What does this suggestion change/add/remove: an expensive chemical that turns humans into random scps if they stay alive for 1 hour while the foundation is alerted to their existence costing 50k to make
Has something similar been suggested before? If so, why is your suggestion different?:
no...
Your Discord name & tag:
ubimrkillwithcharm
What server is this for, Network, DarkRP, SCP or MRP?:
scp
Permanent Discord ID (see format thread for help):
ubi>mkillzwithcharm#8001
Date of ban (if known):
dunno
Reason for ban (if known):
dunno
Who banned you?: ventz i think not sure doesnt say...
What does this suggestion change/add/remove:
adds a 500 magnum that one shots anyone to the head for an extremely high price for d class who like to sharp shoot and actually one shot anyone unlike the deagle and revolver that dont do the job
Possible Positives of the suggestion (At least 2)...
What does this suggestion change/add/remove:
adds random scp artifacts with weird and interesting powers that people can inventory and sell to others and hunt for that randomly spawn anywhere on the map
Possible Positives of the suggestion (At least 2):
1. it will add treasure hunting rp to...
What does this suggestion change/add/remove:
adds a large syringe that holds 1 litre and takes 250mls per sample but is only purchasable by chemists for 2k
Possible Positives of the suggestion (At least 2):
1. makes getting samples faster for a high price
2. adds more reason to buy the chemist...
so basically since the new reality warping jobs came out people are abusing autoclickers to steal them within a microsecond of them becoming available making me not able to try them even if i pay people to change job so something must be done
What does this suggestion change/add/remove:
adds a...
What does this suggestion change/add/remove:
adds a chemical called demons blood obtained from scp 076 abel that when 100mls is taken or injected into you it sends you to hell for 5 minutes where you cant die and its hard to escape from kind of like 106s domain but worse
adds a chemical called...
What does this suggestion change/add/remove:
a pushing swep that can be used once a minute to get people out of the way of doors but it only works on people without weapons out and does not work in any spawns to prevent people using it on afks in spawn
a fix to make doors push people out of the...
What does this suggestion change/add/remove:
makes hacking certain areas like in d block vents etc quieter but harder because otherwise they become impossible due to constant enemys coming
adds a deployable shield to dispenser thats big to use when hacking in certain areas so people arent...
What does this suggestion change/add/remove:
makes armor from dispensers give 100 armor instead of only 15 but make it so you can only get it every 20 minutes instead of 10 or maybe longer if thats not long enough
adds armor you can buy from mc and d for 10k that doesnt take damage in certain...
first of all i would like to explain why im creating this suggestion over the years ive been killed during breaches by crossfire hundreds of times but its gotten to the point where i can no longer accept that some not all of these crossfire deaths are being done on purpose and people are abusing...
What does this suggestion change/add/remove:
let me not go insane from bordom by letting me play other characters while waiting unless someone is testing on be allowing me to add more rp to the server instead of being an scp with no interaction at all lol like how surface scps are
Possible...
What does this suggestion change/add/remove:
adds a ooc voicechat button thats muted for people in game autmatically unless they unmute it
Possible Positives of the suggestion (At least 2):
makes talking in ooc locally possible
speeds up conversations because you dont have to type everything...
What does this suggestion change/add/remove:
possible candidates i can think of include black hole grenades that suck people hiding into them door blockers that have like 3k health that people can use to hold people and scps back for stuff like using 914 or hacking an acid gun that leaves acid...
What does this suggestion change/add/remove:
adds a sanity metre that goes down the more deaths and scps you see and when it reaches zero your character goes off it lol
a purified version of doctors pestilence called doctors mind or something that only makes people go insane but for 5 minutes if...
What does this suggestion change/add/remove:
a leveling system to get better items from scrap and more scrap the more you do it
a very low chance for certain chemicals to spawn from scrap like 100mls of 106 nhu23x or liquid anima just enough for them to use once make it like a 1 percent chance
a...
What does this suggestion change/add/remove:
make hume fields power up scps that walk into them giving them more health or new abilitys i dont know just something interesting so hume fields arent boring
make hume fields have a chance to turn humans into scps so random people that run into them...
What does this suggestion change/add/remove:
adds a hairpin that lets you break out of cuffs silently costing 500 scrap that cant be seen or taken off of you in a search
adds a poison needle that kills guards 30 seconds after being hit with it that can be used while handcuffed and cant be...
What does this suggestion change/add/remove:
adds a rifle that can be used to shoot people and scps with chemicals from far away and a new ammo used for it
Possible Positives of the suggestion (At least 2):
allows reseachers to perform experiments on d class without having to take them from d...
What does this suggestion change/add/remove:
adds a chemical called compound v thats hard to make and has a 10 percent chance to give you a random super power or debuff or kill you
Possible Positives of the suggestion (At least 2):
would allow each faction to have more interesting battles with...
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