for certain chemicals to spawn from scrap like 100mls of 106 nhu23x or liquid anima just enough for them to use once make it like a 1 percent chance
a...
you guys dont seem to understand developers can just nerf it if its overpowered it will just take some time to get a good balance though trial and error i just want to see some d class actually escape during a test 99 percent of the time now they cant because how do you break out of cuffs and...
What does this suggestion change/add/remove:
make hume fields power up scps that walk into them giving them more health or new abilitys i dont know just something interesting so hume fields arent boring
make hume fields have a chance to turn humans into scps so random people that run into them...
it would be just a needle with poison on the tip not a syringe this is how most assassins kill people without sus they just walk up and prick them with a poison tipped sewing needle and soon after the target dies you could even throw them and their trained to stab them in an area where the...
What does this suggestion change/add/remove:
adds a hairpin that lets you break out of cuffs silently costing 500 scrap that cant be seen or taken off of you in a search
adds a poison needle that kills guards 30 seconds after being hit with it that can be used while handcuffed and cant be...
What does this suggestion change/add/remove:
adds a rifle that can be used to shoot people and scps with chemicals from far away and a new ammo used for it
Possible Positives of the suggestion (At least 2):
allows reseachers to perform experiments on d class without having to take them from d...
all the people - supporting saying its a bad idea when i literally said the admins could nerf it as much as they want to make it not overpowered multiple times nor does it have to be called compound v
why whats wrong with this idea if it was done correctly and wasnt overpowered it could add a new devision called the super something i dont know what ever sounds cool and would let people have super power fights very rarely
What does this suggestion change/add/remove:
adds a chemical called compound v thats hard to make and has a 10 percent chance to give you a random super power or debuff or kill you
Possible Positives of the suggestion (At least 2):
would allow each faction to have more interesting battles with...
What does this suggestion change/add/remove:
a new faction with various different jobs which ever people want like nemesis and tyrants and cool stuff like all the different viruses as chemicals we could have researchers turning into william birkin monsters from being exposed to the b virus...
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