Total list is
3 Factions
UNGOC
Ci
Civies
1 Regiment
Nu7
1 Department
DEA
SCPs
Literally all Breachable SCPs and Surface SCPs
Other
All Dclass
GMs
All other Foundation Staff who get a legit reason to go to surface
But yeah, Surface Update isn't a priority everyone!
Coming from an Ex-Cl4. I can say that it's nearly impossible to get to the EoC unless you head out right at the start of a code due to the choke point of PW loop being there. (During a code being one of the most useful CCTV times)
+Support for RP purposes when you are RPing with a Scp (For example, if GOC had taken a KTE back to their base after it beached to surface, they should be able to get the Scp back)
Major -Support for Breaches and TBs as it could be heavily abused "Oh dear I'm on mid Hp and cornered by several...
Cost and cooldown don't really need a nerf. But when you consider just how much can happen in the 30 seconds the bomb takes to hit (Excluding the times it hits GM plains or just doesn't go off) then it's a major downside, that renders the bomb all but useless.
Tbh it was hilarious seeing the Bunker door open only for CI to get absolutely lit up by 8 different civies
Then the spam of Failrp warns that followed
What does this suggestion change/add/remove:
This suggestion would add 3 different vehicles to the UNGOCs Vehicle deployment system.
1. The Military Ambulance. This could be used for Humanitarian Outreach operations, such as providing medical care to civies injured in surface conflicts
2. MVR...
The 939s would need a major buff for this to be appropriate. Right now they get fucked over by someone simply crouching (Apparently 939s don't have a sense of object permanence)
Within Medbay Senior Doctors have more authority over CMs. Unless it's dealing with a Combative scenario in where a CM automatically has higher authority
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