What does this suggestion change/add/remove:
If code restrictions can't stop it, make as many unique server-keybinds as possible configurable (e.g. so you don't need to press G specifically to perform X action)
Has something similar been suggested before? If so, why is your suggestion...
What does this suggestion change/add/remove:
Adding a breach event for SCP 914 using the system already implemented for SCPs like 323 and 8854, details about the SCP will be shown below:
Here's an extract from the casefile for SCP 914:
914 is notorious for just being the place you go to upgrade...
What does this suggestion change/add/remove:
Adding a system which gives random players taster sessions to play on one random paywalled SCP. TL;DR at the bottom.
I'm assuming NL would need to accept/deny this considering it'd be a pretty big change to allow non-VIPs onto a VIP job?
Taster...
What does this suggestion change/add/remove:
Giving breached SCPs EXP (similar to when they escape the facility, maybe a little more) when the Nuke is activated to force-recontain them.
Has something similar been suggested before? If so, why is your suggestion different?:
Standalone version of...
Steam ID:
STEAM_0:0:241773418
Discord name:
cbtconnoisseur
For how long have you played on CN SCP:
Since sometime around May 2022
Age:
17
In what country are you located?:
UK
Time zone:
GMT/BST
Character name(s):
Bill N. "The Grape Guy"
Civilian name:
Gerald G. "The Goop Guy"
What server...
Preface:
This suggestion is NOT asking for warfunds to be added for the sake of combat.
What does this suggestion change/add/remove:
Adding warfunds to all factions that ARE UNABLE TO BE USED FOR ANY DEPLOYABLE ASSISTANCE.
CI and Foundation are unable to use warfunds for buying anything like an...
What does this suggestion change/add/remove:
Changing a number of features of SCP 457:
Remove the feature stopping 457 from walking and sprinting as he pleases
Increasing his sprint speed to be slightly faster than a normal human
Changing his "Dash" ability to temporarily increase his speed to...
What does this suggestion change/add/remove:
Re-adding Pneumatic Tubes into HCZ
Has something similar been suggested before? If so, why is your suggestion different?:
No
Possible Positives of the suggestion (At least 2):
More possibilities for RP (e.g. sending CI documents, instructions, and...
What does this suggestion change/add/remove:
Adding an actual testing area with a blast door for CI, similar to the one in GOC base - I'd imagine it looking something like this:
The test area has a corridor with two doors - a single door leading to a reinforced window looking into the test area...
What does this suggestion change/add/remove:
I haven't used hammer and all info in this suggestion has only been gathered from online research on various brushes in the program.
Quite a few areas of the map have "Player Clip" walls within them. These are basically invisible walls that players...
What does this suggestion change/add/remove:
Rework how pills function so that "Dilute potassium cyanide" is a scavenged chemical found inside of chemical cases, and 'empty pills' are very rare items found in the food containers. Depending on your scavenging level, the amount of dilute potassium...
What does this suggestion change/add/remove:
changing the Vpoint price of all perma pistols to 500 vpoints each
Possible Positives of the suggestion (At least 2):
lower price encourages more people to buy the perma pistols
more realistic price considering how all other weapons are priced...
What does this suggestion change/add/remove:
Changing the departmental comms system from working when you write something like:
"gensec get to D block"
To only work when saying:
"/gensec get to D block"
Possible Positives of the suggestion (At least 2):
Makes normal conversation a lot easier...
What does this suggestion change/add/remove:
Making comms channels (e.g. E11 comms or Gensec comms) shareable, i.e. the LT of E11 could allow Gensec or Nu-7 to view their comms during a containment breach, or Nu-7 being given Gensec comms during a code 2
Possible Positives of the suggestion (At...
Steam ID:
STEAM_0:0:241773418
Discord name:
cbtconnoisseur
For how long have you played on CG SCP:
Started around early may 2022, it’s been just over a year I’ve been playing here
Age:
17
In what country are you located?:
UK
Time zone:
GMT/BST
Character name(s):
Bill N. "The Grape Guy"...
What does this suggestion change/add/remove:
Increasing the normal GM (not TGM or SGM) prop limit at least to 200
Possible Positives of the suggestion (At least 2):
Gives more freedom for GM builds
Allows GM builds to look more detailed and overall far better
Possible Negatives of the...
What does this suggestion change/add/remove:
adding or making a command that lets you change noclip speed for GMs
Possible Positives of the suggestion (At least 2):
more freedom for event types
more customisation for aircraft pacs (i am definitely not making lots of them ;) )
Possible...
What does this suggestion change/add/remove:
Repurposing one of the staff sitrooms to a "GM Room" which can be used for sit refunds and event prep - it would include:
An armoury
Half life 2 ammo restock crates
Respawning ammo and armour packs (eg a pack of rocket ammo or armour battery that...
What does this suggestion change/add/remove:
Increasing 912s ammo regen speed or give him an ammo pack so he has effectively infinite ammo
Possible Positives of the suggestion (At least 2):
912 can be more aggressive with his pistol
Possible balance, people in the past have said they target 912...
What does this suggestion change/add/remove:
makes it so inversion on type-green can properly heal him to a percentage of his max hp (eg, up to 2000hp)
Possible Positives of the suggestion (At least 2):
makes inversion useful to use
fixes (what i assume) is a bug
Possible Negatives of the...
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