I mean this specifically, sure.
I know that ruleplay also certainly isn't - And that we also can't reasonably expect the players to just not break FearRP if we don't want them to. And telling people that the rules exist in the first place seems insufficient.
This whole issue definitely isn't...
On US? Sure, I can see it - But IMO on UK, peak time lasts for like... anywhere from 1 to 3 hours max.
So thinking about that aspect, I can see how this is more of a one-sided population issue than anything.
I do generally otherwise agree here.
...But at the same time, I do feel like that if...
The entire point of the suggestion is to reduce unnecessary sits. We can't just make "just call a sit" the answer to everything if we can help it. That's not a good reason and puts potentially unnecessary workload on staff (Who could, instead of taking the FearRP sit that wouldn't be possible...
Can you please elaborate further on this?
...Because from my perspective, it's not clear here whether you share any of the concerns I outline about the functionality of this and ways in which it could potentially interfere with normal server play (Or if it'd just be too hard to implement), or...
One of the least constructive replies to a suggestion I've seen in a bit;
"Nuff said" as if you said anything at all.
Don't make me crash out, I'll fucking do it.
What does this suggestion change/add/remove:
Implement a 323 SWEP-style system for attempting to mechanically enforce cuffed FearRP: The idea being that instead of where the 323 SWEP fills a meter that causes slowness and visual effects in affected players, this meter would instead disable the...
Oh. This is a rule suggestion. Or was the flair changed? 😵💫 Idk
Anyway, full agree with this in terms of rules. If a change needs to be made here, IMO this should be done a bit more mechanically (via a content change) as there's not really much reason not to at least explore what I said about...
...But how? All you've suggested is that it should happen and not any specifics as to how it should be done. It's eloquent and well-put, yes, but without a what it's more or less equivalent to just saying "Devs please make X thing better, thanks." IMO, this passage belongs more in the final...
+Major Support
+ Active.
+ Have only had good interactions with this individual.
+ Prior & significant experience in the GM team, as far as an SGM - And numerous different occasions as prominent RP leadership roles, including presently.
+ Absolutely stellar event proposals by every...
...Yes.
I don't know specifically how it works, but even if you properly schedule these things ahead of time, my understanding is that NL can't just... Pay for the use of the hardware expressly on the occasions that they're being used, if they're going to be used basically randomly and...
Cheesy I love you, but this is a very clear-cut case of focusing on the in-depth details, yet somewhat missing the mechanically obvious. We are talking about potentially adding another server to the Network? Yes, I doubt it'd be up all the time, but the fact remains that... Based on what it...
Major +Support
I was going to type out a whole rant on the topic of CCTV, but I realised that I was both blowing things way out of proportion and that my input is probably going to be skimmed over anyway. CCTV as is , is very underutilised from a playerbase standpoint and to my understanding...
This is true - But the concern is with possibility of their role being taken away if they abuse it not being enough of an effective deterrent to reasonably reduce the amount of abuses that would happen otherwise.
Additionally, the FailRP could also kinda come from the other direction, where...
⚠️You have alerted the Level Design Team.⚠️
Certainly braver than I am. Last time I tried anything like this, it didn't go so well for me. Admittedly, what you have here is distinctly more compelling than what I have had to say related to mapping changes, in my time in the community.
I agree...
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